The Knight Enchanter can be so much more than just a frontline spellsword like character.
I mean....
Spirit Blade + Fade Cloak + Fade Step + Fire Mine + Frost Glyph + Static Cage + Barrier + Mind Blast = Mage Rogue zapping around the battlefield, slashing people with magic swords and stunlocking them with glyphs and cages. Mind Blast to drop aggro.
OR
Spirit Blade + Fade Cloak + Fade Step + Winter's Grasp + Immolate + Chain Lightning + Energy Barrage + Barrier = Mage Rogue zapping around the battlefield, slashing people with magic swords and taking them out with powerful elemental effects.
IMO, Knight Enchanter has a very strong potential. You can either be a frontline mage fighter OR a mage rogue / mage vanguard of sorts OR a defensive mage that just uses abilities like Spirit Blade, Group Heal, Fade Step as "oh crap" abilities.
Personally, I like the possibility of playing as a Mage-Vanguard.
Mass Effect Vanguard = Biotic Charge + Nova + Weapon...Rinse & Repeat.
Knight Enchanter Mage Vanguard = Fade Step + Fire Mine / Frost Glyph / Static Cage / Mind Blast + Spirit Blade + Fade Cloak....Rinse & Repeat...Cast Barrier if needed.





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