Spoiler warning!
I'd like to play the Warden as a cruel, spiteful, evil monster. I've never done a really evil play through and I thought 'why not?' Which origin do you believe offers the most opportunity for flagrant wickedness? I'm leaning towards Dwarven Noble since their origin section offers some really black-hearted options (kill your own brother, I think you can get that scholar executed, generally look down upon all the npcs you bump into).
Best origin for a really really evil Warden
#1
Posté 04 juillet 2014 - 12:41
#2
Posté 04 juillet 2014 - 12:57
Mage warden for me.
They can screw over Jowan; and their background gives plenty of fuel for a warden who wants to walk on the dark side.
My Mage was basically a giant take-that against Chantry policy. Essentially, your mage can be what happens when you grant freedom to a being whose been raised to believe that he's the worst thing on the planet by virtue of being born. Essentially, mages are condemned and have responsibility forced upon them without any freedom.
This mage gets freedom without responsibility and guess what happens? He'll kill anyone that he wants, pisses off whoever he wants, betrays whoever he wants, and since no one is powerful enough to stop him, he can be as evil as he wants and won't feel any remorse or "arbitrarily responsible"
- KC_Prototype aime ceci
#3
Guest_Magick_*
Posté 04 juillet 2014 - 01:03
Guest_Magick_*
There is no origin as such. You dictate the fate of your character and others around you. As a Grey Warden, it is your responsibility to end the blight. Good or Evil, doesn't matter. Play as you wish with no regrets. Take pictures ![]()
#4
Posté 04 juillet 2014 - 01:12
I've found that all except the Noble origin can walk a dark path rather easily.
#5
Guest_StreetMagic_*
Posté 04 juillet 2014 - 04:08
Guest_StreetMagic_*
I don't know about "evil". None of them quite have the "flare" for it. imo
Dwarf Noble makes for a good Rotten Bastard though.
#6
Posté 04 juillet 2014 - 04:48
Dwarf, whether noble or commoner. The Noble would have the arrogant upbringing to everyone else as lesser, have an outsider's view so they wouldn't be influenced by cultural dogma of Ferelden as they already dismiss all surfacers, and the casteless is already a thug for a crime lord.
- Dabrikishaw aime ceci
#7
Guest_StreetMagic_*
Posté 04 juillet 2014 - 04:53
Guest_StreetMagic_*
maybe it's just me, but there's something about dwarves that's just.... funny. Even depraved characters like Bartrand make me laugh. They can't be evil to me per se. Just plain "bad".
#8
Posté 04 juillet 2014 - 04:53
maybe it's just me, but there's something about dwarves that's just.... funny. Even depraved characters like Bartrand make me laugh. They can be evil per se.
It's their stature.
#9
Posté 04 juillet 2014 - 06:26
I wouldn't be anti-Chantry if you're screwing Jowan in the mage origin. In a sense, you're licking the Chantry's boots by following the Circle's rulebook by back-stabbing him
Anyway, I've never done it but I've heard the City Elf origin can be pretty dark. I've only played mage, human noble, and dalish and out of those only dalish has any real "evil" to it.
1. You can murder 3 human stragglers right from the start.
2. Dalish are very bitter/whiny in general; giving plenty of incentive to be evil to the mostly human populace of DA:O.
#10
Posté 04 juillet 2014 - 06:41
Either Dwarf origin can provide a good template for an evil Warden.
#11
Posté 04 juillet 2014 - 07:03
Hurlock Vanguard. No contest.
Failing that, mage origin. It's the only one that gives you the wherewithal to act on your evil impulses with more than token success. It takes a while until a non-mage Warden can pick up Morrigan and Wynne, and then they are so far behind compared to a mage Warden that they seem more like deluded civilians than anything else... Wynne gains some serious power with Aneirin's token but her spellbook is mighty slim even at the end of the game.
#12
Posté 04 juillet 2014 - 07:36
I've found that all except the Noble origin can walk a dark path rather easily.
You can do the arrogant, racist human noble. I've played one.
I just assume their good manners apparently didn't stick to him.
#13
Posté 04 juillet 2014 - 08:27
I wouldn't be anti-Chantry if you're screwing Jowan in the mage origin. In a sense, you're licking the Chantry's boots by following the Circle's rulebook by back-stabbing him
Unless you just screwed with Jowan just to be a traitorous a$$. Just like Mairon (my mage warden) was.
#14
Posté 04 juillet 2014 - 01:34
Either noble origin really. It's astonishingly easy to be narrow minded and self centered as a human noble. As noted above, the dwarf noble has ample opportunities to be nasty as well.
#15
Posté 04 juillet 2014 - 02:05
I can't play unconscionable bastards, but I would think either of the 2 noble options and Dalish fit it best.
