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Poll: Did you kill or spare the Architect


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#126
Shark17676

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Spared him.  My Warden was willing to roll the dice.  If anything, it (should) make for a more interesting story in the future.

 

Although thanks to Maury, I simply cannot take the Architect seriously when he tells Mother "I am not the father!"



#127
Matroska

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I couldn't get past the fact that the sole purpose of the Grey Wardens is to kill darkspawn. I imagined going up to another Warden and saying "Yeah, so I let this powerful darkspawn live... but he could talk!" I mean, there are plenty of evil humans that can talk, I don't think that's enough reason to let them off, though. There's also the plot hole element that the Architect and his associates are meant to be an amazing new thing since they can talk, yet the codex entires for the Emissaries in DAO says that they can talk as well.


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#128
Gambit458

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I spare him sometimes. Those who kill him simply because "he's a darkspawn" aren't very open minded. If I recall, didn't he want to change the nature of the Dark Spawn? It's an admirable goal..it just has a questionable way of how he wants to achieve it. It's like with Avernus. I spare him but tell him to do his research in a more ethical way. It's like if someone wanted to kill the Geth simply because they were the Geth. Run into guys like Legion though and you see they can be allies. I'm surprised Bioware's not shown anything about that decision yet



#129
Merle McClure II

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There's a difference between being "opened minded" and letting your brains leak out of your head though. We are talking about the same Architect who sent a raiding party to collect Wardens and then tried to claim that "It was a misunderstanding, your men must have attacked us!", never mind the fact that said Raiding Party overwhelmed the Keep's defenses through the old tunnels in a massive sneak attack. 

 

Then instead of attempting to talk to you after you manage to escape his chamber of horrors he sics two dragons on you and collapses the tunnel behind him. It isn't until you've already stormed the Mother's lair that he even tries with his rather unconvincing new world order nonsense. --- I swear, if the game gave you a choice to spare the Mother we'd actually have people trying to defend her as being "misunderstood" as well.

 

 

--- Oh, and for the record, I hope that Bioware leaves the Architect as is ... although I suspect that if they do bring him back they'll just God Child him and no-one will be happy.  


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#130
Gambit458

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There's a difference between being "opened minded" and letting your brains leak out of your head though. We are talking about the same Architect who sent a raiding party to collect Wardens and then tried to claim that "It was a misunderstanding, your men must have attacked us!", never mind the fact that said Raiding Party overwhelmed the Keep's defenses through the old tunnels in a massive sneak attack. 

 

Then instead of attempting to talk to you after you manage to escape his chamber of horrors he sics two dragons on you and collapses the tunnel behind him. It isn't until you've already stormed the Mother's lair that he even tries with his rather unconvincing new world order nonsense. --- I swear, if the game gave you a choice to spare the Mother we'd actually have people trying to defend her as being "misunderstood" as well.

 

 

--- Oh, and for the record, I hope that Bioware leaves the Architect as is ... although I suspect that if they do bring him back they'll just God Child him and no-one will be happy.  

Can't blame him for sending the dragons after you. You're a threat to his research so why wouldn't he try to prevent you from following him? It's ironic you mention the Mother because people, like you, seem to forget that there were two factions of the dark spawn. The ones attacking the wardens weren't just the Architect's. Smh, lemme guess..You'd probably kill Qunari just because they're Qunari too right? With guys like the Arishok, they must all be bad and all must die. Oh let's add the Dalish in too since some of them will kill humans or outsiders on sight. Guess they must all be bad as well simply because they're Dalish



#131
Merle McClure II

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Incorrect, the Darkspawn that overran Vigil's Keep in the very beginning of Awakening was indeed the Architect's forces and his alone. (It was The Mother who overran the city & keep later in the game.) As far as him siccing his pet dragons on you, you must not be remembering the little fact that he collapsed the tunnels behind him in a matter of seconds (I don't remember if he did so before or after you killed his pets.) and the Warden-Commander had already done whatever damage they were going to do to that lab so the dragons were simply there to try to kill you out of spite.

