Net Code
Net Code
Net Code
I would have a complete set of upgraded items if I had kept all the credits I had earned had I not lost connection in probably hundreds of games. Most of the bugs in the games, including BS sync kills would not be an issue if the net code was robust enough for the game to function with just a little lag, but it just sadly isn't.
Otherwise ME3 MP has been amazing, and I trust those guys who developed to do another awesome job. Even with the connectivity problems this mode has kept me coming back 3 1/2 years on.
Every character I've found has it's own feel and playstyle, every weapon the same. Mix and matching them makes for a unique experience: a Tsol with a Revenant is a different person to the one with a Paladin which plays differently to a Hsol with the same. There's a whole lot of personality in the variety of kits and small tweaks have in some cases produced great differences in the way you can play i.e Fury vs Valkryie.
Text chat would be nice, tweaks to the store so items feel realistically obtainable. More than a year's support and to actually 'finish' fixing bugs: Patch after the final DLC! It is a big middle finger up to the players of the game that the final DLC comes out, introducing new bugs and no attempt is made to fix even one, control resetting on the Talon Mercenary can't be that hard if a go was made at it.
I think it boils down to the fact that this mode was a secondary thought, and despite its success remained so and never received the level of support it deserved. In Andromeda this doesn't appear to be the case and we will see a more complete multiplayer game mode.