To understand this one must understand religion first. Religion is after all, a very sophisticated form of tribalism. It starts with the deification of a brand or an idea or an entity or plurals of them. This is then followed by a set of rules and codes that mutates accordingly based on the collective situation.Finally, there is the indoctrination and subsequent preaching of said religion.
The Dalish are no exception. The core of Dalish religion is the deification of the idea that ancient elves are benevolent immortal beings with advanced culture until the humans messed everything up. As such, everything essentially revolves around that idea, from the preservation of forestry to advanced usage of wood to herding Hallas, even though the world has in fact advanced itself from using wood to employing volcanic metals, from using Hallas to using trained horses and so on.
That is also why everything we know of Dalish religion very much matches their current lifestyle for religions have a set of rules and codes that mutates accordingly based on the collective situation. If the Dalish were still in control of the Dales; then, perhaps the rules, the gods and the culture an outsider observes might have been very different.
This is also why each Dalish clan has slightly different views and approach towards their religion. Dalish elves are nomadic who occasionally hold a huge gathering. So each clan can have its own unique collective environment which then translates to difference in religious interpretation. So the Sabrae clan might view the Dalish pantheon and Dalish view of humans different as opposed to Virnehn.
The Chantry is no different either. The core of the Chantry is made up of the idea that a woman had visions telling her that men, magic and their hubris were to be blamed for everything. Hence we see the Chantry being a gynocentric organization, the establishment of Templar Order, Circle of Magi and so on.
The Imperial Chantry is again a mutation of the Chantry due to the difference in collective environment. In Tevinter, magic and magisters and men primarily hold sway and as such it has the structure as it does.
Belief systems are the result of peoples who impose their ideas as absolutes on an indifferent universe in order to find meaning. This applies even to the people Thedas from the Qun to Andrastian Chantry to Imperial Chantry to the Dalish to the Stone to the Dragon Cults to Old God Worship.




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