Y'all ain't ready for this, just spent the past hour or so creating these builds. Enjoy!
Keep in mind they're very rough drafts. Also, there is some redundancy between companions, trust me it's necessary. My only regret is not having much room to incorporate Battlemaster actives/passives :/ they're cool but not what I'd call necessary.
Mage Trevelyan Inquisitor
Storm
Energy Barrage
Chain Lightning
Lightning Bolt
Static Cage
Lightning Cage (Static Cage upgrade)
Stormbringer passive -- +3 magic
Conductive Current passive -- +3 magic
Gathering Storm passive -- +3 willpower
Static Charge passive -- +3 constitution
Total: 9 ability points, 6 magic, 3 willpower, 3 constitution
Winter
Winter’s Grasp
Mana Surge -- +3 magic
Total: 2 ability points, 3 magic
Spirit
Barrier
Guardian Spirit -- +3 constitution
Peaceful Aura -- +3 willpower
Dispel
Total: 4 ability points, 3 willpower, 3 constitution
Knight Enchanter
Spirit Blade
Defending Blade (Spirit Blade upgrade)
Fade Cloak
Decloaking Blast (Fade Cloak upgrade)
Resurgence Focus Ability
Veiled Ripsote passive -- +3 magic
Unknown passive
Unknown passive
Unknown passive
Total: 9 ability points, 3 magic
Overall Total: 24 ability points, 12 magic, 6 willpower, 6 constitution
Vivienne
Winter
Winter’s Grasp
Fade Step
Wall of Ice
Ice Mine
Brittle Glyph (Ice Mine upgrade)
Blizzard
Ice Storm (Blizzard upgrade)
Mana Surge passive -- +3 magic
Frost Mastery passive -- +3 magic
Winter’s Stillness passive -- +3 willpower
Ice Armor passive -- +3 willpower
Total: 11 ability points, 6 magic, 6 willpower
Inferno
Flashfire
Blistering Pain (Flashfire upgrade)
Fire Mine
Searing Glyph (Fire Mine upgrade)
Flashpoint passive -- +3 magic
Pyromancer passive -- +3 willpower
Total: 6 ability points, 3 magic, 3 willpower
Spirit
Barrier
Guardian Spirit -- +3 constitution
Peaceful Aura -- +3 willpower
Dispel
Revival
Total: 5 ability points, 3 willpower, 3 constitution
Knight Enchanter
Spirit Blade
Fade Cloak
Decloaking Blast (Fade Cloak upgrade)
Resurgence
Total: 4 ability points
Overall Total: 26 ability points, 9 magic, 12 willpower, 3 constitution
Dorian
Inferno
Flashfire
Blistering Pain (Flashfire upgrade)
Fire Mine
Searing Glyph (Fire Mine upgrade)
Wall of Fire
Lasting Flames (Wall of Fire upgrade)
Flashpoint passive -- +3 magic
Pyromancer passive -- +3 willpower
Clean Burn passive -- +3 willpower
Total: 9 ability points, 3 magic, 6 willpower
Winter
Winter’s Grasp
Mana Surge -- +3 magic
Total: 2 ability points, 3 magic
Storm
Energy Barrage
Total: 1 ability point
Spirit
Barrier
Guardian Spirit -- +3 constitution
Peaceful Aura -- +3 willpower
Dispel
Revival
Total: 5 ability points, 3 willpower, 3 constitution
Necromancer
-Up to 8 ability points left for Necromancer
Solas
Storm Energy Barrage Chain Lightning Lightning Bolt Exploding Bolt (Lightning Bolt upgrade) Static Cage Lightning Cage (Static Cage upgrade) Stormbringer passive -- +3 magic Conductive Current passive -- +3 magic Gathering Storm passive -- +3 willpower Static Charge passive -- +3 constitution Total: 10 ability points, 6 magic, 3 willpower, 3 constitution Winter Winter’s Grasp Mana Surge -- +3 magic Total: 2 ability points, 3 magic Inferno Flashfire Total: 1 ability point Spirit Barrier Guardian Spirit -- +3 constitution Peaceful Aura -- +3 willpower Dispel Revival Total: 5 ability points, 3 willpower, 3 constitution Rift -Up to 6 abilities left for Rift Mage specialization Cassandra Sword and Shield Shield Wall Payback Strike Sweet Revenge (Payback Strike upgrade) Shield Bash Bear Mauls the Wolves passive -- +3 constitution Warrior’s Resolve passive -- +3 constitution Turn the Bolt passive -- +3 constitution Turn the Blade passive -- +3 constitution Total: 8 ability points, 12 constitution Vanguard War Cry Charging Bull Gore and Temple (Charging Bull upgrade) Unbowed Still Standing (Unbowed upgrade) Bodyguard Not Today (Bodyguard upgrade) Untouchable Defense passive -- +3 constitution It’ll Cost You passive -- +3 strength Cutting Words passive -- +3 strength Total: 10 ability points, 6 strength, 3 constitution Battlemaster Grappling Chain Give Them The Boot (Grappling Chain upgrade) Total: 2 ability points Templar Cleanse Holy Smite Holy Smite upgrade Cycle of Life passive -- +3 constitution Unknown passive Total: 5 ability points, 3 constitution Overall Total: 25 ability points, 18 constitution, 6 strength
