Yes! Yes! Yes! Co-op MP for DA:I!
DA:I is not only going to supply me with the best SP, story driven campaign, but now I am going to be able to enjoy the game with my friends! 
I have read the FAQ and I am loving BioWare's approach to keeping the SP and MP completely separate; even if I would have been okay with a little cross over. Free MP DLC as well as no paywall is awesome news, and I am glad to see that the good micro-transaction system from ME 3 is making a return; with the added benefit of better player control with the crafting system. All in all I can't not wait to play the game and both SP and MP look to offer many hours of entertainment.
I do have a couple questions about clarification in MP if anyone has seen this, or if Allan (or some of the other Devs can fish my post out of the veritable sea of responses
).
I know that the FAQ says that new characters will be added later via DLC, but are these new characters going to include some of the various fantasy creatures alongside Humans, Dwarves, Elves and Quanri?
It might seem like a rather odd request, but I love to play as the non-human elements in various settings (and in this case I would consider Dwarves, Elves, and Qunari to be humans). I know that I would absolutely love to play as a Mabari war hound, or a Sylvan, or Golem, or Werewolf, or Wyvern, etc. alongside the SP races.
Please BioWare, don't be afraid to expand the roster with unique characters and gameplay mechanics, I loved the variation with the Volus and Geth Juggernauts kits in ME 3 I would like to see even more variation in DA:I. It's obvious that the DA:I MP team has built off of the foundation that the ME 3 MP team laid down; please bring that expansion of ideas to the non-human characters. 
Regarding the crafting system and weapons and armor building/upgrading, are we going to be able to mix and match our armor pieces and customize their individual appearances?
I know that the FAQ mentioned that new armor wouldn't have differing stats (
) but that we could construct specific sets to unlock specific characters; thereby giving players more control over their unlocks (
), and that we can make alternate armor sets for new looks for our characters, but are we going to see the option of mixing and matching our unlocked/created armor pieces?
I would love to see some extra customization for our characters.
Lastly I had a question on the MP characters in general, are they pre-set characters (i.e. the Two Handed Warrior is a human male only) or are we going to be able to create a character within the Two Handed Warrior 'kit'?
While I am not a super big fan of the 'kit' system, I can understand the logic behind it. With the division of the character options into specific classes BioWare can expand the roster as well as focusing on only a small part of the class in question; balancing just the Two Handed Warrior tree with the other classes and abilities is a lot easier than trying to balance the entire Warrior skill tree. What I am curious about though, is are we going to see only specific kits being specific races and genders?
Personally, I hope that the various options are not broken down via racial choices as well as genders. Can BioWare provide clarification on this?