Is it morbid that I let him live out of curiosity for what he might do?
Poll: Did you kill or spare the Architect
#152
Posté 16 janvier 2015 - 07:50
Is it morbid that I let him live out of curiosity for what he might do?
Not morbid at all.
I haven't gotten to this point yet in Awakening, but I can't see my canon Warden sparing the Architect for the same reasons he didn't spare Avernus. In his view, there are some things you just don't do, and unethical experiments on unwilling prisoners is right up there with blood magic and making deals with slavers in terms of Things He Will Not Countenance.
#153
Posté 16 janvier 2015 - 08:01
Not morbid at all.
I haven't gotten to this point yet in Awakening, but I can't see my canon Warden sparing the Architect for the same reasons he didn't spare Avernus. In his view, there are some things you just don't do, and unethical experiments on unwilling prisoners is right up there with blood magic and making deals with slavers in terms of Things He Will Not Countenance.
To be honest, 'curiosity killed the cat' really applies to me in many things. I hate the approach of 'Oh it looks scary and non-comprehensible, KILL IT! KILL IT WITH FIRE!' I love exploring the unknown and just because you can't fully trust/understand something doesn't mean you should disregard it. I believe this to be a double-edged blade as it can be both your salvation and your doom.
#154
Posté 16 janvier 2015 - 10:10
To be honest, 'curiosity killed the cat' really applies to me in many things. I hate the approach of 'Oh it looks scary and non-comprehensible, KILL IT! KILL IT WITH FIRE!' I love exploring the unknown and just because you can't fully trust/understand something doesn't mean you should disregard it. I believe this to be a double-edged blade as it can be both your salvation and your doom.
Which is why my Warden may be at least willing to hear the Architect's side of things. He doesn't like the Architect and has no real reason that he knows of to trust it, but at the same time I can't see him killing it out of hand. He likes to get as much information as possible before making his decisions. Unfortunately, as an elvhen mage, he knows he's on shaky ground even with the local nobility that do support him, so his hands are somewhat tied already.
#155
Posté 17 janvier 2015 - 03:58
This is a really difficult decision for me. Every time I get to this point, I have to walk away from the game for a while so that I may consider. After reading the Calling, and meeting Corypheus, the Architect gives me the heebeegeebeez. He has some seriously malicious intentions, and I can't shake the feeling that he is one of the first Darkspawn.
#156
Posté 17 janvier 2015 - 04:47
Which is why my Warden may be at least willing to hear the Architect's side of things. He doesn't like the Architect and has no real reason that he knows of to trust it, but at the same time I can't see him killing it out of hand. He likes to get as much information as possible before making his decisions. Unfortunately, as an elvhen mage, he knows he's on shaky ground even with the local nobility that do support him, so his hands are somewhat tied already.
Technically when listening to the Architect, he's pretty much done to you what you did to his people. A lot of folks view it as wrong because it's being done to the good guys, yet put yourself on his side and it's the same viewpoint
@Warden Cory is a different beast from Arch. Cory's wants were more ambitious whereas Arch just wanted to stop the Blights in his own way
- springacres aime ceci
#157
Posté 17 janvier 2015 - 04:58
Technically when listening to the Architect, he's pretty much done to you what you did to his people. A lot of folks view it as wrong because it's being done to the good guys, yet put yourself on his side and it's the same viewpoint
@Warden Cory is a different beast from Arch. Cory's wants were more ambitious whereas Arch just wanted to stop the Blights in his own way
His intentions were still fairly malicious. In the Calling, he attempts to put every non-Darkspwan in Thedas through the Joining. He openly admits that this will wipe out most of the population. Also, if he is indeed one of those Magisters, I will put him in the same deck as Cory every time.
#158
Posté 17 janvier 2015 - 06:56
Technically when listening to the Architect, he's pretty much done to you what you did to his people. A lot of folks view it as wrong because it's being done to the good guys, yet put yourself on his side and it's the same viewpoint.
This is a good point, but in my Warden's defense, he's not aware of anyone who a) took female darkspawn and turned them into Warden-spewing factories or
kidnapped darkspawn to experiment on them. (Although who knows, where the Tevinter Imperium is involved...)
- Warden Majere aime ceci
#159
Posté 19 janvier 2015 - 11:10
His intentions were still fairly malicious. In the Calling, he attempts to put every non-Darkspwan in Thedas through the Joining. He openly admits that this will wipe out most of the population. Also, if he is indeed one of those Magisters, I will put him in the same deck as Cory every time.
That doesn't mean every magister is the same as Cory. Some might have accepted their failure and tried to move on to bigger and better things. Cory's the one who's still obsessed with going back into the fade to become a god. The Architect never showed any such interest
#160
Posté 20 janvier 2015 - 06:19
@congokong
1. Peaceful co-existence between humans, elves, etc. and darkspawn isn't really possible.
I see that as a conclusion without any premises. True, Darkspawn do abduct and violate others to reproduce. So a simple solution would be for the Darkspawn to agree not to do that. It would ultimately mean the extinction of the Darkspawn as a species, true, but perhaps a truly sentient, reasonable Darkspawn would understand this and willingly agree to it.
My god, if this was Mass Effect I'd say you were indoctrinated. If that happened, do you really believe inteligent darkspawns would just bow their heads and accept their race's demise? Because I deeply believe they wouldn't.
#161
Posté 20 janvier 2015 - 07:37
I killed the Architect. I'd rather deal with hordes of mindless darkspawn than an organised, intelligent army.
