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The satisfied dragon in the room: The suspected and revealed multiplayer


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#551
SofaJockey

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I'm pretty sure will have the answer at Gamescom. And all I can say is I hope I'm rejoicing while the other side complains. Rather not have it the other way around.

 

I do hope that whatever BioWare reveal or confirm won't be there, will not create 'sides'.

 

If there is some multiplayer I hope it will not have any SP impact for the single-player-game-only enthusiasts.

I trust there has been enough blog information to settle the idea that the components are separately budgeted.

 

So in that event the SP-only crowd can enjoy the SP game without concern.

 

If there is not any significant multiplayer I will still primarily be looking forward to the SP game.

The multiplayer enthusiasts can park that enthusiasm for another time.

 

This doesn't have to be Templars vs. Mages  :D


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#552
ElitePinecone

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I'm pretty sure will have the answer at Gamescom. And all I can say is I hope I'm rejoicing while the other side complains. Rather not have it the other way around.

 

It really, really isn't worth getting this worked up about.

 

Even if it's in the game, it's not going to ruin your life.


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#553
Sanunes

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I do hope that whatever BioWare reveal or confirm won't be there, will not create 'sides'.

 

If there is some multiplayer I hope it will not have any SP impact for the single-player-game-only enthusiasts.

I trust there has been enough blog information to settle the idea that the components are separately budgeted.

 

So in that event the SP-only crowd can enjoy the SP game without concern.

 

If there is not any significant multiplayer I will still primarily be looking forward to the SP game.

The multiplayer enthusiasts can park that enthusiasm for another time.

 

This doesn't have to be Templars vs. Mages  :D

 

The problem is there will be people looking at for some negative reason to dislike BioWare's choice one way or the other.  After spending so many years around here I just can't see a "pleasant" reaction to anything BioWare does anymore.



#554
Bekkael

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I was wondering why this discussion felt so familiar to me, and then I remembered. :P


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#555
Maria Caliban

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I do hope that whatever BioWare reveal or confirm won't be there, will not create 'sides'.


BioWare's reveals don't create 'side,' immature customers do that on their own. Sadly, it's unavoidable.
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#556
krogan warlord83

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BioWare's reveals don't create 'side,' immature customers do that on their own. Sadly, it's unavoidable.

 

love makes us act very irrational  and i don think were even close figuring out why.


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#557
SNascimento

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BioWare's reveals don't create 'side,' immature customers do that on their own. Sadly, it's unavoidable.

Don't be so absolute. There are certains aspects of a game that can divide its fans simply because different people like different things for different reasons. How you express what you think is what matters.


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#558
ElitePinecone

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I was wondering why this discussion felt so familiar to me, and then I remembered. :P

 

Oh hey, that's me!


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#559
robertthebard

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BioWare's reveals don't create 'side,' immature customers do that on their own. Sadly, it's unavoidable.


No, being told "You can achieve all the endings in the game, even if you don't play MP" and then finding out "hey, I can't" creates sides. Bring MP on, in all it's glory. Just leave it out of the SP game, or I won't be buying it, at least, not until I can get it for a dollar from a bargain bin brand new, like I did with MotB and SoZ, 10 years after release. With all that, even if I could have scanned every planet in every system and gotten 100% readiness, ME's MP might not have bothered me so much. I can't, and it does, whether that's irrational or not, that's the way I see it. I'm not alone, and I'm not alone about being concerned about a rinse and repeat fiasco with it here. So yes, a BioWare reveal can create sides, depending on what the reveal is.

#560
SofaJockey

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I was wondering why this discussion felt so familiar to me, and then I remembered. :P

 

That's amazing, I could almost paste those comments straight in here and they'd look totally current.

(adding link to OP)



#561
ElitePinecone

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That's amazing, I could almost paste those comments straight in here and they'd look totally current.

(adding link to OP)

 

I think the funniest ones are the predictions that ME3's MP will be a total disaster, with nobody caring about it after half a year.



#562
BobZilla84

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MP could be awesome in DAI if it was done right the only thing that is a must that there is no tie to the SP Storywise none what so ever.

 

I still think that Bioware should use any MP in DAI to enhance the SP experience in other ways such as unlocking Armor,Weapons,Mounts,Agents,Resources and Customization options for Skyhold.

 

B-Ware give me a reason to want to play DAI MP not have to play it.



#563
Wulfram

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They could make people want to play MP by making it fun, rather than by holding SP content hostage.


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#564
SofaJockey

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I think BioWare would need to be living in a sealed vault in an abandoned Thaig,

to not know what the different views of the player community were, and I would be staggered, assuming its there,

if the different wishes of the main groups are not addressed.

i.e. to either enjoy a story compatible multiplayer or to have a 'kill-switch' on such a feature's connection to SP.

 

David Gaider was cheekily suggesting not to panic, two years ago.

And actually, the ability on forums to bring up the past is another reason why BioWare don't say anything unless and until they have something to say.

 

Because I KNOW I'm not hearing any rumblings of DA3 having multiplayer. Nope. Its definitely not true. I mean it can't be true...
Right BioWare??? Like seriously, if this is true I've lost all hope.

