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Anyone think this game gets delayed further?


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#1
deuce985

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The game looks awesome and I can't wait for it. I'd have to say though I've never seen a game 4 months from release using temporary textures in their marketing. At least, I don't recall. I don't think it's necessarily bad marketing but rather they have nothing else to work with? I've noticed a few glitches but nothing major in the videos. These type of games are going to have their fair share of bugs but I'd be lying if it's not a little concerning?

 

Do you guys think this game will get pushed back a few months to maybe December? I would hope EA gives this game the time it deserves after their BF4 debacle. The game is shaping up to look amazing and it would be a shame to kick it out the door unfinished. This is the only negative issue I have weighing over my head with the game right now -- concern that it's going to be too buggy. Calm my fears and tell me this is normal practice in game development.

 

It's not an issue of trust with Bioware for me but rather EA forcing this out the door finished or not to please their shareholders in quarterly earnings.



#2
The Elder King

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I don't think they will. They announced the release date in April. I doubt something changed so much between then and now to lead to a delay.

#3
jstme

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So far Bioware games i played (even ME3 and especially DA2 that were rushed) did not have too many bugs on release. They were not flawless,but nothing game breaking. so i think it is safe to assume that this will be the case here too.  


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#4
NewBlue

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I was actually thinking the exact same thing. specifically about using placeholder textures. Maybe it doesn't take as long as i think to make them and they're just saving it until the end of development or something, but it does seem very odd to me.



#5
The Elder King

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So far Bioware games i played (even ME3 and especially DA2 that were rushed) did not have too many bugs on release. They were not flawless,but nothing game breaking. so i think it is safe to assume that this will be the case here too.

Well, DA2 technically had a gamebreaking one. Having. Isabela at max friendship in your party lead to a stacked speed drop. Up to the point where Hawke basically attacked enemies in slow motion. Sebastian's was subtler, since it dropped your defence.

#6
PsychoBlonde

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I was actually thinking the exact same thing. specifically about using placeholder textures. Maybe it doesn't take as long as i think to make them and they're just saving it until the end of development or something, but it does seem very odd to me.

 

Or it could be that the problem they're having trouble running down with the final version textures relates to stability or memory usage and they were seriously worried it was going to crash their demo in front of the E3 audience.

 

I don't expect the game to get delayed again simply because they're already selling pre-orders, which they would not do (for obvious reasons) if they were willing to slip the schedule again.  October 7th is The Day.



#7
deuce985

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So far Bioware games i played (even ME3 and especially DA2 that were rushed) did not have too many bugs on release. They were not flawless,but nothing game breaking. so i think it is safe to assume that this will be the case here too.  

 

This is what the positive side of me says too but in fairness, those games are not on the scale Bioware seems to aiming with DAI. Games of this nature tend to be much buggier. Bigger and more complex is obviously going to be harder to test for bugs and I understand that. It's just that sometimes they have games so buggy it just completely kills your experience though. I'm looking at you Bethesda and your game breaking bugs that sucked the life out of me never to pick your game back up. Don't me wrong I'm getting this game regardless but this is the only major issue that is like a dagger being twisted in my gut. It's something I just can't get over from having an uneasy feeling for some reason.


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#8
NewBlue

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I don't expect the game to get delayed again simply because they're already selling pre-orders, which they would not do (for obvious reasons) if they were willing to slip the schedule again.  October 7th is The Day.

 

Well, to be fair, watch_dogs did just that. preorder for the launch of the next gen consoles and then had to be pushed back, and they had to re-release a new preorder date.

 

I trust Bioware, but there's always going to be that little thought in the back of my mind. Honestly I would support a push back as long as the final products quality increases, it would just suck major ballsack yo fo'rizzle.


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#9
KC_Prototype

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No chance, they took a while with releasing an official release date so I'm saying October 7th is the final release date.



#10
Lebanese Dude

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Bugs only concern me when they halt progress.

 

A misplaced texture, weird random animations, and a crash or two are no big deal to me.

 

Anyway the release date is very near so I doubt they'll just spontaneously announce a delay this late into the development cycle after it was already delayed by a whole year.



#11
deuce985

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I would support a delay too and I kinda hope it does get delayed for selfish reasons of course. I would like to have more time to wait on the 800 series Nvidia GPUs to drop before I build a new PC for this game. I highly doubt they'll be out by Oct 7th. It kinda solves 2 problems...you get a more polished game and a more powerful PC to play it on.