#162
Posté 23 août 2015 - 12:53
they can turn against you and some apes (in dragon age darkspawns) wants war and defeat humans and darkspawns are cancer and they should be eradicated from the world for their sins + darkspawns were controlled by the archdemon every blight and if you killed him darkspawns lost controll and in panic they retreat back to deep roads and what would happen if there were intelligent ones? they would still continue in war and will destroy the thedas also architect main goal is to make everyone half darkspawn and makes his own empire where won't be war and as a Grey warden you are supposed to fight with darkspawn and protect the mankind not making deals with them and trying to find them better future so in my opinion KILLING ARCHITECT IS GOOD DECISION
same about the Loghain he supports the murder of your family (human noble) he seeding elves to tevinter realm as slaves he betrayed king of the ferelden he branded the grey wardens as the renegades and traitors he dishonored the title of grey wardens he hunting you like a wild animal he started the civil war and just because he is afraid of the Orlais? his own fear of Orlais driven him mad and dangerous so killing him was same good decision in my opinion.
#163
Posté 23 août 2015 - 03:30
I have the feeling he is going to be back whenever you killed him or not.
I guess the only difference would be that Velanna's sister might be alive if you spare him, or dead if you kill him because since he is a magister just as Corypheus he will go to the nearest tainted body. That would also explain why Seranni is always near the Architect.
I didn't kill him in my canon playthough.
#164
Posté 23 août 2015 - 03:51
This is the one single decision I feel kinda bad about not matter what I choose...
I let him live in the end, we might as well learn, what he's up to, since we don't really know that.
#165
Posté 23 août 2015 - 05:10
You can't just expect all of them to agree with the Architect and want peace. Those who don't will be more dangerous than the darkspawn have ever been: Organized and independent from the archdemon.
- sylvanaerie, SwobyJ, Kukuru et 1 autre aiment ceci
#166
Posté 02 septembre 2015 - 03:56
Spared him on my main playthrough. I regret it but I'm curious to see how the choice will turn out so I've left it for now.
- Flaine1996 aime ceci
#167
Posté 04 septembre 2015 - 12:18
Spared the Architecht on my "dedicated" Hero of Ferelden (which was my Female Noble as Queen). Honestly, I think there are good reasons to spare him, as well as bad.
There is always the chance that something terrible could happen with his experimentations, we saw that with the Mother and her offshoot Darkspawn that followed her. It's possible that more could go insane from loosing the "song" and rebel against the Architect, thus overwhelming us with an army of Darkspawn whom can think and act freely for themselves.
However, my character tried to look at it reasonably that the Architect had the potential of making it so that the Darkspawn are free and would save the world from future threats of the Darkspawn. My characters goal throughout the entire game was protecting others and ensuring those who were otherwise condemned had the chance to reach their full potential. She defended Jowan for trying to correct his mistake despite being a blood mage, saved the Werewolves, helped the City Elves in their plight, and allowed Avernus to continue his research humanely... I didn't see why she wouldn't put her faith in the Architect to try to better their chances in the future.
Honestly, at the time, I felt like saving him was the correct decision. He seemed important to the plot of the future games and I felt that he would be back, no matter what my decision, just like Flemeth is back, despite my decision to slay her for Morrigan. I really think that your decision will set the bounds of whether or not the Architect will trust Grey Warden and Human interference in the future, or turn his back on us just like Corypheus did.
#168
Posté 04 septembre 2015 - 12:31
Warden kill Darkspawn ...
#169
Posté 04 septembre 2015 - 06:31
The Architect disagrees with the methods used by the disciples, but at the same time he really, really doesn't care.
How many more will suffer?
#170
Posté 04 septembre 2015 - 06:46
Well if by "many more" you mean Wardens, I'm actually sort of fine with that. Or in other words... my Warden's consciousness can take those consequences.
#171
Posté 04 septembre 2015 - 07:15
My dwarf commoner rogue Warden just killed the Architect, without even listening to what he has to say.
Her reasoning was pretty simple: Darkspawn are the enemy. They spread the Taint, which kills and corrupts living beings. Their breeding methods are hideous and depraved. Coexistence with them is therefore impossible, so they should be killed on sight, not negotiated with.
And intelligent Darkspawn are even worse, because they can plan and strategize without the presence of an Archdemon.
#172
Posté 04 septembre 2015 - 07:58
Well if by "many more" you mean Wardens, I'm actually sort of fine with that. Or in other words... my Warden's consciousness can take those consequences.
No, I mean people like Velanna's clan.
Even if you decide to place all responsibility on her shoulders alone, the point remains that this is the kind of thing the disciples would do and the Architect won't lift a finger to correct this behavior.
His reaction in the journal basically was "Ohh well, **** happens."
His laboratory, I mean torture room also speaks for itself. To sum it up, the Architect cares only about the Darkspawn and much damage is bound to be done in the long run.
- springacres aime ceci
#173
Posté 04 septembre 2015 - 08:13
Where's my Architect romance?
- Illegitimus aime ceci
#174
Posté 05 septembre 2015 - 02:53
My dwarf commoner rogue Warden just killed the Architect, without even listening to what he has to say.
Her reasoning was pretty simple: Darkspawn are the enemy. They spread the Taint, which kills and corrupts living beings. Their breeding methods are hideous and depraved. Coexistence with them is therefore impossible, so they should be killed on sight, not negotiated with.
And intelligent Darkspawn are even worse, because they can plan and strategize without the presence of an Archdemon.
Who says anything about coexistence? I want the Architect to take his darkspawn somewhere faaaar away, where they won't cause problems (it's like with those refugees in Europe these days, I won't off them on sight, but I don't need to have them in my neighborhood either
). If they do, Wardens just put them down... maybe they'll have to actually work for it this time, but they should be able to do it. ![]()
#175
Posté 06 septembre 2015 - 07:14





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