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The satisfied dragon in the room: The suspected and revealed multiplayer


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#576
In Exile

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Chris priestly explicitly stated the ending was for those that did "a little extra." At the time of release, that meant MP unless you had an iOS device. Iirc only MP was available on launch day, I'll happily be corrected on that though.


The justification was that the synthesis ending was the "best" ending and that was available without MP.

#577
Iakus

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Chris priestly explicitly stated the ending was for those that did "a little extra." At the time of release, that meant MP unless you had an iOS device. Iirc only MP was available on launch day, I'll happily be corrected on that though.

 

 

http://forum.bioware...cut/?p=11011002

 

 Not exactly a mea culpa there  ;)



#578
Bekkael

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The justification was that the synthesis ending was the "best" ending and that was available without MP.

 

The best? :huh: :sick:

 

/opinion



#579
They call me a SpaceCowboy

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I was wondering why this discussion felt so familiar to me, and then I remembered. :P

 

 

"Don't use multiplayer if you do not like it"

"As long as the single player game is good, why does anyone even care if multiplayer is added?"

"This thread is funny. Somehow MP hurts SP? People cursing? HAHAH"

 

*snicker*

 

We were so young and naive :P


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#580
Iakus

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"Don't use multiplayer if you do not like it"

"As long as the single player game is good, why does anyone even care if multiplayer is added?"

"This thread is funny. Somehow MP hurts SP? People cursing? HAHAH"

 

*snicker*

 

We were so young and naive :P

 

Don't use multiplayer if you don't like it...and get locked out of an ending  ;)

As long as the single player is good, does anyone even care if multiplayer is added?  Well, given the SP sucked... :whistle:



#581
Allan Schumacher

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Citation needed.

 

No mistake was ever publicly admitted to.

 

I'm pretty sure I have stated this.

 

If it helps with reiteration: it was a bug and a mistake.

 

In the end, I wish the scene had never been added at this point (note, if we're going to be pedantic, the scene didn't require MP to be shown.  It just needed galactic readiness which could be obtained through other means).  As such, not including it would have prevented the bulk of the discussion on the issue from ever occurring in the first place.


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#582
Little Princess Peach

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Hmmm.  Does this mean you'd be open to fighting hurlocks and brood mothers with a cockroach - together against a common foe?

No offense mr Allan but I really dislike the idea of an mp with the DA game it feels out of place, also would we be forced to have it like the masseffect mp?

because I would love for an option where we can choose not to downlaod mp but I hope for those whom do like mp hope you guys have fun with it ^^



#583
Steelcan

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The justification was that the synthesis ending was the "best" ending and that was available without MP.

the Synthesis ending was not available at launch if no MP was completed iirc, I know for a fact the "breath Scene" was not possible without MP.  Since then DLCs have added enough additional war asssets, along with the patch to make it possible



#584
Beerfish

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the Synthesis ending was not available at launch if no MP was completed iirc, I know for a fact the "breath Scene" was not possible without MP.  Since then DLCs have added enough additional war asssets, along with the patch to make it possible

No wrong.  Where do people get these things that the synth ending was not available.  Allan just posted the definitive answer that it was a bug that was patched of course the die hards will not believe him I'm sure.



#585
Steelcan

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No wrong.  Where do people get these things that the synth ending was not available.  Allan just posted the definitive answer that it was a bug that was patched of course the die hards will not believe him I'm sure.

I said at launch, and said it was later rectified



#586
Deflagratio

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No wrong.  Where do people get these things that the synth ending was not available.  Allan just posted the definitive answer that it was a bug that was patched of course the die hards will not believe him I'm sure.

 

I got synthesis on my first run, launch week without ever touching the multiplayer.

 

The only ending I remember having to do MP for was the "Special" Red ending. People get uppity about spoilers, but I think people know what I'm talking about that have experienced it.

 

I'm not even sure if that ending was tied into a score too high to get without Multiplayer... It's just the only different one I got after maxing Galactic Readiness.



