You can put wolves after bears, or Templars after mages, it really doesn't matter, I will kill everything with a red mark of hostility over it's head for exp.
I will be the strongest.
And after I killed everything (I will), what will you do then?
You can put wolves after bears, or Templars after mages, it really doesn't matter, I will kill everything with a red mark of hostility over it's head for exp.
I will be the strongest.
And after I killed everything (I will), what will you do then?
New Game+ and do it again?
Funny, I didn't know we could cause wolves or bears to go completely extinct in Thedas. ![]()
Then you can quickly kill off all your resources and wait for respawns. That's what the DA team would probably have you do.
I highly doubt we will be able to hunt stuff to extinction, or even reduce the numbers of wildlife. Bioware mentioned it, but who really believes them anymore?
Eventually there will only be you against the Schleets...
And, afterwards, just the Schleets...
Will they stalk me or eat my eyes out?!
Will they stalk me or eat my eyes out?!
PANTS THAT EAT YOUR EYEBALLS!
You can put wolves after bears, or Templars after mages, it really doesn't matter, I will kill everything with a red mark of hostility over it's head for exp.
I will be the strongest.
And after I killed everything (I will), what will you do then?
Check you into a psych ward for killing all those harmless Nugs you mean person you. Oh yes, nugs will certainly get the red mark.
You can put wolves after bears, or Templars after mages, it really doesn't matter, I will kill everything with a red mark of hostility over it's head for exp.
I will be the strongest.
And after I killed everything (I will), what will you do then?
The level cap is 25-30, so you won't become any stronger after you hit it. Just sayin... ![]()
The level cap is 25-30, so you won't become any stronger after you hit it. Just sayin...
Thats the point, I want to reach level cap early in the game so I can be the best, and enjoy my beastliness throughout my game experience. Not be weak enough to miss other content.
Just will be gone in the areas the gasme take place or limited by your hunting is all basically, they still will exist somewhere.
PETA will be the first expasion/dlc I bet.
Check you into a psych ward for killing all those harmless Nugs you mean person you. Oh yes, nugs will certainly get the red mark.
Nugs? Lol, it doesn't matter. Anything hostile that gives me exp will be killed by me.
If they don't give me exp then I might leave them alone.
Thats the point, I want to reach level cap early in the game so I can be the best, and enjoy my beastliness throughout my game experience. Not be weak enough to miss other content.
Just don't plan on any crafting for that playthrough then. You should be fine. ![]()
Kind of upsets me honestly. I love animals, even the naturally hostile ones. I'd hate to harm a wolf or bear population just because they start attacking me first. It's in their nature, and I won't really have a choice.
F*cking hated killing all those mabari dogs in DA:2. Made me sick to my stomach at some points. Hell, I even felt a little bad for the Fereldan Frostback during the demo lol, the way we antagonized it and chased it down despite it trying to get away from us. Then systematically crippling it, you can even hear the poor squeals it lets out everytime you cripple a limb.
I'm just sensitive to animal violence. Always have, probably always will be. I even go out of my way in Elder Scrolls games to cast calm spells on any naturally-hostile animals lol.
Of course it's not BioWare's fault. It is what it is, everyone's different.
Kinda of upsets me honestly. I love animals, even the naturally hostile ones. I'd hate to harm a wolf or bear population just because they start attacking me first. It's in their nature, and I won't really have a choice.
F*cking hated killing all those mabari dogs in DA:2. Made me sick to my stomach at some points. Hell, I even felt a little bad for the Fereldan Frostback during the demo lol, the way we antagonized it and chased it down despite it trying to get away from us. Then systematically crippling it, you can even hear the poor squeals it lets out everytime you cripple a limb.
I'm just sensitive to animal violence. Always have, probably always will be. I even go out of my way in Elder Scrolls games to cast calm spells on any naturally-hostile animals lol.
Of course it's not BioWare's fault. It is what it is, everyone's different.
but the exp, but the priiizzeeeee ![]()
jks When I see any hostile enemy, in any rpg, I see an exp hamburger made to be eaten by me.
Why would the devs give it exp otherwise? So it could mock me, after the realization that I can't harm it?
but the exp
but the priizzeeeee
jksWhen I see any hostile enemy in any rpg, I see an exp hamburger made to be eaten by me.
Why would the devs give it exp otherwise? It doesn't even make sense.
Uh... achievement award for being an animal slayer?
Have fun trying to kill the dragon when you should run I'll try it at least a few times.
Just save it before you go into the dragon battle, and then when you get your arse handed to you, you'll be able to reload. That's my plan!
Have fun trying to kill the dragon when you should run I'll try it at least a few times.
Run?
I don't have a "fight or flight" instinct inside me, only the "Kick Ass or Die Trying" instinct.
All potential enemies!
Should you wish to live. You'd best kill yourselves now!
but the exp, but the priiizzeeeee
jks When I see any hostile enemy, in any rpg, I see an exp hamburger made to be eaten by me.
Why would the devs give it exp otherwise? So it could mock me, after the realization that I can't harm it?
Well, this isn't much different from certain encounters with potential enemies in a game, where you can either be diplomatic and spare them the trouble, or antagonize them and make them attack, gaining you the points.
Well, this isn't much different from certain encounters with potential enemies in a game, where you can either be diplomatic and spare them the trouble, or antagonize them and make them attack, gaining you the points.
Hostile enemies are hamburgers. They is no diplomacy with hamburgers.
but the exp, but the priiizzeeeee
jks When I see any hostile enemy, in any rpg, I see an exp hamburger made to be eaten by me.
Why would the devs give it exp otherwise? So it could mock me, after the realization that I can't harm it?
Yes, experience and loot does me feel a little better after slaughtering a creature. :/
No sympathy towards slaughtering people though ![]()