 

I'd suggest not panicking until the game is at least announced. Until that happens, I'm afraid we're not going to elaborate on or clarify anything.
Unless you'd prefer to assume the worst, and assume the lack of information to the contrary means the worst must be true-- in which case, by all means panic.  ;)

 



#565
Sanunes

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I think BioWare would need to be living in a sealed vault in an abandoned Thaig,

to not know what the different views of the player community were, and I would be staggered, assuming its there,

if the different wishes of the main groups are not addressed.

i.e. to either enjoy a story compatible multiplayer or to have a 'kill-switch' on such a feature's connection to SP.

 

David Gaider was cheekily suggesting not to panic, two years ago.

And actually, the ability on forums to bring up the past is another reason why BioWare don't say anything unless and until they have something to say.

 

I think at times it feels that people confuse "listening" with "obeying with what I am saying".  It reminds me of the moments I liked in Mass Effect 3, to me this conversation between Vega and Cortez shows they know what people think of the Mako and the Hammerhead.

 

YouTube Video



#566
SofaJockey

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I think at times it feels that people confuse "listening" with "obeying with what I am saying".  It reminds me of the moments I liked in Mass Effect 3, to me this conversation between Vega and Cortez shows they know what people think of the Mako and the Hammerhead. YouTube Video

 

You're quite right. I recall BioWare commentary that explains that they are very aware of the general stream of feedback, but that taking up specific feedback is hard to do because on any given topic people will express just about every different view in the belief that their view is the obvious choice.

 

What that leaves is probably the right answer which is that they are generally conscious of fan feedback but that they trust their instincts and make their own story and gameplay decisions without fear.

 

In any case, as I understand it, the development cycle is a lot longer than people think so by the time the forum is debating something, many things are already done and dusted. Any changes cost money and are not normally justified simply for LOLs.

 

As you say, sometimes this awareness finds its way, intentionally or unintentionally into character banter. I enjoyed:

 

DA2: Hawke: What about that time I led us in circles around the Wounded Coast for 3 hours?

Merrill: Oh! I thought you were just admiring the view! Eh, it was a lovely day at least.



#567
Blessed Silence

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It most definitely does not "need"  one but if EA  thinks the game needs one for marketing reasons then we wlll get one.

 

As long as they don't drop everything resource wise into something that is a small part of the game (MP) or that they make it so you NEED to play MP to get specific things for SP (that would annoy me to no end) I'll be fine with it.

 

In short, make it optional like romances are.



#568
Beerfish

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BioWare response to them requiring ME3 MP to get the one particular ending before they patched it:

 

imadeamistake.jpg



#569
Iakus

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BioWare response to them requiring ME3 MP to get the one particular ending before they patched it:

 

 

Citation needed.

 

No mistake was ever publicly admitted to.


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#570
Beerfish

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Citation needed.

 

No mistake was ever publicly admitted to.

The fact that it was changed in a patch is pretty good evidence to me.  If it was not a mistake in the 1st place it was sure acknowledged to be one after the fact.  And that is when you learn about your mistakes, after the fact.



#571
dekkerd

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As long as they don't drop everything resource wise into something that is a small part of the game (MP) or that they make it so you NEED to play MP to get specific things for SP (that would annoy me to no end) I'll be fine with it.
 
In short, make it optional like romances are.

 

Pretty much where I'm at. While I'd prefer it was DLC, economic realities preclude that.


 

The fact that it was changed in a patch is pretty good evidence to me.  If it was not a mistake in the 1st place it was sure acknowledged to be one after the fact.  And that is when you learn about your mistakes, after the fact.


Perhaps better to clarify it wasn't an inadvertent mistake. It was planned on release to be gated behind MP. Yes, they fixed it. Yes, it was a stunningly poor decision in the first place. And yes, we remind them to guard against it happening again.

#572
Bekkael

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That's amazing, I could almost paste those comments straight in here and they'd look totally current.

(adding link to OP)

 

Which is actually what prompted me to search up some of those old ME3 threads before they confirmed MP. Deja vu! :lol: There was soooo much angst about it ruining anything to do with the singleplayer. I think the MP turned out to be much more popular than anyone anticipated, even the devs! I feel it was unfortunate it was linked to SP at all, but I can understand why they thought it made sense for ME3.

 

I maintain the same attitude about a potential DAI MP as I had before we knew for sure it would be in ME3: it will be fine either way. If they add some sort of MP, I know it will be done thoughtfully and well, and will likely be great fun to play. If it isn't there, it will be the same amazing franchise I know and love in all it's single-player glory. All good.  ^_^ 



#573
Beerfish

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Perhaps better to clarify it wasn't an inadvertent mistake. It was planned on release to be gated behind MP. Yes, they fixed it. Yes, it was a stunningly poor decision in the first place. And yes, we remind them to guard against it happening again.

 

Do you have any evidence of the above statement?  As with Lakus saying he never heard them say it was a mistake I never heard them admit it was as you say either.



#574
FraQ

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Assuming the DA:I multiplayer is as fun as the ME3 multiplayer was... I hope it makes it in!

 

The only thing I would ask is that they give us more control over the appearance of our characters.


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#575
dekkerd

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Perhaps better to clarify it wasn't an inadvertent mistake. It was planned on release to be gated behind MP. Yes, they fixed it. Yes, it was a stunningly poor decision in the first place. And yes, we remind them to guard against it happening again.
 
Do you have any evidence of the above statement?  As with Lakus saying he never heard them say it was a mistake I never heard them admit it was as you say either.


Chris priestly explicitly stated the ending was for those that did "a little extra." At the time of release, that meant MP unless you had an iOS device. Iirc only MP was available on launch day, I'll happily be corrected on that though.