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The satisfied dragon in the room: The suspected and revealed multiplayer


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#326
mopotter

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I buy single player rpg games for a reason. I love the story, the dialogue with other characters and immersing myself in some other world, like I do with my favorite books .  I do not like playing on line games with other people, whether it's my husband, son-in-law, a friend or some stranger, it takes me out of my mindset and puts me in the one where I know everyone is sitting just like me in front of the computer or tv shooting fake monsters or whoever and often compete for stuff.  

 

I tried guild wars, which was fun until I had to ask someone for help open something, never went back.  I go on line to play TOR once in awhile, by my self.  I did do one mission with my son-in-law and since he's my son-in-law I'd do it again. I know a number of people who like playing with friends, but I did not think to myself - WOW this is great, I need to find other people to do this with!  I thought, - wow this is sort of boring, I wonder if he'll be upset if I want to do this alone.

 

I understand some people love on-line gaming, but really I don't understand why they want it in a story, character based rpg,  My son-in-law loves both and other family play both but I'll really never understand it, just does not make sense to me and never will.

 

So as long as it did absolutely nothing to the single player game, I don't care, but I want them to be sure it does nothing, absolutely nothing to the single player game, and actually I'm fairly confident that if it's there, it will be something like NWN which I never knew had on line play till years later.

 

DLC is great. . I did download everything for DAO and DA2.  .I didn't download all of the stuff that was available for ME. Just what interested me, extra missions, like Shadow broker, extra characters, the alternate appearance packs but not firefight pack or firewalker and of course :) , none of the on line dlc.  

edit-typos


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#327
Adhin

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@In Exile: Hah really? Didn't it also have rhythme based combat so some extent? Don't actually remember it having a tactical camera... but then it was build off the Aurora engine so doesn't surprise me they did something like that with the first Witcher. Combat was drastically changed for the 2nd (and third, for that matter). I just think it would be extremely pointless in Witcher 2. It 'could' be in there, to let you get a better view of stuff but that's about all it would be useful for. What was it used for in the 1st witcher?



#328
dekkerd

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Has there been any statement whatsoever on what the multiplayer will be? A horde-esque mode like there was in ME3 for example?


Hasn't even been confirmed to exist at all, so no.

#329
mopotter

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"My issue is with the publishers that insist upon some sort of MP experience with every game, no matter how awkward or shoehorned the end result would have to be."

 

Perhaps one of the most misquoted of all comments by EA.  They said they want some kind of online component not multiplayer.  If it doesn't fit there will be no multiplayer.

On line component as in The Keep?  hummmm.  



#330
Allan Schumacher

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On line component as in The Keep?  hummmm.  

 

The Keep satisfies the desire to have an online component, yes.

 

Although I don't even know if the focus even still applies because it's now Patrick Soderlund's doman, not Frank Gibeau's (who, perhaps appropriately, is now part of the online team).


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#331
Adhin

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Yeah, the keep literally fills the bill for an online component for DAI or any other game like this. Freakin' scoreboards fills that. While everyone likes twisting the words and screaming the EA hate, ultimately it's just an initiative to support communities around each game. Sadly some companys just do tacked on MP to fill the quota and it gets... bad. But there are plenty of ways to do it that foster a community and fulfill said 'online component'.



#332
Maria Caliban

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I understand some people love on linie gaming, but really I don't understand why they want it in a story, character based rpg...


Mass Effect 3 multiplayer was, for me, BioWare saying "You want fries with that?" and then giving me a nice, hot batch of delicious steak fries. The burger itself was a touch disappointing, but those fries were surprisingly tasty.

For Dragon Age: Inqusition, I find myself anticipating the burger and sort of hoping they'll include those fries again.
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#333
In Exile

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Hey, I never said it was a good idea. Honestly, I'd hate it. Really hate it. It just seems like a potential possibility.

Also wasn't there a backlash over the whole resource micro transaction thing in Dead Space 3? If so it'd be hopeful that they won;t try it again.

 

It wasn't my intention to imply favoured the idea, just that I thought it was terrible; I didn't mean to suggest otherwise. 



