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Skill Trees: View and discuss DA:I's skill tress here.


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#3026
Eudaemonium

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as far as I can see there are only four ability trees per class? (minus the later inclusion of Specializations)

and one of two are reserved for each fighting style in Rogue and Warrior?

 

 

You are correct. Each tree also seems to contain between 12-14 nodes (11 for specialisations), consisting of 4-5 actives + upgrades and 4 passives. Specialisation trees seem to contain 3 actives + upgrades, 4 passives and 1 Limit Break Focus Skill.



#3027
PillarBiter

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Yeah, templar abilities are quite known too. We have only 3 + focus (which is a mistery anyways).

- Blessed blade, it seems to be a buff yes. I hope it has a nice effect, so it doesnt feel like a passive that takes 1 slot ¬¬

- An icon which must be a dispel effect like in DA2 for the icon, surely around the templar so it is different from the dispel spell of spirit. We will not know how good it is until we play the game. But judging from previous ones, dispel is always always a good thing!

- Holy Smile or whatever it is called finally, which is an AoE around the templar, damage and stun, we saw Iron Bull use it in that choke point just before going crazy spin to win. Crazy fun ability :)

 

The passives will mostly be antimage and stuff, some magic resistance, interruptions, etc. I hope they manage to invent some nice and original passives!

 

I am really tempted to play a 2h Templar. Cassandra can stay home, Im totally banging Josy, she is just too cute.

 

I know, I've never liked templar, but they seem really good this time around!! I might actually consider... if reaver for some reason looks like it sucks... then maybe...

 

Also, screw josephine and casandra. Leliana looks hot! I don't care what the devs say, I'm romancing lilly!



#3028
Kage

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I know, I've never liked templar, but they seem really good this time around!! I might actually consider... if reaver for some reason looks like it sucks... then maybe...

 

Also, screw josephine and casandra. Leliana looks hot! I don't care what the devs say, I'm romancing lilly!

 

Lol I know. In DAO I didnt like her at all, her face reminded me of a girl who is smelling something odd and making strange faces. And did not like her starting personality either, so I never romanced her.

Now in DAI, she is looking super hot, she seems badass from the start, but she is untoachable!! :(



#3029
KennethAFTopp

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You are correct. Each tree also seems to contain between 12-14 nodes (11 for specialisations), consisting of 4-5 actives + upgrades and 4 passives. Specialisation trees seem to contain 3 actives + upgrades, 4 passives and 1 Limit Break Focus Skill.

Far from having played the game, that seems a little limited from an initial stand point.



#3030
Eudaemonium

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Far from having played the game, that seems a little limited from an initial stand point.

 

I would agree initially, but after combing through the videos and screenshots it seems like there's a fair amount of variety within the skill trees (from looking at them) and the passives seem to be pretty game-changing in their effects. As such, while it initially appears quite limiting, it seems like there's probably a more significant kick-on effect from each talent as compared to previous titles. We will kind of have to wait and see, however.



#3031
KennethAFTopp

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Agreed, but Initially and this is especially for rogues and warriors, you already somewhat do away with one skill tree by focusing on a specific type weapon, then it seems the next two are whether you want to be a tank person or damage dealer warriors for instance, but if it's viable having a little bit of both from Battlemaster and the other there should be some flexibility.

And then we got of course armors and the inquisition perks themselves but still..



#3032
Eudaemonium

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Yeah, especially since we can't switch weapons in combat, so taking both weapon styles is just wasteful (my Warden, for example, was DW *and* Archery). That basically limits non-mages to 3 trees + Spec. Both Sabotage and Subterfuge, however, seem to have a lot of variety for playstyles, with the sleep effects, poison, grappling chains, caltrops, etc. I haven't had a good look at the warriors trees yet, so I can't comment on them so much.



#3033
Adhin

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Yeah we know 2H skill tree, more or less. We know a good bit of the Battlemaster skill tree which doesn't... well it doesn't look like its 'fitting' my character concept to well. On the plus side I will only have to invest in 1 skill I have no intention of using to get access to all 4 of that trees passives, so If I really like some passives in it that's an easy 5 point cost. Vanguard though, we know 0 about it other then it has Taunt, and from what I can see, Charge. Both skills I want/need, so... curious what the other passives/skills are in it, good chance that's a max-out for me (or close to it). Only intend to use 1 skills from the 2H tree anyway (maybe 2, if pummel strike is super good), need all the passives though so that's 2-3 active skills wasted to get that, ah well.