 

 

As for the attempted straw men you threw out about the Qunari and Dalish ... you're right, wiping out the Dalish Clans who actively kill outsiders on sight or warring against the Qunari who are giving everyone notice of "CONVERT OR DIE!" is the proper thing to do as well. --- However, in the case of the Dalish, killing outsiders just because they aren't Dalish seems to be a tiny minority of Clans. -- The Qunari probably can't be peacefully co-existed with as a faith unless they go through their version of the Reformation and are willing to tolerate people who don't live by the Qun, but the actual race (Whose name I can't remember at the moment, begins with a K...) doesn't seem to be that bad. 

 

Just like killing the Architect who is actively hostile to the Warden-Commander and at best indifferent to humanity in general is the proper thing to do. (It just gets worse for him if we allow non-game meta game information into the mix which I'm loathe to do but most people seem to accept.) 



#132
TEWR

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We are talking about the same Architect who sent a raiding party to collect Wardens and then tried to claim that "It was a misunderstanding, your men must have attacked us!", never mind the fact that said Raiding Party overwhelmed the Keep's defenses through the old tunnels in a massive sneak attack.

 

I believe we also hear that the Wardens immediately rallied the defenses upon sensing the Darkspawn. It is feasible to assume that, sensing Darkspawn, the forces in Vigil's Keep did attack but weren't able to muster themselves quick enough because the Darkspawn were too close/numerous and they weren't ready and the Withered just said "**** it, I only need one person to get my boss' favor".

 

It's relatively ambiguous IIRC.

 

The Withered does say "It has ended... just as he foretold!" when we first see him. Maybe that means the Architect said "They'll most likely think you're going to attack them." And then he was proven right.

 

 

Then instead of attempting to talk to you after you manage to escape his chamber of horrors he sics two dragons on you and collapses the tunnel behind him.

 

Fair point. The dragons were under his control, as he did have a Dragon breeding lair in order to study them and their possible connection to the Blight.

 

Of course, at this point he would have some reason to suspect you wouldn't be amenable to a discussion and you might just kill him. Not that later on has improved it by much (though he did send The Messenger to warn you of the Mother's plot, which is at least an attempt to show you guys can work together).

 

It just gets worse for him if we allow non-game meta game information into the mix which I'm loathe to do but most people seem to accept

 

 

If you mean Word of God from forum posts or interviews or such, as far as I know there isn't any on the Architect.

 

EDIT: However bear in mind I haven't played Awakening for a while



#133
Riverdaleswhiteflash

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The Qunari probably can't be peacefully co-existed with as a faith unless they go through their version of the Reformation and are willing to tolerate people who don't live by the Qun, but the actual race (Whose name I can't remember at the moment, begins with a K...) doesn't seem to be that bad. 

"Kossith," but that name died out a long time ago in-setting.



#134
Joseph Warrick

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Wretched sneak. Wanted to kill us by surprise, then tries to talk himself out of the situation when confronted. Grow a spine and own up to what you did.



#135
Merle McClure II

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TEWR ... as I recall the attack is said to have happened so fast and been so devastating that it was over before the Wardens even sensed the Darkspawn. In fact the Warden-Commander and the Knight Recruit make special note about wondering why the Wardens didn't put up a better defense so the idea that the "Guards struck first." isn't believable.

 

"It has ended as he foretold." isn't even close to saying "We tried to talk and you evil humans forced us to defend ourselves!" If anything it serves to incriminate the Architect as telling the Withered that the plan was going to work. Especially when the Withered's next words are to order his captive and the rest of the party killed with only the Warden-Commander being taken alive.

 

 

As for him sending the Messenger to warn the Warden-Commander, by that point it's fairly plain that the Architect has lost against the Mother and needs the Wardens to win the civil war between the two.

 

 

As for meta gaming information, I meant taking into account the novels (Let's taint all of humanity so there will be peace!) and in this case the fact that the Mother will confirm the he started the last Blight if you ally with him as the Warden-Commander has no way to know those things when he steps out of the shadows right as the Wardens are storming the Mother's lair and offers his "deal".

