Yeah, Cncrjs should post what difficulty he/she plans to play at. It could be casual and with a flat 20 attack, 7 damage bonus, you don't have to do anything different to win other than plow through it. Since they've played 4 times+ maybe with a group, it's probably Hard or Nightmare. It doesn't invalidate your advice Hadin, but may make not necessary or helpful in terms of surviving if the game has to be played differently. It looks likes the OP also changed that they will learn ALL Entropy spells now so you won't have enough talents to learn everything on your list anymore...
According to wikia, hard is the difficulty the game is tuned to be played at for a veteran player (where friendly fire does normal damage), "meaning that at this setting neither the player's party nor the enemies have special bonuses or limitations." Some differences between how much special abilities is use with another site...Maybe it was changed in later versions.
http://dragonage.wik...tings_(Origins)
The difficulty will change what spells/skills/tactics to use since if the enemy never uses Crushing Prison or Overwhelm, you can play the game completely differently. The big change thing that Nightmare brings is the enemies hit much harder so for nearly all characters, taking on 2-3 at once means you can end up dead rather quickly. Course, you have many people say Nightmare is too easy as well (due to pulling/kiting/potion use/bug abuses...).
http://web.archive.o....php/difficulty
Other interesting things I see between Hard/Nightmare:
Setting Casual Normal Hard Nightmare Comment
Rank Damage Scaling 2 7 9 16 Amount of damage at which rank damage (down)scaling kicks in. Lower means easier.
AI Ability Frequency 1 1 1.25 1.5 Modifier for the AI to prefer the use of high powered abilities.
Reactive Potion Limit 20 12 8 0 Limit of potions after which the loot system will no longer prefer potions.
Less of an issue for mages since they start with herbalism, but you start having to manage every single ingredient/trap/heal pot at the higher difficulty levels since you don't find many (very noticeable if you play the dwarf noble origin on nightmare and don't learn steal).
Oh well, the game will be pretty straight forward even at nightmare if you allow yourself to take many other spells outside of Entropy (according to the original poster) so I don't think you need to worry too much really. Just get a few damage spells (3 or 4) and some crowd control and you're pretty unstoppable.





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