 

We really need to see more specializations too, just across the board really. Somehow no video's came out from Youtubers of Templar at all, and barely nothing on Rift Mage. That's just weird lol. But then from the Icon's we're pretty sure what's what, just not 100%. Maybe they'll do another twitch session involving specializations next? Do it on the XB1 to round out the streams n whatnot. I'd be pretty happy with that heh.



#3034
Astrolabe

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Hello all - I just wanted to drop this link for a imgur album that currently has a compilation of all the abilities I could find that were shown with detailed descriptions.

I realize people have shared many of these, but hopefully it's convenient for people to have them all in one spot. 

http://imgur.com/a/DzqMh

 

Includes:

Winter

Storm

Spirit

Inferno

Knight-Enchanter

Artificer (Varric)

Archery

Double Daggers

Subterfuge

Sabotage

Two-Handed Weapons

Battlemaster

Weapon & Shield.


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#3035
Dunbartacus

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Hello all - I just wanted to drop this link for a imgur album that currently has a compilation of all the abilities I could find that were shown with detailed descriptions.

I realize people have shared many of these, but hopefully it's convenient for people to have them all in one spot. 

http://imgur.com/a/DzqMh

 

Includes:

Winter

Storm

Spirit

Inferno

Knight-Enchanter

Artificer (Varric)

Archery

Double Daggers

Subterfuge

Sabotage

Two-Handed Weapons

Battlemaster

Weapon & Shield.

Awesome nice work :)



#3036
PillarBiter

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Hello all - I just wanted to drop this link for a imgur album that currently has a compilation of all the abilities I could find that were shown with detailed descriptions.

I realize people have shared many of these, but hopefully it's convenient for people to have them all in one spot. 

http://imgur.com/a/DzqMh

 

Includes:

Winter

Storm

Spirit

Inferno

Knight-Enchanter

Artificer (Varric)

Archery

Double Daggers

Subterfuge

Sabotage

Two-Handed Weapons

Battlemaster

Weapon & Shield.

 

You sir, are a GOD!


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#3037
Icy Magebane

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Hello all - I just wanted to drop this link for a imgur album that currently has a compilation of all the abilities I could find that were shown with detailed descriptions.

I realize people have shared many of these, but hopefully it's convenient for people to have them all in one spot. 

http://imgur.com/a/DzqMh

 

Includes:

Winter

Storm

Spirit

Inferno

Knight-Enchanter

Artificer (Varric)

Archery

Double Daggers

Subterfuge

Sabotage

Two-Handed Weapons

Battlemaster

Weapon & Shield.

That is incredibly convenient.  Thank you so much!



#3038
Hellion Rex

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Hello all - I just wanted to drop this link for a imgur album that currently has a compilation of all the abilities I could find that were shown with detailed descriptions.

I realize people have shared many of these, but hopefully it's convenient for people to have them all in one spot. 

http://imgur.com/a/DzqMh

 

Includes:

Winter

Storm

Spirit

Inferno

Knight-Enchanter

Artificer (Varric)

Archery

Double Daggers

Subterfuge

Sabotage

Two-Handed Weapons

Battlemaster

Weapon & Shield.

Well done!!!!!!!

 

MIKEY, PUT THIS IN THE OP!


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#3039
KennethAFTopp

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Oooh as far as I Can See it is possible to use certain abilities from s&s even through you are using a two hand weapon?

#3040
Dunbartacus

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Oooh as far as I Can See it is possible to use certain abilities from s&s even through you are using a two hand weapon?

Each active from S&S said requires shield.



#3041
KennethAFTopp

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Yea meant The passives.

#3042
Dunbartacus

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true but i recommend going into vanguard, battle-master or your spec first unless there's a passive you really like early in the tree.



#3043
KennethAFTopp

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Eh, I'll take it as it comes when I am actually playing the game.



#3044
Adhin

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I'm actually curious if all the passives work regardless of weapon style with warrior/rogue. I kinda hope so, I mean yeah I'll be going 2H and heavy into vanguard/reaver but once im over 20 ill end up with some excess points. Putting those into 1H for the passives (and Con bonus) seems like it might end up being worth wild. A lot of Battlemaster is relatively nice but none of it really fits what I'm personally going for (2H-tank). It's all very utilitary-ish. Though Stamina regen at half could be useful in boss fights or when there is only 1 tough monster. The 2H passive with 10% stamina back per additional target should mean near infinite stamina in group fights. But then, that's just a 3 point investment, nothing to get crazy over.


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#3045
Kage

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Yeah, maybe they work even for 2H. That final 20% damage reduction is huge, it might even be worth it!