#12
Mr.House

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I would support a delay too and I kinda hope it does get delayed for selfish reasons of course. I would like to have more time to wait on the 800 series Nvidia GPUs to drop before I build a new PC for this game. I highly doubt they'll be out by Oct 7th. It kinda solves 2 problems...you get a more polished game and a more powerful PC to play it on.

The more the game is delayed, the more the budget is and the more money Bioware must make for it to be a success so it's not really a win-win as you think.


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#13
aaarcher86

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Nope. Everything they've said continues to be 'on track' and publicizing 10/7. They're in Alpha. I don't see any kind of push back. Having several months to work on straight bug fixes, meshes, and bugs seems about right.

#14
deuce985

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Bugs only concern me when they halt progress.

 

A misplaced texture, weird random animations, and a crash or two are no big deal to me.

 

Anyway the release date is very near so I doubt they'll just spontaneously announce a delay this late into the development cycle after it was already delayed by a whole year.

 

 

No chance, they took a while with releasing an official release date so I'm saying October 7th is the final release date.

 


I've seen many games get delayed when they were less than a month out in release. Big AAA ones too. I seem to remember Far Cry 3 was little over a month to release and then it got delayed another 2-3 months. I guess it depends on how confident they can meet a certain quality standard by that time.



#15
deuce985

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The more the game is delayed, the more the budget is and the more money Bioware must make for it to be a success so it's not really a win-win as you think.

 

That's why I said selfishly. I'm aware it could technically hurt Bioware by doing this but I think we'd all agree a more polished product is likely to help them more than one that's unfinished in the long run. I'm not going to pretend like I have all the answers and know the technical details behind what's going on, all I'm saying is I've never seen a big AAA game using placeholder textures 3-4 months before release. I do not know how easy it is to deal with these kind of issues in development either. I'm just looking at it from a consumer perspective that it's a little concerning to me personally. If someone has knowledge on how it works then I would appreciate someone giving their opinion. :P

 

It could be something very minor and nothing to worry about.



#16
SofaJockey

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sten.jpg

 

no...


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#17
Guest_ThisIsNotAnAlt_*

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The game looks awesome and I can't wait for it. I'd have to say though I've never seen a game 4 months from release using temporary textures in their marketing. At least, I don't recall. I don't think it's necessarily bad marketing but rather they have nothing else to work with? I've noticed a few glitches but nothing major in the videos. These type of games are going to have their fair share of bugs but I'd be lying if it's not a little concerning?

 

 

A lot of questions can be asked here.

 

How recent is the build? Are they still going into QA for improvment? Are they even at the stage of production? In terms of versioning which modules are being used?


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#18
Ailith Tycane

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The game was already delayed by about a year, so no.

 

The devs had said that the game is essentially done, they're just doing some hardcore bug squashing and playtesting right now. 


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#19
ElementalFury106

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I support delays, honestly. If in the end it creates the best possible product, the most refined experience of the game's caliber, I say it's worth the wait.

 

I'd be bummed of course, but if you want the best of the best, you're gonna have to be patient about it. My personal video game philosophy.



#20
Loki_344

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You don't have a lot of perspective here to justify your "concern", seems like you’re just "concerned" for the sake of being "concerned".

 

All the dev chatter I've seen has more or less stated that the game is on track. They're scrutinizing it for bugs now and the game is feature complete. Seeing bugs and shoddy textures in pre-release media is really nothing new, especially in a Bioware game.


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#21
Ailith Tycane

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I support delays, honestly. If in the end it creates the best possible product, the most refined experience of the game's caliber, I say it's worth the wait.

 

I'd be bummed of course, but if you want the best of the best, you're gonna have to be patient about it. My personal video game philosophy.

 

I agree, but people seem to forget or just not realize the game was already delayed, so they have had quite a lot of extra time to refine it.

 

It was obvious they didn't want a repeat of DA2, which I think if it had more time in the oven, could have been miles better than it was. 



#22
Bob from Accounting

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 I've never seen a big AAA game using placeholder textures 3-4 months before release.

 

Uh-huh.

 

Look, how do you know it doesn't happen all the bloody time, and the developers simply don't announce it the world?


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#23
Reznore57

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Textures are not a big deal , and I can't imagine why they would push the release date for this.


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#24
Ailith Tycane

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And honestly if a few shoddy textures are the biggest problems I can point out with the game, I'd be more than fine with that.


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#25
Sir DeLoria

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Uh-huh.

Look, how do you know it doesn't happen all the bloody time, and the developers simply don't announce it to the world?

You can usually tell the difference with your bare eyes, you know.

Not that it matters.