My Cousland king was a bit ruthless, he wasn't 'evil' but he was a bit callous and 'hard', taking the more ruthless choices in the game (he's the only one I played I could burn Amaranthine to the ground with).
I didn't connect well with the Dwarven noble, but considering you can have an innocent scholar killed, conspire to kill your eldest brother and screw over several people in the origin story alone, let alone the remainder of the game, you can play a right bastard with one of those as well.
The Dalish are bitter and xenophobic, and are descended from Elven royalty/nobility, so there is a touch of snobbery to their views (even with city elves), and would lend itself well to playing 'evil'.
The Dwarven commoner starts the game as a criminal, and again, you have the choice to screw over several people in the origin, though those beginnings are a bit understandable considering the caste system leaves the casteless little choice.
Mages can mess with Jowan and Lily in the origin, and be embittered about the whole Circle/Chantry thing, and use their new found freedom to screw over as many people as they can before the Blight ends. (I even read a really good fanfic about that on FF.Net).
The City elf can also be angry, embittered they have been put down and held down all their lives, and their people having been screwed over for centuries now by humans. My city elf sacrificed Isolde to Jowan's ritual with downright glee as she hated nobles. If she could have slit Eamon's throat while he slept she'd have done that too and dealt with Teagan, seeing him as the only damn noble she'd met who was decent. To really make it a totally evil choice, you can sell out your cousin to Vaughan to collect the gold. You won't get to have it when you'd need it, (at the beginning, but I think you can find it later), but it is an evil decision.
#16
Posté 04 juillet 2014 - 02:08
I'd say the human noble is most likely the least origin to be evil in. Although, you could make a case and say that your character has a fixation on Howe and want to exact revenge on him.
The others origins though have more flexibility in the type of character that you care to be.
#17
Posté 04 juillet 2014 - 03:07
I think the City Elf and Dwarf Noble origins offer the most opportunity for outright evilness. The others have "evil" choices, but those two origins give you the most options to be a complete sadistic monster, in my opinion.
As others have said, with the Dwarf Noble origin, you can kill your brother, kill the scholar, be a bastard to every citizen you meet, treat Gorim like dirt, etc. The City Elf gives one of the most truly evil options I've seen in any origin: the opportunity to sell your cousin and friends to a rapist. Makes me cringe just thinking about it.
#18
Guest_StreetMagic_*
Posté 04 juillet 2014 - 03:19
Guest_StreetMagic_*
I think the City Elf and Dwarf Noble origins offer the most opportunity for outright evilness. The others have "evil" choices, but those two origins give you the most options to be a complete sadistic monster, in my opinion.
As others have said, with the Dwarf Noble origin, you can kill your brother, kill the scholar, be a bastard to every citizen you meet, treat Gorim like dirt, etc. The City Elf gives one of the most truly evil options I've seen in any origin: the opportunity to sell your cousin and friends to a rapist. Makes me cringe just thinking about it.
Not to mention drain the life of your own father to a blood mage slaver afterwards.
Why anyone would want to do that, I don't know.
#19
Posté 04 juillet 2014 - 03:22
I think the City Elf and Dwarf Noble origins offer the most opportunity for outright evilness. The others have "evil" choices, but those two origins give you the most options to be a complete sadistic monster, in my opinion.
As others have said, with the Dwarf Noble origin, you can kill your brother, kill the scholar, be a bastard to every citizen you meet, treat Gorim like dirt, etc. The City Elf gives one of the most truly evil options I've seen in any origin: the opportunity to sell your cousin and friends to a rapist. Makes me cringe just thinking about it.
I agree. This is why I ended up using the City Elf as my Evil Bastard Warden alternate reality. You can be a bastard in every origin, but there's something delightfully horrible about the CE's opportunities.
#20
Posté 04 juillet 2014 - 04:03
Dwarf Noble. You can use the excuse of being a dwarf not familiar with surfacer ways as well as just being a heartless SOB.
#21
Guest_Faerunner_*
Posté 04 juillet 2014 - 06:26
Guest_Faerunner_*
I honestly think either dwarf origin would work really well. As others have pointed out, Dwarf Noble is a great choice since dwarf politics are brutal, you were raised being simultaneously praised while encouraged to be a ruthless, arrogant ass to everyone (seriously, just look at some of the dialogue options for people below your station), you can do a lot of ****** things in your origin alone, the game almost encourages you to be a massive SOB, etc.
