@Eluvianus Rex : You should re-read what I said though to save you time I was talking about Shadow Strike, not stealth. I was saying all the videos show shadow strike with knock down effect (in an AoE in front of the rogue). And you could use stealth instead of shadow strike to run away as an archer. But that was the main reason an archer would be using Shadow Strike, is to knock down enemies charging them down to get distance.
As far as damage output, plenty of archery skills crap all over Shadow Strike as far as damage output is concerned. I frankly wouldn't use the skill over the archer skills if I wanted to dish out damage, so... yeah it's just CC. I mean, Full Draw? 800% weapon dmg that's already 200% more dmg at BASE, then an 'extra' 800% if the targets full HP. So starting the fight, 1600% weapon dmg - screw Shadow Strike compared to that. Hell, it's upgrade knocks people out for 20 seconds, so pick a target you want dead or out of the fight, start it off with that shot and they either auto-die, or take absurd dmg 'and' are knocked out for a good chunk of the fight.
Long Shots 200% base dmg, +400% (same as shadow strike) as long as your 15 yards or further... or you know, being an archer. It's upgrade lets it pierce targets and each target hit ups its dmg (screw physics, their stupid anyway). Cost same stamina cost as Shadow Strike with a shorter cool down. Seriously an archer wont be using shadow strike as damage output any time, it's just CC for getting away and as I said, stealth will do that just fine.... for cheaper, and making your next shot from stealth do x2 dmg. Think about that for a second, x2 dmg on your overdraw first shot? x2 dmg after evading persuers with a Long Shot for 1200% dmg? Shadow Strike can suck it as far as any archer I play is concerned.