Ever since trying the full heal Geth Turret on my Engineer and still loving it + a no cyclonic GI, I thought about making my Geth Engineer with full heal Geth Turret and also build for no need of Cyclonics. Since always having to toss a cyclonic on my GE really was starting to force me into not using him as much as I'd like. And he's supposed to be my current favourite character kit too?! That and full heal Geth Turret and no cyclonic mod GE really makes very much sense to me.
Also, I'm really surprised at how much I'm also enjoying the full heal version of the Geth Turret on my Geth Engineer?! Seeing that thing help keep all pug teammates in the game via that healing sound constantly going off, brings such a smile to me. And no, I'm not being mushy, hate that stuff. But playing with teammates is way more fun the playing with no teammates or always having to revive them.
Not sure how well it would work with w full heal Geth Turret for the Geth Juggernaut? Since it wouldn't be of much use to the Jug as it is to the GE, do to massive amounts of shields.... will still try it next as I need to tinker with something else on him...
And I finally tried the HE with the Drone since ages ago, and everybody is right. That drone may be the most fun pet yet?... Second to Geth Turret, that is. 
I still see some saying they only put a few points into their pets. Well, when I did that, I barely wanted to waste a cooldown to ever toss them out (even though they have super fast cooldown). So I will add that, in my opinion, pets always need to be maxed or completely skipped.