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Take a look at Cullen's fabulous armour...


134 réponses à ce sujet

#51
Mr.House

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No, not everything, and usually you tend to release stuff that is finished or looks close enough to be, to give enough of a good impression of what they will be offering.

Not going to speculate how large of an audience criticizes it, but generally the viewpoint is that the less people that do the better.

Bioware could always pull what CDP pulled with TW2 and show a different Geralt  in promo shots then what we got in the final product. Should Bioware do that with DAI?



#52
caradoc2000

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The Cullen thread, like most character fan threads, tends to be populated near exclusively by fans who are interested in that character as a potential LI. I don't visit a lot of fan threads (including Cullen's) for that reason.

Still - Cullen thread is a Cullen thread.



#53
aaarcher86

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No, not everything, and usually you tend to release stuff that is finished or looks close enough to be, to give enough of a good impression of what they will be offering.
Not going to speculate how large of an audience criticizes it, but generally the viewpoint is that the less people that do the better.


I agree with that. I just thing to the majority of people (just based off of pic comments and the forum) those pics represent the 'close enough to finished' margin.

#54
Han Shot First

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Because the visual quality of this game is not consistent. Thats my main issue with this screenshot. DAI has some pretty awesome lighting, with mostly awesome textures and character models but then we get stuff like this (terrible low poly meshes, heck even DAO had better ones) and terrible hair.

YMMV of course.


10295070_715805901802146_110989008698028

cullen-screenshot2_v1.jpg

We're gonna be seeing a lot of this armour close up via cutscenes. I really, really hope they improve it but with 2 months to go before the game goes gold...they shouldn't even be using placeholder meshes at this point.

 

If that is the final product, it still looks a lot better than DA:O and DA2. I'm cool with it.


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#55
Chewin

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Bioware could always pull what CDP pulled with TW2 and show a different Geralt  in promo shots then what we got in the final product. Should Bioware do that with DAI?


Well considering the Geralt was changed due to fan outburst of him being too handsome, if BW feels that this "outburst" on Cullen's armor design necessitates a change, then why not. I personally don't see the need for it at all.


  

I agree with that. I just thing to the majority of people (just based off of pic comments and the forum) those pics represent the 'close enough to finished' margin.


Eh, I think the pic looks just great. Sure, the furr may not be considered "next gen", but I personally couldn't care less.
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#56
Mr.House

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Well considering the Geralt was changed due to fan outburst of him being too handsome, if BW feels that this "outburst" on Cullen's armor design necessitates a change, then why not. I personally don't see the need for it at all.
 

All I am saying is that anything can happen between now and release. Nothing is set in stone until the game goes gold.



#57
TKavatar

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It's a little low-resolution for a high-resolution pic but I chalk it down to them using a low-res texture placeholder til the high-res ones were done.


It's not the texture that bothers me, it's the bloody mesh that looks like it came from a 2004 game. And this can't be fixed as easily as textures can with a texture pack.

You might think of this as nitpicking, but I'm paying $100 for this game. Pardon me for wanting everything to be of the same standard.

Still - Cullen thread is a Cullen thread.


This probably would have gone unnoticed in the sea of " Wow Cullen is so hot I can't wait to romance him" posts. And this was meant as a general post about the lower quality aspects of the game.
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#58
In Exile

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It's a little low-resolution for a high-resolution pic but I chalk it down to them using a low-res texture placeholder til the high-res ones were done.

 

Okay, so it's the quality of the textures? I'm the worst person to ask about graphics but I don't really care for them as a key feature, so the general improvement from DA:O/DA2 is enough for me. 



#59
In Exile

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It's not the texture that bothers me, it's the bloody mesh that looks like it came from a 2004 game. And this can't be fixed as easily as textures can with a texture pack.

 

What's wrong with the mesh?



#60
Mr.House

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It's not the texture that bothers me, it's the bloody mesh that looks like it came from a 2004 game.

 

First it was a PS1 game, now it's a 2004 game...

 

Make up your mind plz.


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#61
Afro_Explosion

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I don't think it's October yet, so as my grandfather used to say: Don't get your nips in a twist.

#62
Olessan-

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I see nothing to whinge about. Comparing the feathery/furry mantle in the shot where it looks low-poly to the one where it looks fantastic (where he has the helm on), it might just be two separate versions, or the feathery part's just bugging out. Could also be an unfinished low-poly that they used in the screenshots to get them out faster.

Not that it matters anyway, because look at Origins. Visuals mean practically nothing.



#63
Chewin

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All I am saying is that anything can happen between now and release. Nothing is set in stone until the game goes gold.

Oh, I agree, and one can only hope for the best to occur.