 

 

 

Riverdales ... thanks, I thought I vaguely remember there being a group of Kossith who had actively separated from the Qun and were no longer calling themselves Quanri. 



#136
TEWR

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TEWR ... as I recall the attack is said to have happened so fast and been so devastating that it was over before the Wardens even sensed the Darkspawn. In fact the Warden-Commander and the Knight Recruit make special note about wondering why the Wardens didn't put up a better defense so the idea that the "Guards struck first." isn't believable.


 

 

As for him sending the Messenger to warn the Warden-Commander, by that point it's fairly plain that the Architect has lost against the Mother and needs the Wardens to win the civil war between the two.

 

 

They had to have sensed them, as Rowland tells us the Seneschal ordered a "counterattack" before they had even appeared, though they only had a moment's notice to work with. The Withered doesn't seem to want to kill more people then he has to however, which wouldn't necessarily be the case if he was only after the Warden.

 

Also apologies, I wasn't necessarily trying to say the guards attacked first. Only that they were told to attack. I fudged what I wanted to type, it seems.

 

 

 

"It has ended as he foretold." isn't even close to saying "We tried to talk and you evil humans forced us to defend ourselves!" If anything it serves to incriminate the Architect as telling the Withered that the plan was going to work. Especially when the Withered's next words are to order his captive and the rest of the party killed with only the Warden-Commander being taken alive.

 

I never said they tried to talk. I simply said the Architect probably said "they'll probably view your approach as an attack and attack themselves". Meaning the Wardens sensed Darkspawn at the last possible second -- a large number, in fact -- and the seneschal ordered an immediate counterattack, and the Withered responded in kind and overwhelmed them because their defenses were poor.

 

Or the Withered took his orders to take the Warden-Commander alive a bit too literally.

 

Ultimately one could say the Architect wasn't thinking when he sent what amounts to an army to a fortified structure full of Grey Wardens who have a history of fighting Darkspawn if he wants to procure an alliance.

 

I would. But at the same time I'd also say they would serve the function of an honor guard. If they weren't Darkspawn, this wouldn't have happened -- not that I'm blaming the Wardens for how they acted. They had every reason to respond the way they did and there's no fault for them in what happened, other then that they may have been a bit too complacent. Though even then, they'd only been at the Vigil less then a week, so I could cut them some slack maybe.

 

They probably sensed the Darkspawn and thought "Eh, bunch of Darkspawn somewhere, but none of the soldiers report any activity." and then probably started to freak out when the Darkspawn grew closer and they could sense it. Because let's be honest here, they would be able to sense it and would've had to. Alistair was able to sense the horde in the Wilds pre-Ostagar and post-Ostagar, well enough to know they weren't in any danger.

 

 

As for meta gaming information, I meant taking into account the novels (Let's taint all of humanity so there will be peace!) and in this case the fact that the Mother will confirm the he started the last Blight if you ally with him as the Warden-Commander has no way to know those things when he steps out of the shadows right as the Wardens are storming the Mother's lair and offers his "deal".

 

Ah, yeah I too tend to ignore the whole Calling incident, chiefly because such a plan is irrelevant at this stage and would be a foolish thing to try and go through with.

 

And the Urthemiel thing might make one regret allying with him, but ultimately there's nothing you can do about it then. You've already thrown your lot in with him. At most you can say "You ****** nuglicking bastard" and he'll say "Sorry, I can't risk being around you now because you might kill me".

 

I don't blame him for trying that on Urthemiel though. It was a valid idea in theory, to introduce a specialized form of the Taint (rather then just the Taint itself) to an Old God in the hopes it would work wholesale. Even he shows regret for it, noting in his research that he "should've killed it while it slept".