The Dwarf Commoner is not so bad either, since you've been treated like scum by everyone but your sister your entire life. You have a drunken abusive mother and a father that abandoned the family before you can remember, everyone in Dust Town looks out for #1, you were forced into a life of crime early. You're forced to sell your services to the local crime lord and crack skulls for him; and he's such a massive ****** that keeps throwing his weight on you that it can just put the hatred of life in you. Constantly being sneered at and asked, "What are you doing here, brand?" can really bring out the worst in you too. Plus, your partner Leske is awesome. I think some of the best lines in the game are the ones where you get to just rip into him at every turn. (Leske: "I was starting to think I'd have to come in there and get a look at that spicey sister of yours. Roar!" "Didn't I tell you my sister is off-limits?" If female: "You're just jealous because you want the majesty of Leske for yourself, you shameless hussy." "The last time I got a look at your 'majesty,' the scepter was a little soft." "... I was kind of hoping you'd forgotten that.")
- Jeffonl1 aime ceci
#22
Posté 05 juillet 2014 - 05:12
I wouldn't be anti-Chantry if you're screwing Jowan in the mage origin. In a sense, you're licking the Chantry's boots by following the Circle's rulebook by back-stabbing him
Not really, if you look at it another way.
Look at it from this perspective. You have just passed your Harrowing, a test that had another mage throwing up for a week afterwards, and senior enchanter Torrin says that those who pass typically need a week to recover. You have just been given your ring, staff and robes marking you as a full-fledged mage and all your possessions were moved to a private room (without a door, but you now have some privacy,) Irving is setting you up to get along with Duncan, and Jowan comes in and asks you to give up your recovery time, risk your station in the Circle, and possibly your very life on the very day you pass the Harrowing to help him escape.
Taken from that perspective, Jowan seems to be the one who doesn't care about you. Granted, he's a fool in love who is also desperate, but you could roleplay your mage as thinking "I'm not helping the Chantry, I'm working to keep myself from getting killed on the very day I should be considered safe."
#23
Posté 05 juillet 2014 - 06:13
I always wanted to do an 'evi' run... I usually look at the dalish/human noble/dwarf commoner
#24
Posté 05 juillet 2014 - 06:33
Mage Warden and that's usually my more evil Warden? Well, very anti-hero. He's a narcissistic, power-hungry, arrogant, bad mother shut you mouth ******* who is a ladies man. But he is loyal so therefore he didn't betray Jowan, a long time friend.
#25
Guest_Faerunner_*
Posté 05 juillet 2014 - 06:44
Guest_Faerunner_*
Not really, if you look at it another way.
Look at it from this perspective. You have just passed your Harrowing, a test that had another mage throwing up for a week afterwards, and senior enchanter Torrin says that those who pass typically need a week to recover. You have just been given your ring, staff and robes marking you as a full-fledged mage and all your possessions were moved to a private room (without a door, but you now have some privacy,) Irving is setting you up to get along with Duncan, and Jowan comes in and asks you to give up your recovery time, risk your station in the Circle, and possibly your very life on the very day you pass the Harrowing to help him escape.
Taken from that perspective, Jowan seems to be the one who doesn't care about you. Granted, he's a fool in love who is also desperate, but you could roleplay your mage as thinking "I'm not helping the Chantry, I'm working to keep myself from getting killed on the very day I should be considered safe."
Not to mention your phylactory just got sent to Denerim, so you don't have the option of breaking yours or escaping. If anything goes wrong after his is broken (which it does), Jowan has the option to flee, whereas you'll get tracked down by the templars no matter where or how far you go.
I'll admit I couldn't understand how anyone could lick the Chantry's boots by turning Jowan in, or betray your childhood friend on selfish motivations, because I rolled a mage who has a very strong "We mages need to stick together / Jowan is the closest thing to family I have" characters. Then I played a mage who's a little more selfish and apathetic, and suddenly some things started cropping up.
Like, the second you wake after from the Harrowing, Jowan immediately starts pestering you for details on how it went so he'll have a better chance of surviving. Considering the Harrowing is known to be extremely trying and leaves others throwing up for over a week, I just remember thinking when I first woke up, "No, I'm find Jowan. Thanks for asking." Then when you tell him you're not supposed to tell, he guilts you with the, "But we're friends!" card. Peer pressure at it's worst, always used by people who want to benefit from friendship and not contribute to it.
And that's Jowan. He kind of comes across as selfish and self-involved. Every word out of his mouth from beginning to end of the origin is about him (and Lily). His concern over how he'll fair in the Harrowing (not over how you're doing immediately following it), him feeling impatient and worried as to why he hasn't gotten his Harrowing yet (though with reason), his secret relationship with Lily, his concern over being tranquil (though to be fair, that is horrifying), him asking you to risk everything you've gained to help him when, frankly, I haven't seen him do anything to warrant such loyalty!
That said, I still wouldn't betray him in most mage playthroughs. (It just doesn't feel right to me or most of my characters), but I am starting to understand how others would feel that way. Suddenly telling Irving doesn't feel analogous to letting Vaughan bribe you into letting him keep the women for the night.
- sylvanaerie et dragonflight288 aiment ceci





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