#587
Steelcan

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I'm not even sure if that ending was tied into a score too high to get without Multiplayer... It's just the only different one I got after maxing Galactic Readiness.

ah, if you say Synthesis was I believe you, but the other one required 5000 ems to get, and the most possible with no MP or DLC (before the patch) was 4700ish



#588
Maria Caliban

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I'm pretty sure I have stated this.
 
If it helps with reiteration: it was a bug and a mistake.
 
In the end, I wish the scene had never been added at this point (note, if we're going to be pedantic, the scene didn't require MP to be shown.  It just needed galactic readiness which could be obtained through other means).  As such, not including it would have prevented the bulk of the discussion on the issue from ever occurring in the first place.


Instead of wishing that the only scene that brought a note of positivity to the ending was removed, maybe wish that BioWare simply hadn't tied MP to galactic readiness.
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#589
Ghost

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I got synthesis on my first run, launch week without ever touching the multiplayer.

 

The only ending I remember having to do MP for was the "Special" Red ending. People get uppity about spoilers, but I think people know what I'm talking about that have experienced it.

 

I'm not even sure if that ending was tied into a score too high to get without Multiplayer... It's just the only different one I got after maxing Galactic Readiness.

I also got the synthesis ending on my first run.



#590
Lebanese Dude

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Instead of wishing that the only scene that brought a note of positivity to the ending was removed, maybe wish that BioWare simply hadn't tied MP to galactic readiness.

I know right? That scene is the main reason I loved the ME3 ending. It felt rewarding despite the bittersweet victory.

I got it on my first playthrough, but I only played ME3 after several patch cycles.

#591
SofaJockey

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(sigh)

 

Either way and at the risk of sounding snarky, should we let the ME3 cutscenes issues rest now?

It's not as if games have not sent you to fetch and grind the dumbest of things before achieving or seeing particular things.

And I'm not sure that finger pointing over what was developed 3 years ago is that helpful - I think we all understand what happened.

 

It is my hope that within 24 hours or so, we will know either:

  • Nothing - in which case this discussion may be allowed to wither (and the SP only enthusiasts may be comforted).
  • A definite 'no' - in which case likewise ('improbable'? what is that supposed to mean?  :blink: )
  • An announced online app/feature - so we can discuss that
  • A full multiplayer - so we can discuss that

 

Oh, and just on Tharja's sensible comment:

 

No offense mr Allan but I really dislike the idea of an mp with the DA game it feels out of place, also would we be forced to have it like the masseffect mp?

because I would love for an option where we can choose not to downlaod mp but I hope for those whom do like mp hope you guys have fun with it ^^

 

If it was there, and if it was out of place, I wouldn't like it either. I would expect it to be there only if it was story compatible, but not forced on SP only players. I'd be surprised if MP disk or digital resources would be totally separate because some of these these things are shared, and your 'I don't want it but have fun' sentiment is probably something we could all do with a little more of.  :)


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#592
spinachdiaper

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If there is no MP, then everyone should expect a in game stonewall or forced grinding that magically disappears once you purchase a in game microtransaction or DLC leveling booster


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#593
SofaJockey

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If there is no MP, then everyone should expect a in game stonewall or forced grinding that magically disappears once you purchase a in game microtransaction or DLC leveling booster

 

To go off-topic very briefly, I can't stand the concept of buying your way past in-game progression.

Assassin's Creed IV had 'time saver packs' you could buy that allowed you to:

  • Reveal all quest locations.
  • Instantaneously get all upgrades.

It devalues your playing experience and is truly awful - shame on you Ubisoft.

Please BioWare never fall into that trap (but I don't think you will).



#594
ElitePinecone

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There was a fairly strong pushback against something similar in Dead Space 3, so I think the system would be confined to multiplayer.


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#595
Vortex13

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There was a fairly strong pushback against something similar in Dead Space 3, so I think the system would be confined to multiplayer.