#137
Gambit458

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Incorrect, the Darkspawn that overran Vigil's Keep in the very beginning of Awakening was indeed the Architect's forces and his alone. (It was The Mother who overran the city & keep later in the game.) As far as him siccing his pet dragons on you, you must not be remembering the little fact that he collapsed the tunnels behind him in a matter of seconds (I don't remember if he did so before or after you killed his pets.) and the Warden-Commander had already done whatever damage they were going to do to that lab so the dragons were simply there to try to kill you out of spite.

 

 

As for the attempted straw men you threw out about the Qunari and Dalish ... you're right, wiping out the Dalish Clans who actively kill outsiders on sight or warring against the Qunari who are giving everyone notice of "CONVERT OR DIE!" is the proper thing to do as well. --- However, in the case of the Dalish, killing outsiders just because they aren't Dalish seems to be a tiny minority of Clans. -- The Qunari probably can't be peacefully co-existed with as a faith unless they go through their version of the Reformation and are willing to tolerate people who don't live by the Qun, but the actual race (Whose name I can't remember at the moment, begins with a K...) doesn't seem to be that bad. 

 

Just like killing the Architect who is actively hostile to the Warden-Commander and at best indifferent to humanity in general is the proper thing to do. (It just gets worse for him if we allow non-game meta game information into the mix which I'm loathe to do but most people seem to accept.) 

No not incorrect. You're the one who's incorrect. Did you not read what I just said? He didn't want to be followed. He pretty much explains to you that he was afraid you might interfere or something of the like. I just recently played Awakening so his conversation is fresh in my mind. Your logic is that he should be killed simply because he's a dark spawn and because he tried to hurt you. He made some valid points when you talk to him..What we did to his race is no different than what he did to the Wardens. It doesn't make it right, but he had the same goal as your Warden did and that was to stop the Blight. You wouldn't have even known that Vigil's Keep was going to be attacked had one of the Architect's messengers not warned you. To go along with what TEWR said, the Constable and guards you were with were about to shoot that messenger on sight simply because he was a dark spawn. No I brought up the Dalish and Qunari in regards to you wanting someone to die simply because of their race and the stigmas associated with them. "Proper thing to do"..Says you. Funny how the epilogue says the Deep Roads becomes more quieter if you let him live. "Actively hostile"..And are you not actively hostile towards the Dark Spawn?

Sure he started the last Blight but he was also trying to help his race. He took a risk and it didn't pay off but like TEWR said, it's not like he didn't regret it. Your argument is weak since you ignore everything else and focus only on the conflict between the Architect and the Grey Warden. The proper thing is to give him a chance instead of slaying him simply because of his race and because omgz..He wanted to prevent you from stopping him. I bet if we reversed the roles and you played as the Dark Spawn, you'd probably kill the Grey Warden simply because he was a Grey Warden and hurt your people



#138
Merle McClure II

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*sighs* Ok, seems that I lost my original reply ... here we go again.

 

 

(1) Yes you were flat out wrong when you attempted to confuse the issue by bringing up the Mother when we were discussing the original attack on Vigil's Keep which was solely the Architect's forces.

 

(2) You are also flat out wrong about the Architect's "Dragon Attack". If he really did sic his pets on you because he was "afraid of being followed" he would have escaped while you were fighting, instead he waits until his pets are dead in pools of their own blood. He sicced his pets on you because he wanted you dead, plain and simple.

 

(3) Of course he sent the Messager to warn you about the Mother's attack on Vigil's keep ... by that time he was losing the civil war and needed the Commander-Warden's forces to help turn the tide. The Messager pretty much spells this out to you in large print.

 

(4) Hmm, let's see, the city is being sacked by Darkspawn and you think that it's unreasonable to draw bows on a Darkspawn approaching on the road? In fact your basic point is foiled by the guards not firing and instead waiting for the Warden-Commander's orders.

 

(5) You care to quit Trolling and point out where I actually said anything about killing people simply because of the "stigmas" of their race? -- Hint, what I actually said was that it's laudable to war with factions that are actively trying to kill you. The minority of Dalish who kill humans for simply being human and the majority of followers of the Qun who force their neighbors to convert or die fall under that category. And like it or not, so do the Darkspawn, the Architect included, especially considering that no matter what they spread the Blight Sickness and require Broodmothers to reproduce.



