So I'm aware of the sticky grenade glitch where it does additional damage based on what ammo you're using, but the damage is also affected by what weapon you're using and whether or not that weapon uses slugs or pellets. I'm also aware that it's affected by if you're weapon has a hipfire penalty (it does more damage when zoomed in on a sniper rifle than if firing from the hip).
But I'm unable to find any hard numbers on the glitch (can't find any charts about it, and stuff like Kalence doesn't take it into account when calculating damage). Is there anywhere that calculates the damage on each weapon? I also had some other questions about it that i'm not sure if anyone can answer:
1. Does Sticky Grenade's armor damage evo increase the damage from the ammo bonus as well?
2. How do charge weapons like the Arc Pistol affect the glitch? Does it just calculate the extra damage based on a single shot of the weapon, or based on a charged shot?
3. Do weapons with extra effects do anything to sticky grenades? (example: the Acolyte does extra damage against shields. If I have it equipped, do my grenades also do extra damage against shields, since weapon damage affects the grenade's damage?)





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