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So we're getting a default setting for non-imports like DAII...


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#1
Elite Midget

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Instead of something like the ME2 and ME3 system that let you choose past events? That's what I heard from this article here.

 

http://au.ibtimes.co...-characters.htm

 

[By default, players who do not import DA 1 and DA 2 saves will get the default settings such as the Ultimate Sacrifice of the Dalish Warden, King Alistair of Ferelden and the mage Hawke who sided the Circle of Magi in Kirkwall.]

 

I would much prefer ME2/3's way of doing things since 2015 is a long time and there are those on next gen consoles who wont be able to important even if they wanted to. Don't want to feel like I would be punished for getting a next gen console version or anything as currently I doubt my computer will run DAI and a next gen console is much cheaper than a completely new rig currently for me.



#2
Allan Schumacher

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Just so I'm clear, do you think DAI will push 3-5 million units on the first day?



#3
Allan Schumacher

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can i say...yes?

but I'm more paranoid about Internet connectivity in anything anyway

 

I'd certainly love it.  I'm just surprised that he feels that way.

 

(Actually now that I think of it, it'd be 3-5 million people who basically all decide to start using the Keep after they pick up the game at the same time which would probably mean much more sales).



#4
Allan Schumacher

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It doesn't make much sense that most people who are really wanting this game enough to get it on day one would be into it enough to use the Keep?

 

I'm not sure how much interest, in general, the keep will have among early purchasers.  I'd have to ping telemetry people to learn how much importing happened for DA2 (and the Mass Effect games).  Though the Keep may be higher simply because there are less barriers to entry for using it (anyone can use it and they don't need the old game or valid save games).

 

Many probably will, but many probably won't either.

 

I'd have to examine how well the TOR rollout happened and other things like that too.



#5
Allan Schumacher

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Well, GTA:V sold 15 million in one day. It cant be too much of a stretch to assume 3 million can it?

 

I'd be tickled pink.  3 million in a single day would almost make it BioWare's best selling game with only 1 day of sales.  I think we'd be pretty happy!



#6
Allan Schumacher

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Even a million people accessing an online feature simultaneously is a Herculean task.

 

Define "Herculean."



#7
Allan Schumacher

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Something only Duane Johnson could accomplish.

 

It was a genuine question.  What precisely do you mean?  Because I mean, several million (last I heard was 7) people are playing League of Legends at any given time.  Never mind the concurrent connections for huge sites like Google and Facebook.  Never mind where you get the numbers.  Why is 1 million people (where does this number come from) being placed as a huge task?  Is it?  Based on what?  Your past experience?  It isn't that difficult to think of examples that countermand this, including the launch of SWTOR (which would have much greater server demands).  Sure something like SimCity had issues, but again the demands on the server won't be the same.

 

Please drop the flippant answers in the future because they are not necessary and come across as deliberately evasive (i.e. you have no basis for your statement).  Given your previously established position of not liking the Keep solution in general, it undermines your concerns because NOW I think you're just rabble rousing because you want people to believe your statements so that they will reject the Keep.  Unless your goal was to simply aggravate me, which I suppose we can say "mission accomplished."

 

 

 

 

I would expect DA:I will be your best opening week for the DA series. Possibly for the company. I'd be, frankly, astonished if you didn't break 3.5 million over the first six weeks. Maybe more if the game is well received.

 

There's a mountain of difference between inciting concern because of 3-5 million people concurrently and you expressing your surprise that we don't break 3.5 million in six weeks.  I'd also be surprised if the game wasn't that successful over that period of time.  But unless your point is that people will stay on the Keep 24/7 for several weeks why they're playing, it doesn't seem particularly relevant to your point about overloading our servers.



#8
Allan Schumacher

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I believe you guys will easily break 5 million, might no be much but i know ppl who are not fans but are going to buy it just from the demo i showed them, they surprised me aswell they generally buy nothing more than COD/Fifa and a coupla crates of beer lol

 

I'm super excited for the game and I think it has a pretty darned good chance to do very well.  I'm certainly hoping for it to.

 

I just found it rather surprising that one of the conscientious objectors for the game that feels a great many of the decisions we make are poor ones still feels that the game will be more successful than DAO's lifetime in a single day.  I suppose the implication was lost, but I was more suggesting that it's rather convenient for him to manufacture such a high number with a hypothetical situation to reinforce his disapproval of the Keep.  Which is somewhat paradoxical because it implies a huge amount of day one Keep adoption from people that may not have even played the previous games.  Though I'll at least acknowledge that despite that, it's not impossible that they all might decide to check out the Keep for some duration.


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