#334
In Exile

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@In Exile: Hah really? Didn't it also have rhythme based combat so some extent? Don't actually remember it having a tactical camera... but then it was build off the Aurora engine so doesn't surprise me they did something like that with the first Witcher. Combat was drastically changed for the 2nd (and third, for that matter). I just think it would be extremely pointless in Witcher 2. It 'could' be in there, to let you get a better view of stuff but that's about all it would be useful for. What was it used for in the 1st witcher?

 

Yeah, there was an isometric camera view. Strange as it seems for a rhythm-combat based game. 



#335
Adhin

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Wasn't it still centered on the character? Cause that's just base Aurora engine stuff. The over the shoulder view was a thing BioWare added in with KotOR and I think Witcher team just had both 'options' available kinda thing, yeah?

 

When I'm talking tactical camera im specifically meaning being able to move it away from the character to get multiple view points. But yeah, a top-down isometric camera angle is pretty bizar for that type of game heh.

 

-edit-

Side note: Witcher 3 combat changes look so good *sighs* I need these games already, summer sucks.



#336
Devtek

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You could still have the tactical camera in multiplayer (all it is is a different camera angle), you just wouldn't have pausing.



#337
robertthebard

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The game is like... weeks... literally weeks away from going gold and being sent to the disc factory. 
 
Why on earth would they cut something like that now? How could it ever have got to this point where cutting it was still a possibility?
 
I think your second point is far more likely; that they're just waiting for the best time to reveal it. Probably Gamescom.


Because if it's not on the disc, it's not in the game. Anything can be cut before it goes for "pressing". Maybe it's cut because they couldn't figure out how to make it fun? Maybe it's cut because they had intended to run it exactly like ME 3, and caught the backlash from here before it even got announced? Maybe they're not developing MP at all, since the Keep meets an "online component" requirement? The latter makes the most sense to me, why announce something that's not included? Better to focus on what is.

#338
Loki_344

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Mass Effect 3 multiplayer was, for me, BioWare saying "You want fries with that?" and then giving me a nice, hot batch of delicious steak fries. The burger itself was a touch disappointing, but those fries were surprisingly tasty.

For Dragon Age: Inqusition, I find myself anticipating the burger and sort of hoping they'll include those fries again.

 

I agree that the fries were tasty… at first, but then after a while I realized that fries were all the sides that were on the menu and in order to get new toppings to spice things up a bit I either had to grind through 55 more servings of fries or pay for every condiment individually with each order. Needless to say I ordered pizza.

 

I’m sure some will say that they never spent a dime on a microtransaction and I don’t doubt that’s true, but this is just the beginning… it’s all downhill from here. Congrats to all the people that slogged through that grindathon of a mess for 400 - 800 hours or whatever… more power to you.

 

I really doubt that multiplayer; competitive, cooperative, or otherwise will add as much to Dragon Age as it will eventually take away.



#339
Iakus

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Mass Effect 3 multiplayer was, for me, BioWare saying "You want fries with that?" and then giving me a nice, hot batch of delicious steak fries. The burger itself was a touch disappointing, but those fries were surprisingly tasty.

For Dragon Age: Inqusition, I find myself anticipating the burger and sort of hoping they'll include those fries again.

 

In my case, I didn't really want fries, I wanted a hamburger.  And I got something else that really can't be repeated in polite company.

 

THis time could I please have a hamburger.  Not fires.  Burger.  Really.  SHhow me you can still make a delicious hamburger, then we can talk about fries.


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#340
DragonKingReborn

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Mass Effect 3 multiplayer was, for me, BioWare saying "You want fries with that?" and then giving me a nice, hot batch of delicious steak fries. The burger itself was a touch disappointing, but those fries were surprisingly tasty.

For Dragon Age: Inqusition, I find myself anticipating the burger and sort of hoping they'll include those fries again.

 

Yes, but if they say, "Do you want fries with that?" it usually means the fries are an optional extra.  It might only be 15c extra (or whatever) but it is still extra.  Even if the fries are free, you have the ability to say, "No".  At which point the fries are never put on your tray.

 

Which is kind of what I'm advocating for here.

 

Don't put MP fries on the tray with my SP burger.  I don't care if they're free.