Or whatever people's definition for what is best for the game.

#64
NRieh

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I see nothing to whinge about. Comparing the feathery/furry mantle in the shot where it looks low-poly to the one where it looks fantastic (where he has the helm on)

That makes things look even worse, actually. They DO have a high-res proper model, yet they put a blurry low-res with a poor mesh as an official character introduction.

 

That's a strange way to sell and advertise the game, really.  It's same as that "official" shot with the ruins and levitating elf. Sure, any sort of bugs can happen, the game is in alpha. Textures may go missing, objects amy fly and fall through the ground. But why would they show us those buggy things?  

Have they no respect for me thinking that I won't ever care and notice? Do they think it's fine to demonstrate flawed shots? If flawed shots are fine -what else might I find 'acceptable' from their point of view?..



#65
PsychoBlonde

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I'm suddenly reminded of this armor from DDO:

456px-Rakshasa_Hide_shown.jpg

That being said, I can't get over being overjoyed that his hair actually looks like it's attached to his head (and isn't made out of noodles).  So I don't care if his fuzzy armor looks kind of goofy.



#66
Lebanese Dude

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It's not the texture that bothers me, it's the bloody mesh that looks like it came from a 2004 game. And this can't be fixed as easily as textures can with a texture pack.

You might think of this as nitpicking, but I'm paying $100 for this game. Pardon me for wanting everything to be of the same standard.

 

You're paying 100$ for around 100 (or more) hours of content if you don't count multiple playthroughs. That includes everything from graphics to gameplay. 

 

In a game with as much scope as DA:I, not everything is going to be perfect and you best be ready to deal with it. This includes the occasional low resolution textures.

 

Don't get me wrong, I'm not judging you for what you want or don't want. I just find the complaints premature.



#67
NRieh

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You're paying 100$ for around 100 hours of content if you don't count multiple playthroughs, not perfect graphics.

Let's just port DA:I to 'Infinity engine'  then, and sell those "~100 hours of content", yeah! Who needs that FB and graphics anyway?  :rolleyes:    


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#68
byeshoe

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what you're seeing is most likely what you're gonna get once the game releases. ah, this brings me back to when DA2 was being released x] the horrible textures were brought up by members, but fellow members tried to reason with them that the game was'nt released and that the textures could be fixed.
....hm. turned out those textures stayed in the game as well as low res models and etc etc. Overall, Cullen's fur patch is'nt that noticeable from afar  :ph34r: to me. I really like his helmet


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#69
Mihura

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Having a pleasing design to me is more important that more polygons, polygons should be the last thing you are worry about when creating a RPG. I value story and usability a lot more than a couple of more polys. 


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#70
Guest_Avejajed_*

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Any particular reason not to put this in the Cullen fan threads?

 

Enter-At-Own-Risk-Sign-S-9331.gif


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#71
Guest_ThisIsNotAnAlt_*

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Any particular reason not to put this in the Cullen fan threads?

I wouldn't go there without a plate armor, crucifix and 7 proxies if i were you.


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#72
In Exile

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That makes things look even worse, actually. They DO have a high-res proper model, yet they put a blurry low-res with a poor mesh as an official character introduction.

That's a strange way to sell and advertise the game, really. It's same as that "official" shot with the ruins and levitating elf. Sure, any sort of bugs can happen, the game is in alpha. Textures may go missing, objects amy fly and fall through the ground. But why would they show us those buggy things?
Have they no respect for me thinking that I won't ever care and notice? Do they think it's fine to demonstrate flawed shots? If flawed shots are fine -what else might I find 'acceptable' from their point of view?..


Maybe they respect you enough to show you actual shots from development instead of having them touched up so they don't reflect the game at all like Watchdogs? So you know exactly what you are getting? Where the game is?
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#73
Stiler

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They need more Tessellation to make the fur and things look more smooth/curved, rather then the straight lines that make them blocky.



#74
NoForgiveness

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I wouldn't go there without a plate armor, crucifix and 7 proxies if i were you.

 

Dangit. im out of likes. So you get this instead.  :D :) :D :)
 



#75
NRieh

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Maybe they respect you enough to show you actual shots from development instead of having them touched up

Look, ads are supposed to attract, that's fine by me. When I'm given the ad (and yes, everything that goes to the main site and officially announced is sort of an advertisement) that shows me flaws - I don't get it. Especially if there is a good version. People that care about the product don't do that. People that don't.... well, I just hope that it's the case where marketing team is completely independent in their ways, and does not represent the actual state of the game.

 

I'm not saying that DAI is going to look outdated, I'm not saying that they need to show us the release final versions right now. All I'm saying is that seeing such kind of shots does not add to my optimism about DAI.