The geth reaper code upgrade scenario was poorly written.
#26
Posté 07 juillet 2014 - 03:35
#27
Posté 07 juillet 2014 - 03:45
I should probably clarify...I loved the mission on my first playthrough. It's all exposition and plot, but there is not much in terms of replay, of course.
Have you ever played it with the Geth VI instead of Legion?
#28
Posté 07 juillet 2014 - 03:46
Five minutes after the beginning of the game
- Liara: "I've discovered a plan for a prothean device, one that could wipe out the reapers"
So the whole game i was like "whatever, plot is not a big deal in this game anymore"
Uh-huh, and Tali's cannot-possibly-be-fabricated recording about the MacGuffin Conduit was so much better.
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#29
Posté 07 juillet 2014 - 03:48
Uh-huh, and Tali's cannot-possibly-be-fabricated recording about the
MacGuffinConduit was so much better.
No it wasn't, but people are more willing to forgive ME1 its flaws because the overall experience was better
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#30
Posté 07 juillet 2014 - 03:53
No it wasn't, but people are more willing to forgive ME1 its flaws because the overall experience was better
Eh. They're all flawed, and they all have their strengths.
#31
Posté 07 juillet 2014 - 03:55
Have you ever played it with the Geth VI instead of Legion?
I have two playthroughs with Legion, and one playthrough with the geth VI. But I don't remember major differences during the geth consensus mission (but it's been a while since I played the game, so I could be wrong). As I have said, I can see why some would find it boring to replay.
#32
Posté 07 juillet 2014 - 03:58
I have two playthroughs with Legion, and one playthrough with the geth VI. But I don't remember major differences during the geth consensus mission (but it's been a while since I played the game, so I could be wrong). As I have said, I can see why some would find it boring to replay.
Its not its lack of replayability I find irking, its the whitewashing
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#33
Posté 07 juillet 2014 - 03:59
And the "individual" thingy in ME2 poses some problems. If all Geth weren't individuals, why did they separate? Why were the heretics created?
^
Let's not forget about the armor fragment that Legion's wearing, either.
#34
Posté 07 juillet 2014 - 04:12
^
Let's not forget about the armor fragment that Legion's wearing, either.
I read the writer of Legion, on his blog, wrote that someone with a higher pay check thought it would be cool to have N7 armor put on Legion.
At least there is an explanation of how Legion acquired it
#35
Posté 07 juillet 2014 - 04:15
I read the writer of Legion, on his blog, wrote that someone with a higher pay check thought it would be cool to have N7 armor put on Legion.
At least there is an explanation of how Legion acquired it
That information may or may not be accurate, but it's a canonical inclusion in the geth's narrative.
#36
Posté 07 juillet 2014 - 04:16
The differences in the VI's dialogue, its analysis of events, is subtle but significant. For instance, Legion is surprised by the extent of Reaper infection - he opposed the Reaper takeover, and wasn't privvy to what was happening in the wider consensus. The VI isn't surprised by it because it invited them in. I can't remember Legion's exact dialogue on the Normandy when asked what it was like to interface with a Reaper (IIRC something akin to awe); the VI simply states it was "unproductive." Guy's probably best described as a sociopath.I have two playthroughs with Legion, and one playthrough with the geth VI. But I don't remember major differences during the geth consensus mission (but it's been a while since I played the game, so I could be wrong). As I have said, I can see why some would find it boring to replay.
#37
Posté 07 juillet 2014 - 06:10
The geth in ME3, especially Legin, abandon their "we don't want to be an "I"" viewpoint, and instead jump aboard the "I wanna ba real boy" train, and this is different from their ME2 characterization
When did the Geth say " I don't want to be an I?" I though they just were skeptical of individuality.
Which they don't gain since they are all still connected to the consensus. They still fit their ME2 characterization :/
#38
Posté 07 juillet 2014 - 06:39
I don't know if the effects are the same, the Geth still remain in the consensus, they are all still connected. The human equivalent would be for all people to have their brains connected somehow, which is clearly far different than what we are.
All they really did was upgrade the code so each geth can act as a true intelligence. Not needing other geth to achieve that,
Maybe, but the game makes the point a couple of times that the Geth evidently find individuality superior to the old system. It makes them feel "alive" and they enjoy it. I can kind of see them abandoning the method of consensus, or at least making less use of it. It would make it a lot easier for new schisms to form.
In a way there's not even anything wrong with that, organics fight amongst themselves so it seems unfair to judge the Geth for doing the same if they ever do. My main gripe with it is that it ruined the Geth, who I never exactly loved enough to sacrifice Quarians in favour of, but they were really interesting. It might work lore-wise but why water them down like that and turn them into a planet of EDIs?
#39
Posté 07 juillet 2014 - 07:37
You know, I used to like the Rannoch arc, but going back to it again and again you begin to realize how much is wrong with it. However, out of everything, the reaper code cop-out and Legion's 180 is probably one of the worst offenders. Go play ME2, and you hear things like (I'm paraphrasing) "The old machines offered you everything you desired and you refused, perhaps you are more like the Geth than we thought", "Geth make their own future, going another's route blinds you to the alternative", and perhaps most relevant, on the loyalty mission "if this is the individuality organics value so much, we question your judgement".