Blackwall
Sword and Shield Shield Wall Payback Strike Sweet Revenge (Payback Strike upgrade) Shield Bash Bear Mauls the Wolves passive -- +3 constitution Warrior’s Resolve passive -- +3 constitution Turn the Bolt passive -- +3 constitution Turn the Blade passive -- +3 constitution Total: 8 ability points, 12 constitution Vanguard War Cry Charging Bull Gore and Temple (Charging Bull upgrade) Bodyguard Not Today (Bodyguard upgrade) Untouchable Defense passive -- +3 constitution It’ll Cost You passive -- +3 strength Cutting Words passive -- +3 strength Total: 8 ability points, 6 strength, 3 constitution Battlemaster Grappling Chain Give Them the Boot (Grappling Chain upgrade) Total: 2 ability points Champion -6 points left for Champion Iron Bull Two Handed Mighty Blow Block and Slash Whirlwind Pommel Strike Flow of Battle passive -- +3 strength Shield-Breaker passive -- +3 strength Guard Smasher passive -- +3 strength Clear a Path passive -- +3 strength Total: 8 ability points, 12 strength Vanguard War Cry Charging Bull Gore and Temple (Charging Bull upgrade) Challenge Trust the Steel passive -- +3 constitution Untouchable Defense passive -- +3 constitution It’ll Cost you passive -- +3 strength Cutting Words passive -- +3 strength Total: 8 ability points, 6 strength, 6 constitution Battlemaster Grappling Chain Give Them the Boot (Grappling Chain upgrade) Total: 2 Reaver Devour -5 points leftover for Reaver Sera Archery Long Shot Explosive Shot Leaping Shot Rolling Draw (Leaping Shot upgrade) Full Draw Stunning Shot (Full Draw upgrade) Death from Above passive -- +3 cunning First Blood passive -- +3 dexterity Strafing Shots -- +3 dexterity Pincushion -- +3 dexterity Total: 10 ability points, 9 dexterity, 3 cunning Subterfuge Stealth Lost in the Shadows (Stealth upgrade) Knockout Powder Deep Sleep (Knockout Powder upgrade) Easy to Miss passive -- +3 cunning Mercy Killing passive -- +3 cunning Total: 6 ability points, 6 cunning Tempest -8 points available for Tempest specialization
Cole
Dual Daggers Flank Attack Flank Attack upgrade Twin Fangs Dance of Death passive -- +3 dexterity Sneak Attack passive -- +3 cunning Bloodied Prey passive -- +3 cunning Unforgiving Chain passive -- +3 dexterity Total: 7 ability points, 6 dexterity, 6 cunning Subterfuge Stealth Lost in the Shadows (Stealth upgrade) Knockout Powder Deep Sleep (Knockout Powder upgrade) Shadow Strike Quick Blade (Shadow Strike upgrade) Easy to Miss passive -- +3 cunning Mercy killing passive -- +3 cunning Total: 8 ability points, 6 cunning Assassin -9 points available for Assassin Varric Archery Long Shot Explosive Shot Leaping Shot Rolling Draw (Leaping Shot upgrade) Full Draw Stunning Shot (Full Draw upgrade) Death from Above passive -- +3 cunning First Blood passive -- +3 dexterity Strafing Shots -- +3 dexterity Pincushion -- +3 dexterity Total: 10 ability points, 9 dexterity, 3 cunning Subterfuge Stealth Lost in the Shadows (Stealth upgrade) Easy to Miss passive -- +3 cunning Total: 2 ability points, 3 cunning Sabotage Caltrops Caltrops upgrade Total: 2 Artificer Spike Trap Watch Your Step (Spike Trap upgrade) Throw Everything Throw Everything upgrade Fallback Plan Hail of Arrows Focus Set Them Up passive -- +3 willpower Opportunity Knocks passive -- +3 cunning Tricks of the Trade passive -- +3 willpower And Take Them Down passive -- +3 dexterity Total: 10 ability points, 3 dexterity, 3 cunning, 6 willpower Overall Total: 24 ability points, 12 dexterity, 9 cunning, 6 willpower





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