#139
Gambit458

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*sighs* Ok, seems that I lost my original reply ... here we go again.

 

 

(1) Yes you were flat out wrong when you attempted to confuse the issue by bringing up the Mother when we were discussing the original attack on Vigil's Keep which was solely the Architect's forces.

 

(2) You are also flat out wrong about the Architect's "Dragon Attack". If he really did sic his pets on you because he was "afraid of being followed" he would have escaped while you were fighting, instead he waits until his pets are dead in pools of their own blood. He sicced his pets on you because he wanted you dead, plain and simple.

 

(3) Of course he sent the Messager to warn you about the Mother's attack on Vigil's keep ... by that time he was losing the civil war and needed the Commander-Warden's forces to help turn the tide. The Messager pretty much spells this out to you in large print.

 

(4) Hmm, let's see, the city is being sacked by Darkspawn and you think that it's unreasonable to draw bows on a Darkspawn approaching on the road? In fact your basic point is foiled by the guards not firing and instead waiting for the Warden-Commander's orders.

 

(5) You care to quit Trolling and point out where I actually said anything about killing people simply because of the "stigmas" of their race? -- Hint, what I actually said was that it's laudable to war with factions that are actively trying to kill you. The minority of Dalish who kill humans for simply being human and the majority of followers of the Qun who force their neighbors to convert or die fall under that category. And like it or not, so do the Darkspawn, the Architect included, especially considering that no matter what they spread the Blight Sickness and require Broodmothers to reproduce.

You care to quit telling people they're wrong all because they have an opinion that disagrees with yours? That doesn't make me a troll either genius but gj misusing the word. Sure I was wrong about the keep, but that's only because I hadn't played the game for a while. I just ran another run on Awakening so it's fresh on my mind as to what's happened now. No I'm not wrong about the dragons either. If he wanted you dead that badly mr.know it all, why didn't he just kill you in his lab? You were knocked out. He could've easily ended you right there. As he walks off with Utha he tells her that it'll be hard to convince your warden. What's to say he wasn't observing or testing the power of a Grey Warden? Do recall this guy was trying all forms of different experiments to fix his people. It doesn't matter if the town was being attacked. If it was anyone else delivering the message then they wouldn't have drawn bows, but what if they attacked anyways? Uhhh duh why wouldn't he turn to the Warden for help when he was losing the civil war. He pretty much tells you the Mother was crazy. She needed to be put down. If anyone's in the wrong here, it's you



#140
Merle McClure II

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No, you aren't wrong for having an opinion that differs from me, you're wrong because you are wrong about some of the basic facts in question. Hopefully now that you've replayed Awakening that won't be as large as a problem. Although it's interesting that even after you replayed (apparently either yesterday or today) Awakening you were still claiming that the Dragon attack had something to do with keeping the Warden-Commander from following him.

 

And last time that I checked twisting my statement that it's proper to defend yourself against factions that are seeking to kill you is somehow akin to trying to commit genocide on all Dalish/Qun, even after I clarified and elaborated on said statement does indeed make you a Troll.

 

----

 

 

As for why he didn't kill you in the lab its simple ... he wasn't done experimenting/draining your bodily fluids yet. Since you just replayed Awakening you surely remember the tone V's sister had when she broke your party free? And I'm not even going to bother responding to the idea that he sicced two dragons on you "just because he wanted to test your abilities". Although need I remind you of what the end results of the Architect's experiments were? Surely you remember what the Architect's personal lab looked like ... the dead mutilated bodies ... ect? And let us not forget that his plans to help "his people" included spreading the taint to all of humanity.

 

 

Hmm, once again to drawing bows on the Messager ... if the city was being sacked by dwarves and a dwarf was heading towards them the guards would have similarly drawn on said dwarf. And once again, they drew and waited for the Warden-Commander's orders, so asking "what if they didn't" really doesn't matter.


