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So we're getting a default setting for non-imports like DAII...


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#26
animedreamer

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I seem to remember reading they plan to release the Keep a month or so before the release of the game. Think that's their target anyways.

So that would be plenty of time to learn how it works before you actually start a new game.

Not really especially if there are bugs within the keep itself that need to be ironed out, or dealing with a huge bandwidth of players trying to access it and causing massive crashes. I keep imagining That whole Government Healthcare website thing, and how they waited last minute to try to bring it online then tried to act surprised when it didn't work.. Bioware isn't nearly as big or have nearly as many servers dedicated to this project as that, but I can believe they will sell more than 100k units within the first week possibly day. world wide (digital and desk copies) so when all that downloading, and installing and everything else crashes origins, i pray that the Keep isn't directly linked to it.



#27
Sylvius the Mad

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When they ask "what the heck is this? Why isn't the game just reading my import file like every other Bioware game for the past half a decade? This is crap!"

Do people honestly think this isn't going to be the reaction of thousands and thousands of people all at once? Mistaking "lack of initiative to researching a game before purchase" for "not caring about the game enough to complain" is a pretty bad assumption to make.

I hope the game can somehow detect that reaction, and then immediately format those people's hard drives - FAT16, just to be extra annoying.
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#28
Fast Jimmy

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I hope the game can somehow detect that reaction, and then immediately format those people's hard drives - FAT16, just to be extra annoying.


LOL That's diabolical.

#29
In Exile

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I hope the game can somehow detect that reaction, and then immediately format those people's hard drives - FAT16, just to be extra annoying.

Okay, that's wonderful. 



#30
Fast Jimmy

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Not really especially if there are bugs within the keep itself that need to be ironed out, or dealing with a huge bandwidth of players trying to access it and causing massive crashes. I keep imagining That whole Government Healthcare website thing, and how they waited last minute to try to bring it online then tried to act surprised when it didn't work.. Bioware isn't nearly as big or have nearly as many servers dedicated to this project as that, but I can believe they will sell more than 100k units within the first week possibly day. world wide (digital and desk copies) so when all that downloading, and installing and everything else crashes origins, i pray that the Keep isn't directly linked to it.


I thought about bringing this up. The Healthcare.gov site was swamped so bad, it took ten minutes to go from one page to the next. And ultimately the exchanges enrolled a hair over seven million people - and not all of those (or even the majority) were from the federal site.

If anyone really thinks that Bioware is spending more on The Keep than the federal government spent on designing and maintaining the ACA site, then I think there might be an overinflated sense of what Bioware is intending to do with The Keep.
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#31
Enigmatick

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I thought about bringing this up. The Healthcare.gov site was swamped so bad, it took ten minutes to go from one page to the next. And ultimately the exchanges enrolled a hair over seven million people - and not all of those (or even the majority) were from the federal site.

If anyone really thinks that Bioware is spending more on The Keep than the federal government spent on designing and maintaining the ACA site, then I think there might be an overinflated sense of what Bioware is intending to do with The Keep.

Isn't the assumption that the same amount or anywhere near the same amount of people that went to the HEALTHCARE website are going to log onto the Keep at once just as ridiculous of an assumption?



#32
Fast Jimmy

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Isn't the assumption that the same amount or anywhere near the same amount of people that went to the HEALTHCARE website are going to log onto the Keep at once just as ridiculous of an assumption?


<shrug> As I stated, the entire exchange program enrolled seven million people. Many of those on state-run exchanges, not the federal site.

If DA:I has three million to five million units sold, would that be DRASTICALLY a different scale?

#33
Allan Schumacher

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Just so I'm clear, do you think DAI will push 3-5 million units on the first day?



#34
jncicesp

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Just so I'm clear, do you think DAI will push 3-5 million units on the first day?

can i say...yes?

but I'm more paranoid about Internet connectivity in anything anyway



#35
animedreamer

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Isn't the assumption that the same amount or anywhere near the same amount of people that went to the HEALTHCARE website are going to log onto the Keep at once just as ridiculous of an assumption?

That's not the assumption, in fact i quiet clearly mentioned it would sell over 100k in a day at the very least. Also let's be honest, Dragon Age 2 sold 1 million copies in 2 weeks time, it is very likely that DA:I is going to do just as well if not better, it's been what 3 years Since DA:2 landed, fans of the genre and the setting are hungry to go back to it.



#36
Allan Schumacher

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can i say...yes?

but I'm more paranoid about Internet connectivity in anything anyway

 

I'd certainly love it.  I'm just surprised that he feels that way.

 

(Actually now that I think of it, it'd be 3-5 million people who basically all decide to start using the Keep after they pick up the game at the same time which would probably mean much more sales).



#37
jncicesp

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I'd certainly love it.  I'm just surprised that he feels that way.

 

(Actually now that I think of it, it'd be 3-5 million people who basically all decide to start using the Keep after they pick up the game at the same time which would probably mean much more sales).

Confidence is at least nice to fake...Especially if it helps paranoia  

 

It doesn't make much sense that most people who are really wanting this game enough to get it on day one would be into it enough to use the Keep?



