I have been trying to equip a NPC (Companion) with custom armor.
I use UnequipItem, CreateItemOnObject or UT_AddItemToInventory, and EquipItem. This works for like a charm for DAO vanilla equipment.
As soon as I start using armor that I created, all I can do is strip the NPC of what she is wearing. The new items will show up in inventory, but they aren't equipped. The custom items all show the module and module owner as my mod. The DAO equipment, of course, shows up with module and module owner as Core. I can start experimenting with the temporary storage chest that the 'Rescue the Queen' quest uses or I can experiment with changing the armor to 'core' resources.
Before I start flailing around trying to find a solution. Has anyone seen this issue and know how to resolve it?
Edit: so I've been flailing around with no success. Creating an item as a 'core' resource did not cause the item to be equipped even though vanilla armor still equips





Nach oben






