It would just be very odd if they have in fact done that. Resurgence would work better in necromancy it's a revive and would require spirits to cast (I assume). Haste would make more sense in KE. So I dunno, maybe they did it that way for balance or something, maybe haste is not in the necromancy tree, does that mean it's gone?
Yeah, the description says that the KE calls on spirits to cast Resurgence... another example of how KE is basically a combination of Arcane Warrior and the DA:O Spirit Healer... my best guess is that Haste was removed as a focus power and is now "Slow Time," the final spell in Knight Enchanter (snail icon) or that it was put in a different class entirely... although how rogues and warriors would be able to slow down time for the entire party to benefit from, I have no idea. This is all just speculation, ofc...





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