 

At the risk of going off topic even further, I never used the resource boosting micro-transactions in Dead Space 3, and I personally never felt that they detracted from the game either. I did think that the concept of adding in items that essentially allowed players to bypass all the actual gameplay was annoying, but I was able to get through the campaign without ever spending a dime, and I still ended up with the best gear and a surplus of resources.

 

I know that Dead Space 3 had an even bigger push back against the co-op campaign, but again I didn't really find an issue with it, since I was fortunate enough to play through the whole thing with my brother.



#596
Sanunes

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At the risk of going off topic even further, I never used the resource boosting micro-transactions in Dead Space 3, and I personally never felt that they detracted from the game either. I did think that the concept of adding in items that essentially allowed players to bypass all the actual gameplay was annoying, but I was able to get through the campaign without ever spending a dime, and I still ended up with the best gear and a surplus of resources.

 

I know that Dead Space 3 had an even bigger push back against the co-op campaign, but again I didn't really find an issue with it, since I was fortunate enough to play through the whole thing with my brother.

 

I enjoyed the co-op aspect of Dead Space 3, but what I am always curious about is people keep saying how badly they want co-op games so when a company adds co-op to a game they complain about how its implemented.  I did have issues with some of Dead Space 3, but not how they implemented microtransactions or the co-op.


Modifié par Sanunes, 12 août 2014 - 12:49 .

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#597
Iakus

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(sigh)

 

Either way and at the risk of sounding snarky, should we let the ME3 cutscenes issues rest now?

It's not as if games have not sent you to fetch and grind the dumbest of things before achieving or seeing particular things.

And I'm not sure that finger pointing over what was developed 3 years ago is that helpful - I think we all understand what happened.

 

ME3 set the precedent on what to expect.  And given EA's apparent choice that everything must have "an online component" (which invariably seems to translate to "multiplayer") I reserve the right to be pessimistic until proven otherwise 

 

I'm pretty sure I have stated this.

 

If it helps with reiteration: it was a bug and a mistake.

 

In the end, I wish the scene had never been added at this point (note, if we're going to be pedantic, the scene didn't require MP to be shown.  It just needed galactic readiness which could be obtained through other means).  As such, not including it would have prevented the bulk of the discussion on the issue from ever occurring in the first place.

I do not recall you or anyone else stating that before.  Not publicly at least.  But if you have, then thanks for restating it. 

 

but as Maria Caliban said, rather than wishing the scene was never in, it might have been better to wish that MP and SP had never been tied together at all to begin with.  

 

Or wish that the endings themselves were less "bittersweet" but that's a topic for another place  ;)


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#598
Iakus

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If there is no MP, then everyone should expect a in game stonewall or forced grinding that magically disappears once you purchase a in game microtransaction or DLC leveling booster

I thought those were called "weapon packs"  :P



#599
Beerfish

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"ME3 set the precedent on what to expect.  And given EA's apparent choice that everything must have "an online components (which invariably seems to translate to "multiplayer") I reserve the right to be pessimistic until proven otherwise"

 

Not sure how you came to this conclusion, this is pure speculation on your part to boost your argument against MP. ME3 set a precedent?  Could very well be because of the great success of Me3 MP.  To stretch it further and say the online component bit is invariably mp is reaching rather badly.)



#600
SofaJockey

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ME3 set the precedent on what to expect.  And given EA's apparent choice that everything must have "an online components (which invariably seems to translate to "multiplayer") I reserve the right to be pessimistic until proven otherwise 

 

To stretch it further and say the online component bit is invariably mp is reaching rather badly.)

 

I have to say I do respect Iakus' pessimistic view even if I don't agree with it. Proof (what is actually in the game) is the ultimate arbiter of whether something is good or not, however much we might debate it. Sadly if something stuffs up, or is perceived to, then game studios have to endure the ribbing until they publish their next game 2-3 years later.

 

And as Beerfish says, we're all just guessing right now aren't we...