#38
Kantr

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Well, GTA:V sold 15 million in one day. It cant be too much of a stretch to assume 3 million can it?



#39
Fast Jimmy

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Just so I'm clear, do you think DAI will push 3-5 million units on the first day?

No. But there were slightly more than 3 million policies sold on the Exchanges in February before the deadline in April, when it ramped up to 7 million. But that didn't stop the site from crashing terribly in October of 2013.

Even a million people accessing an online feature simultaneously is a Herculean task.

#40
Allan Schumacher

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It doesn't make much sense that most people who are really wanting this game enough to get it on day one would be into it enough to use the Keep?

 

I'm not sure how much interest, in general, the keep will have among early purchasers.  I'd have to ping telemetry people to learn how much importing happened for DA2 (and the Mass Effect games).  Though the Keep may be higher simply because there are less barriers to entry for using it (anyone can use it and they don't need the old game or valid save games).

 

Many probably will, but many probably won't either.

 

I'd have to examine how well the TOR rollout happened and other things like that too.



#41
Allan Schumacher

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Well, GTA:V sold 15 million in one day. It cant be too much of a stretch to assume 3 million can it?

 

I'd be tickled pink.  3 million in a single day would almost make it BioWare's best selling game with only 1 day of sales.  I think we'd be pretty happy!



#42
Allan Schumacher

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Even a million people accessing an online feature simultaneously is a Herculean task.

 

Define "Herculean."



#43
Fast Jimmy

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I'm not sure how much interest, in general, the keep will have among early purchasers.  I'd have to ping telemetry people to learn how much importing happened for DA2 (and the Mass Effect games).  Though the Keep may be higher simply because there are less barriers to entry for using it (anyone can use it and they don't need the old game or valid save games).
 
Many probably will, but many probably won't either.
 
I'd have to examine how well the TOR rollout happened and other things like that too.


I had spitballed a 15% utilization import rate in another thread a week or so ago, saying that many people will not want to bother with The Keep due to the increased effort. People responded saying I was being "doom and gloom" then. I'm now saying that there may be much, much higher volumes of people using The Keep which may cause some serious bandwidth issues. And I'm getting the feeling people are saying I'm being "doom and gloom" now, as well.

Can't a guy introduce some pessimism into the world? I thought this was the Internet!

#44
Fast Jimmy

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Define "Herculean."


Something only Duane Johnson could accomplish.
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#45
themikefest

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Just so I'm clear, do you think DAI will push 3-5 million units on the first day?

You and the team have a very good looking game thus far and I for one would not be surprised if the sales are close to that number on the first day.



#46
wolfhowwl

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I'm not sure how much interest, in general, the keep will have among early purchasers.  I'd have to ping telemetry people to learn how much importing happened for DA2 (and the Mass Effect games).  Though the Keep may be higher simply because there are less barriers to entry for using it (anyone can use it and they don't need the old game or valid save games).

 

Many probably will, but many probably won't either.

 

I'd have to examine how well the TOR rollout happened and other things like that too.

 

BioWare claimed that roughly 50% of ME2 players had imported a save game as of September 2010.

 

ME3 had 39.8% earn the Long Service Medal which you could get for completing the game with a Save Import character OR a New Game Plus.


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#47
Fast Jimmy

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I'd be tickled pink.  3 million in a single day would almost make it BioWare's best selling game with only 1 day of sales.  I think we'd be pretty happy!


I would expect DA:I will be your best opening week for the DA series. Possibly for the company. I'd be, frankly, astonished if you didn't break 3.5 million over the first six weeks. Maybe more if the game is well received.

Of course, if you have a ton of unexpected users in the first few days unable to use anything other than the default world state, that may result in lower reviews and word of mouth statements... possibly.


Someone I worked with said once to properly set up the resources for a public online reveal, use the numbers you thinks are the absolute top end of anything you'd expect to see... and then double it. That's the only way you are safe from system-debilitating crashes.

#48
Sylvius the Mad

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If anyone really thinks that Bioware is spending more on The Keep than the federal government spent on designing and maintaining the ACA site, then I think there might be an overinflated sense of what Bioware is intending to do with The Keep.

I think what BioWare does spend will be spent more effectively.

#49
Fast Jimmy

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I think what BioWare does spend will be spent more effectively.


Eh. The problem with the site wasn't that the resources weren't spent effectively. It's that the requirements of the exchanges were not communicated clearly until too late in the implementation process.

State exchanges that did really well did so by determining what true baseline functionality needed to exist and forego some of the more extraneous feature for later dates.

The federal site, in an attempt to set the bar, tried to meet all requirements and, in the process , succeeded in meeting few of them.

Ultimately, the failure is on the states, which purposefully dragged their heels in many cases because they knew they had the safety net of the federal site.



But this is why I didn't bring up the example initially - it is a messy can of worms and borderline politcal discussion.

#50
Kantr

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I'd be tickled pink.  3 million in a single day would almost make it BioWare's best selling game with only 1 day of sales.  I think we'd be pretty happy!

Well, I believe Bioware will do it (as long as EA properly markets it)

 

In the coming months those who express scepticism about the game are sure to be wowed by the tidbits revealed.

what have been Day 1 sales on previous games?