You can be a 2H reaver than pays 2 skills for nothing (2 actives of S&S), in order to get more stamina while being hurt and a flat 20% damage reduction from the front. Maybe it is a good build. :-)

 

The more I read ARTIFICER, the more I think it is a perfect DW dagger specialization. You place traps while in stealth, fallback plan lets you go crazy dps in melée range and then teleport back to full health (and even bring an enemy with you), etc. Placing traps during combat means you must be at melée too.

 

Why would they put such Focus skill there?!?!



#3046
Eudaemonium

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Why would they put such Focus skill there?!?!

 

Has it been confirmed that the Focus skills are the same for the companions as for the Inquisitor?



#3047
Adhin

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That is almost definitely Varric's Focus I wouldn't expect it in Artificer for the Inquisitor.

 

-edit-

It has not been confirmed, but it's super Varric focused. He's the only one who can use Bianca, can't use normal bows, and his 'Bow' skill is a Crossbow Skill tree. It's mostly just an icon graphic swap (all the same skills) but still. They have said all skills in specializations are 'universal' for any weapon style though. Which kinda leads me to believe, once again, that's a Varric only focus.



#3048
Kage

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That is almost definitely Varric's Focus I wouldn't expect it in Artificer for the Inquisitor.

 

-edit-

It has not been confirmed, but it's super Varric focused. He's the only one who can use Bianca, can't use normal bows, and his 'Bow' skill is a Crossbow Skill tree. It's mostly just an icon graphic swap (all the same skills) but still. They have said all skills in specializations are 'universal' for any weapon style though. Which kinda leads me to believe, once again, that's a Varric only focus.

 

Why do you think it is so Varric focused? The ability says nothing about crossbows, or Bianca, or even Varric.

 

Edit: I really hope you are right though.

I still think we should get to choose a focus ability between 2 at least. In case of mages there will be a lot of rage if the only heal is on KE, and in case of rogues they are forcing you 1 type of weapon for the specialization, or just forget about the focus (which I might end up doing, we have the mark anyways and 2 focus seems a waste of slot).



#3049
Adhin

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Because story wise, Varric only uses Bianca. They let make him use daggers for gameplay purposes and player choice - but he uses Bianca as far as story/lores concerned you know? Also it only effects the Bow skill tree. As they have said all specializations are universal for any style, they don't care if your using daggers or bows, it's all universal - that skill isn't. It's like it was designed to BE in the bow tree, but they don't have focuses IN any trees other then specializations.

 

All of that, ultimately, leads me to believe that companions have there own special focus the player doesn't get. Or different takes on similar focuses that just give the companions their own flavor on the specialization while keeping it the 'same' as the inquisitor's. Either way, it's all speculation on my part - but even if all the other companions have matching Focuses, I'm still 99% certain Varric's is his alone.

 

-edit-

Ehh, I don't think there will be anymore rage then what's there right now. I think the issue, atm, is people are obsessive over the idea of things not changing and can't picture how any change could be good. I mean, a good tank shouldn't even need to be healed on small encounters. Big encounters, sure, but like any focus skill resurgence is designed to be a turn the tide ability. It's not a a general fight heal or after a fight heal it's a, your fighting a Dragon, 2 of your party members are down, and you need to just 'reset' things. Resurgence will do that for you, it'll revive everyone, put em all at 100% hp and put up a regenerating well for a few seconds.

 

REALLY useful, you know what else is useful? Slowing time down to a crawl where your entire team moves normally for like 10 seconds letting you dump out intense amount of damage and reposition completely free. In fact I would imagine the Inquisitor abilities are the more powerful of the lot. Group focus'ed vs individual focused.

 

Varric's, as an example, just doubles his skill use. Explosive Shot? Great you fire 2 now for a limited time. It's basically X2 skill use dmg (maybe also auto-attack fires 2 arrows not sure). Either way that's great but its individual. Solas seems to be a Firestorm, which is also an individual thing and not group focused.

 

Just a mild speculative guess on my part, Inquisitor probably gets the more powerful focus skills that end up being group oriented. I hope it I'm wrong, mostly on that one as I want Reaver to have a Rage which would definitely be singular focused.

 

-re-edit-

Just thought of something imagine, if you will, Varric using his focus as Inquisitor uses Haste (or slow time, whatever they call it). Varric gets double dmg vs the super slow-mo easy time Focus use. That could be pretty devastating.



#3050
boissiere

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I wonder specializations have to be learned exactly like in DAO or are they available at a certain level like DA II ?