Pretty much everything Legion said in that game would lead you to think that accepting the Reaper's is the last thing the Geth would want. But then again, everyone's personality changed in that arc, I think the only person who stayed in character the entire time was everyone's favorite pragmatic mad scientist Xen.
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#40
Posté 07 juillet 2014 - 07:43
Pretty much everything Legion said in that game would lead you to think that accepting the Reaper's is the last thing the Geth would want.
Yet accepting the Reapers is precisely what caused the ("heretic") geth to be a problem in the series from the beginning.
They clearly have that propensity in their decision-making process, which is neither static nor predictable.
#41
Posté 07 juillet 2014 - 08:26
Even if its content weren't such utter BS, this mission is even more boring and dull than the Firewalker DLC.I especially love the geth consensus mission
You are the first person I have ever met who thought it was good.
#42
Posté 07 juillet 2014 - 08:36
Even if its content weren't such utter BS, this mission is even more boring and dull than the Firewalker DLC.
You are the first person I have ever met who thought it was good.
That's either a blatant lie, or you have a very selective memory. I just used the search function and found a couple of threads, I'm certainly not the only one who liked the mission.
http://forum.bioware...sensus-mission/
http://forum.bioware...sensus-mission/
http://social.biowar...50/polls/41891/
#43
Posté 07 juillet 2014 - 08:39
That's either a blatant lie, or you have a very selective memory. I just used the search function and found a couple of threads, I'm certainly not the only one who liked the mission.
http://forum.bioware...sensus-mission/
http://forum.bioware...sensus-mission/
http://social.biowar...50/polls/41891/
No, I don't remember those threads. But it doesn't matter, I'm still surprised some people liked it.
#44
Posté 07 juillet 2014 - 08:42
I'm indifferent about the consensus mission. The visual image is interesting and I like the means of discovering more about the geth's history, but the gameplay becomes tedious and the tone heavy-handed as it continues. Means to an end now.
#45
Posté 07 juillet 2014 - 08:43
It is probably inevtiable, although still a hypothesis.Maybe, but the game makes the point a couple of times that the Geth evidently find individuality superior to the old system. It makes them feel "alive" and they enjoy it. I can kind of see them abandoning the method of consensus, or at least making less use of it. It would make it a lot easier for new schisms to form.
In a way there's not even anything wrong with that, organics fight amongst themselves so it seems unfair to judge the Geth for doing the same if they ever do. My main gripe with it is that it ruined the Geth, who I never exactly loved enough to sacrifice Quarians in favour of, but they were really interesting. It might work lore-wise but why water them down like that and turn them into a planet of EDIs?
When Legion said that he didn't think individuality was a good idea, I could detect it was "scared".
That is besides the point though, each machine is so strong, it doesn't need the other to "survive", or be self aware. Its progress. As legion said in ME2, they want progress, but obtain it by themselves and ask from someone to give it to them in exchange for their alligience.
And all that while they are still connected ot the consensus, making them ridiculously stronger.
Uh-huh, and Tali's cannot-possibly-be-fabricated recording about the
MacGuffinConduit was so much better.
Tali's evidence in ME1 came from a Geth audio bank, it couldn't have been fabricated.
It wasn't a simple audio recording :/
#46
Posté 07 juillet 2014 - 08:43
#47
Posté 07 juillet 2014 - 09:06
You know, I used to like the Rannoch arc, but going back to it again and again you begin to realize how much is wrong with it. However, out of everything, the reaper code cop-out and Legion's 180 is probably one of the worst offenders. Go play ME2, and you hear things like (I'm paraphrasing) "The old machines offered you everything you desired and you refused, perhaps you are more like the Geth than we thought", "Geth make their own future, going another's route blinds you to the alternative", and perhaps most relevant, on the loyalty mission "if this is the individuality organics value so much, we question your judgement".
Pretty much everything Legion said in that game would lead you to think that accepting the Reaper's is the last thing the Geth would want. But then again, everyone's personality changed in that arc, I think the only person who stayed in character the entire time was everyone's favorite pragmatic mad scientist Xen.
I suppose it's easier to say such things if your species is not on the edge of extinction. Without the reaper code the geth simply have no future they could build...and "sticking to your principles whatever the cost is" is one concept the Geth logically wouldn't share. They knew they couldn't survive how they are, they changed.
#48
Posté 07 juillet 2014 - 09:44
Even if its content weren't such utter BS, this mission is even more boring and dull than the Firewalker DLC.
You are the first person I have ever met who thought it was good.
I didn't comment in the two threads that Barquiel posted, but I did comment in the poll. And I stand by my comment. The mission was ok and that it didn't take long to complete. I will add that you get 2 pieces of intel from the mission.
#49
Posté 08 juillet 2014 - 02:27
#50
Posté 08 juillet 2014 - 02:41
To all those saying the Geth can wipe out the galaxy...
Explain why Han'Gerrel and the flotilla had their foot planted firmly up their metal ass before they hit the reaper button. They couldn't beat the quarians at that point, and they damn sure weren't touching humanity, the turians, or a remilitarized Krogan?





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