 

But absolutely agree on one point, the DA:I burger is looking amazing.  Every single confirmed thing has left me happier/more excited than I was before the confirmation.
 



#341
Sanunes

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Yes, but if they say, "Do you want fries with that?" it usually means the fries are an optional extra.  It might only be 15c extra (or whatever) but it is still extra.  Even if the fries are free, you have the ability to say, "No".  At which point the fries are never put on your tray.

 

Which is kind of what I'm advocating for here.

 

Don't put MP fries on the tray with my SP burger.  I don't care if they're free.

 

But absolutely agree on one point, the DA:I burger is looking amazing.  Every single confirmed thing has left me happier/more excited than I was before the confirmation.
 

 

The thing is the game isn't being designed for just you or just me or anyone specifically on these boards.  So if they include multiplayer for others even if some people don't want them, they are also including romances and companions that some people might not want either.


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#342
Devtek

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The thing is the game isn't being designed for just you or just me or anyone specifically on these boards.  So if they include multiplayer for others even if some people don't want them, they are also including romances and companions that some people might not want either.

One word.  Buffet. :wub:



#343
Iakus

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The thing is the game isn't being designed for just you or just me or anyone specifically on these boards.  So if they include multiplayer for others even if some people don't want them, they are also including romances and companions that some people might not want either.

So they are not, in fact, saying "You want fries with that?" They are forcing you to take them whether you want em or not?


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#344
Beerfish

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In my case, I didn't really want fries, I wanted a hamburger.  And I got something else that really can't be repeated in polite company.

 

THis time could I please have a hamburger.  Not fires.  Burger.  Really.  SHhow me you can still make a delicious hamburger, then we can talk about fries.

Just as with mp and splayer game., fries have zero to do with the quality of the burger.  If they decide to never serve fries they are not going to slather on more mayo and an extra strip of bacon.



#345
Beerfish

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So they are not, in fact, saying "You want fries with that?" They are forcing you to take them whether you want em or not?

No they are showing you that there are fries on the menu it is totally up to you if you ever click that menu.  You can eat burgers every day of the week and never once order fries.  (This is assuming that they don't screw up like they did in me3 and make the fries have an effect, even though minimal and only or a time of the main game.)



#346
Sanunes

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So they are not, in fact, saying "You want fries with that?" They are forcing you to take them whether you want em or not?

 

They are forcing other areas of the game onto people that won't make use of it so why not except multiplayer as the area you don't want, but acknowledge others might to have fun with it?  

 

I will only complete a romance for an achievement and normally only play a "good" human male.  So to me they are forcing me to take romances, female characters, "bad choices", and other races even though I don't have a use for them.  



#347
keightdee

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The Keep doesn't preclude multiplayer content, so I wouldn't dwell on the "EA demands multiplayer component" bit much.

 

I still play Mass Effect 3 multiplayer at least a couple times a month—and this is 2 years and change since release—because it's absolutely solid and a complete blast. So if Inquisition had multiplayer, I would be thrilled. Happy as a clam. And if you don't like multiplayer? That's cool. You probably wouldn't have to play it.

 

Now, what kind of multiplayer would I like? Left 4 Dead style, or Diablo style, or Halo: Reach's multiplayer mode (there were so many good ones!*)

 

*I mean, I don't know how you'd get a Rocket Race equivalent to work in DAI, but I would lose my mind if they did. Endless hours spent cackling in that one.


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#348
Firky

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I'm not usually a big fan of co-op MP in particular. (I like PvP MP and I'd love to kick people's butts at DA, but I don't think that kind of MP is on the table.)

 

BUT - OMG, Divinity Original Sin co-op MP is sooooooo fun. Would something like this work in DA:I? I'm very interested to know.

 

I'd say maybe not so well because in Divinity, it's absolutely central to the game and not, like, an option. You can play as SP, but you are forced to play as two protagonists, choosing dialogue and such.

 

Still, I'm interested to see what happens.



#349
SofaJockey

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burger.png


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#350
Killdren88

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burger.png

 

Inquisitor: A piece of meat between two slices of bread...GENIUS!

 

Cassandra: You are a fool. That will never catch on.


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