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#141
TEWR

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(2) You are also flat out wrong about the Architect's "Dragon Attack". If he really did sic his pets on you because he was "afraid of being followed" he would have escaped while you were fighting, instead he waits until his pets are dead in pools of their own blood. He sicced his pets on you because he wanted you dead, plain and simple.

 

Or alternatively, given their size compared to the dragonlings and drakes, that was where he had them resting for his studies (rather then the caves which would be hard for them to move around in) and we stumbled in on their lair and they decided to jump down and meet us.

 

The Darkspawn and the Architect and anyone helping him (Seranni and Utha) would be fine, given he has control over them. At this point we have just killed a bunch of his forces so he would have a reason to not call them off (even though calling them off would be more conducive to an alliance, for some minds), believing us not willing to listen.

 

His methods may not be the best but I think he does have the best intentions at heart. He tells you point blank that he does not wish to be your enemy in the Silverite Mines. Granted you're strapped to a table at this point but I'd consider that a precaution on his part.

 

And it's not like the Darkspawn can't learn. They can. Many of the Disciple guards were drawn to Seranni and listened to her.

 

Morality is a new concept to them, since they have never been able to exercise it before. Free thought is new to them. Seranni's statement on how they're like children is pretty accurate, and without a proper mentor to tell them what's right and what's wrong it can be bad. And while the Architect is not great on that front, Seranni is. Killing the Architect just ensures the Darkspawn will always be a relentless evil.

 

 

(4) Hmm, let's see, the city is being sacked by Darkspawn and you think that it's unreasonable to draw bows on a Darkspawn approaching on the road? In fact your basic point is foiled by the guards not firing and instead waiting for the Warden-Commander's orders.

 

Yeah. It is definitely a logical thing for them to have done, no question. It is good though that they waited for the expert's orders on the matter also.

 

 

Surely you remember what the Architect's personal lab looked like ... the dead mutilated bodies ... ect? And let us not forget that his plans to help "his people" included spreading the taint to all of humanity.

 

I thought we weren't counting metagame information?

 

Besides, Armaas was able to interact with the Darkspawn safely because he was promised a means to not get infected. He's been trading with them for some time now, in fact.



#142
Riverdaleswhiteflash

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Or alternatively, given their size compared to the dragonlings and drakes, that was where he had them resting for his studies (rather then the caves which would be hard for them to move around in) and we stumbled in on their lair and they decided to jump down and meet us.

If I remember correctly the Architect turned towards Seranni before they swooped down, and when she nodded, they attacked. There's not much to take from that other than the Architect either controlling them to attack or simply not stopping them, and Seranni giving permission.



#143
SwobyJ

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I can't wait to spread a Neo-Taint everywhere! Muahaha!

 

Cure a ton of problems by partially becoming the disease :)

 

I wonder if we'll see something similar to that in Kal-Sharok? ;)



#144
Gambit458

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No, you aren't wrong for having an opinion that differs from me, you're wrong because you are wrong about some of the basic facts in question. Hopefully now that you've replayed Awakening that won't be as large as a problem. Although it's interesting that even after you replayed (apparently either yesterday or today) Awakening you were still claiming that the Dragon attack had something to do with keeping the Warden-Commander from following him.

 

And last time that I checked twisting my statement that it's proper to defend yourself against factions that are seeking to kill you is somehow akin to trying to commit genocide on all Dalish/Qun, even after I clarified and elaborated on said statement does indeed make you a Troll.

 

----

 

 

As for why he didn't kill you in the lab its simple ... he wasn't done experimenting/draining your bodily fluids yet. Since you just replayed Awakening you surely remember the tone V's sister had when she broke your party free? And I'm not even going to bother responding to the idea that he sicced two dragons on you "just because he wanted to test your abilities". Although need I remind you of what the end results of the Architect's experiments were? Surely you remember what the Architect's personal lab looked like ... the dead mutilated bodies ... ect? And let us not forget that his plans to help "his people" included spreading the taint to all of humanity.

