1. My point is that having the choice to pick from a finite set of apperances in DA:O, presumably, is not something you would see as a problem for choice/customization. So if DA:I lets you pick from a finite set of apperances for each character, what's the ground for the objection? That the finite set of apperance choices for Cassandra doesn't overlap with that for Vivene or Sera?
2. I'm not talking about Alistair's armour. I'm talking about his face. He had a default, iconic, and unchangeable (without modding) apperance. Does it take away player choice because we can't edit his face in the character creator?
3. We don't have any evidence that access to anything other than visual apperance is limited. This is what I am debating with you.
1. Yes.
2. Why would you assume I would want to 'create' NPCs and party members, in a game where their fixed characters are obviously an integral part of the gameplay? And even more to the point - why are you involving that? It has nothing to do with my comment or position.
3. Yes, but what annoy me is that Bioware wants control of the visual appearance. Will it ruin the game? No, I would certainly hope the game has such qualities that one can mostly ignore this. And it won't affect the combat mechanics. No. I understand that.





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