I'm not a fan of multiplayer, and having it affect my SP game is a huge deal for me. I do not like it at all. Vanilla ME3 proved that point all too well for me. Yet a lot of companies are being "strongly encouraged" by their publishers to implement it into their franchises, so I thought about this, and I came up with an idea.
What about having an online Auction House for gear that players can make? Crafting has long been underutilized in the Dragon Age series. If players are allowed only one or maybe even a couple crafting jobs, then they can select what they want to do. For instance, if I play a rogue, I can either select to take up a job that allows me to make bows (if I'm an archer) or makes swords and daggers (if I am a melee fighter). Moreover, if I decide that I do not want to go that route, perhaps I could craft medium armor and make my outfits instead. Better yet, maybe I decide to make a poison or potion. There could be numerous types of crafting: skins for wardrobe pieces, accessories, potions, bombs and traps, etc. The choice would be up to the player. Maybe someone who plays a rogue wants to make staffs for mages (for whatever variety of reasons they come up with).
The gear players craft could be sold on the Auction House (or AH), allowing people to really be able to create a custom look for their Inquisitor.
Having presented this, I know there would be challenges to this, such as the AH's economy and how that might affect the SP game and also the worry about hackers trying to ruin the system. I'm sure there are many other issues as well that I am not really aware of. But I feel that this could really work. I would maybe point to Bioware's The Old Republic as an example. Most mats players can create, but there are some that are proprietary to Bioware, meaning that there are some special looks or skins or components that can only be bought with Cartel Coins; as long as that is not too badly abused, I do not foresee the majority of the player base being too upset about this.
The fact remains that this solution would not only meet the "social requirement" for the publisher, but it would be completely optional for the player so that it only affects the SP game if they really want it to.





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