 

 

Hmm, once again to drawing bows on the Messager ... if the city was being sacked by dwarves and a dwarf was heading towards them the guards would have similarly drawn on said dwarf. And once again, they drew and waited for the Warden-Commander's orders, so asking "what if they didn't" really doesn't matter.

Not a surprise you'd try to deny the lab point. So what if he wasn't done? Why throw you in cages if he wanted you dead? Why would you have to be alive for him to drain your fluids or experiment on you if he's already used dead wardens before? You have no counter argument to that. Yes I do remember what it looks like, but Arch also tells you that the Wardens he had were dead already. You don't really have any proof to deny what he said other than your impression and bias opinion. TEWR's right..In the epilogue, it sounds better off letting the Architect be spared moreso than killing him. Glad Merle isn't in charge of the game otherwise he'd have everyone be forced to killed the Arch because if your outlook isn't the same as his then you're wrong



#145
TEWR

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To be fair Gambit, Keenan was alive and a Warden from Orlais.

 

Though I got the impression he broke out before the Architect could do anything, since Keenan didn't know much about him or his plans at all, and the Architect didn't know about him because the Darkspawn Dragon Master crushed Keenan's legs in part of a cavern that led nowhere.



#146
shajs

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What happens if you let the Architect live? I picked that option the first time, because it fit the character I was playing, but on the second go, I killed him. I can't, however, really recall which choice was the "better" one in the epilogue. Does the Architect actually do what he said he would; stop the Blight?

 

Also... what, precisely, is the Architect? Is he like Corypheus? One of the Tevinter magisters..? They certainly look alike. 

 

Does Inquisition or books touch that? If the Architect is alive, how does Corypheus affect him during the Inquisition?



#147
TEWR

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What happens if you let the Architect live? I picked that option the first time, because it fit the character I was playing, but on the second go, I killed him. I can't, however, really recall which choice was the "better" one in the epilogue. Does the Architect actually do what he said he would; stop the Blight?

 

Also... what, precisely, is the Architect? Is he like Corypheus? One of the Tevinter magisters..? They certainly look alike. 

 

Does Inquisition or books touch that? If the Architect is alive, how does Corypheus affect him during the Inquisition?

 

If you let him live he holds true to his word and the Deep Roads become very quiet in places, according to the epilogue. He also begins to work together with the Wardens of Amaranthine who then forward his notes and conjecture to Avernus (if Avernus was allowed to live).

 

According to Gaider the Architect is the same type of character as Corypheus, though many are divided on whether Gaider's quote was sufficiently clear on the subject. Me, I believe he was a Tevinter Magister like Corypheus.

 

Inquisition does not touch upon the Architect being alive, but perhaps the Last Flight does (Grey Warden novel). If the Architect is alive, it's not brought up at all in Inquisition, which disappointed me immensely.


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#148
Eyes_Only

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I have spared him just to see what the outcome was and it never seemed to be any good. So mostly I kill him. After all I'm a dark spawn killing machine. Just because he can talk is no reason to spare him.

 

And as others have said, he is a poor liar and does nothing during any encounter you have with him, to gain your trust. Only when you have swept through all the darkspawn and its pretty much just him and who ever that dwarf woman was, only then does he talk. More to save his own hide at this point.



#149
Gambit458

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I have spared him just to see what the outcome was and it never seemed to be any good. So mostly I kill him. After all I'm a dark spawn killing machine. Just because he can talk is no reason to spare him.

 

And as others have said, he is a poor liar and does nothing during any encounter you have with him, to gain your trust. Only when you have swept through all the darkspawn and its pretty much just him and who ever that dwarf woman was, only then does he talk. More to save his own hide at this point.

"Never seemed to be any good"..As TEWR already mentioned, letting him live sounds better than having him killed. Having the Deep Roads become quieter is an obvious plus



#150
ThuumMaster

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I would normally spare him to prevent a future Blight but I do put my companions before my own decisions. So if my companions would be like: No kill him! And I couldn't talk them down I would. But with Justice or Sigrun I can never talk then down so I end up going to the recent Save and killing them.
Family before my own decisions.