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Why do people care about the age/race/gender of characters that are in a story?


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#26
someguy1231

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"Immersiveness", to me, isn't about the game's character. It's about the game's world. I could be playing a game in which the player character is a 30 foot tall pink giraffe who wears a tuxedo and a pimp hat, and as long as that matches the game's story/atmosphere I'll consider the game immersive. Even in games that let me create my own character, I never try to make one that looks anything like me.

 

As for this whole "inclusiveness/diversity" debate, I think too many people who insist that being more inclusive/diverse is automatically a good thing are using the Golden Mean fallacy. If you've ever taken a marketing course, one of the first things you learn is "If you try to appeal to everyone, in the end you won't appeal to anyone." In other words, game developers need to accept that no game will appeal to everyone, and instead decide who their audience is and focus all their efforts on them.



#27
Cyonan

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I wouldn't not play a game, watch a movie, or read a book just because of the main character.

 

That said, in games I actually prefer to play as a character that isn't like me. It leads to a decent amount of me playing female or non-human races when given the option in games. On the other hand, I don't consider it at all sexist for somebody to say that they prefer playing a character that's more like themselves.

 

Although I don't entirely understand the "I can't relate to them if they aren't a straight white male" thing(or the same for any other gender/race).


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#28
bmwcrazy

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Although I don't entirely understand the "I can't relate to them if they aren't a straight white male" thing(or the same for any other gender/race).

 

I agree completely.

 

I couldn't relate myself to Borat or Bruno at all but I still enjoyed those movies immensely. 



#29
Guest_The Mad Hanar_*

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Sometimes I have to use some suspension of disbelief when I see teenagers saving the world in anime. Most people I knew in high school broke down when they had to take a test. I could only imagine what they would have to do if they had to fight monsters on a daily basis or face off against trained killers. Then again, there are certain stories like Ender's Game that show how children can be programmed to do certain things in order to achieve certain goals. I don't have to worry about it so much, then. If it's just your average run-of-the-mill high school kid, I imagine Neon Genesis Evangelion levels of psychological breakdown most of the time.

 

Of course, it all depends on what type of story is being told to. Coming of age stories come in many different flavors that cover many different social and psychological bases. It all has to feel genuine to me in order for me to not be pulled out of the story. There are some stories where I'll stop or watch and say "yeah, okay, whatever", and I'll just start watching it for fun. There's other stories that I'll start paying close attention to and start taking seriously.

 

It honestly all depends on the context and the quality of the writing. I've never really been one to say "situation x makes a story bad" or "a certain type of character makes a story bad." Sure, there is a lot of less than stellar stuff out there, but that kind of stuff is fun to experience. I like entertainment that I don't need to take seriously from time to time.

 

Signed, the Pretentious Hanar.


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#30
SlottsMachine

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The thing with Evangelion is that the kids really didn't seem adversely effected by combat or from piloting the EVA's, both Shinji and Asuka were really messed up already. Sure the fact that there feelings of self worth are tied to the EVA's is messed, but if you replaced the EVA's with something else none violent both of them would still be the same. So I never really subscribed to the idea that NG:E was supposed to reflect how a child would deal with or react to war. 



#31
Guest_The Mad Hanar_*

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I can see where you're coming from, Slotts. They already had a great deal of emotional baggage going into the beginning of the series, but I certainly don't think that piloting the Evas had no impact on their psyche. It was the catalyst that pushed them both over the edge, in my opinion.

 

But yeah, it's just my opinion.


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#32
SlottsMachine

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To some extent I agree with you I just think that them going over the edge was inevitable regardless. 



#33
Fidite Nemini

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Because of the psychological process of identification.



#34
Isichar

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I don't have an issue with the kid saving the world plot per se, but it has been beat to death and then some. I prefer when there's a bit of a twist on it or at least is not so obvious and straightforward. Though as Lotion and a few others have mentioned sometimes it's just not realistic at all, which I personally attribute to the quality of writing. Typically I'm willing to go with kids being able to perform incredible physical feats of strength when MAGIC  :wizard:  is involved as long as it remains consistent with the laws set in place, but that aside it definitely breaks my immersion and ability to take a story seriously when I see normal children running circles around the adults (which is definitely an issue in many animes and some games). If a story is going to be told through the eyes of a child then I like for their to be an actual reason for that which could not be as effectively done through the eyes of an adult (like in my original example of To Kill a Mockingbird)



#35
spirosz

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I wouldn't not play a game, watch a movie, or read a book just because of the main character.

 

That said, in games I actually prefer to play as a character that isn't like me. It leads to a decent amount of me playing female or non-human races when given the option in games. On the other hand, I don't consider it at all sexist for somebody to say that they prefer playing a character that's more like themselves.

 

Although I don't entirely understand the "I can't relate to them if they aren't a straight white male" thing(or the same for any other gender/race).

 

^ Basically.

 

I personally do enjoy creating and immersing myself into the PC role - but it really depends on the game - for example, Geralt from The Witcher.  He is his own character, but I enjoy adding elements of myself in when making certain decisions, it's just the way I enjoy roleplaying and playing games in general.  



#36
Khayness

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I read a lot of webcomics and I don't like anthropomorphic animals for some reason, so I miss out on a lot of stuff I'd read in an instant (like Exterminatus Now) if it wasn't for the characters. Although I don't have any problems with Cucumber Quest, guess because they are just so cutesy it revels in its own goofiness.

 

I don't know what kind of suspension of disbelief or method of identification are required to like that stuff. Order of the Stick is a goddamn stick figure comic and 8-Bit Theater uses 2d sprites and I still love them.

 

So there's that.