I dont think so...
Besides, Walking Bomb is huge at is it, 200% weapon damage per second for 10 seconds and a detonation of 600%, means 2600% weapon damage over 10 seconds.
![]()
(I pity it is not a detonator)
I dont think so...
Besides, Walking Bomb is huge at is it, 200% weapon damage per second for 10 seconds and a detonation of 600%, means 2600% weapon damage over 10 seconds.
![]()
(I pity it is not a detonator)
Guys, do you think we can deflect Giant bolders that the Giants toss at us with deflective blade?
I mean, if warriors can deflect fireballs with shields, I don't see why not.
Guys, do you think we can deflect Giant bolders that the Giants toss at us with deflective blade?
I think so.
I mean, if warriors can deflect fireballs with shields, I don't see why not.
There is no fireball spell. Or do enemies have it? ![]()
There is no fireball spell. Or do enemies have it?
Dragons have elemental projectiles (Fireball, Frostball Etc.)
There is no fireball spell. Or do enemies have it?
I was thinking of some gif where Cassandra deflected a dragon's fire (or ice?) breath attack. Perhaps that never happened and I am experiencing gaslighting... by my very own hand.
I was thinking of some gif where Cassandra deflected a dragon's fire (or ice?) breath attack. Perhaps that never happened and I am experiencing gaslighting... by my very own hand.
Ah ok, that sounds nice.
One little detail we have not talked about...
Walking bomb no longer requires the target to die to trigger *tick tack tick tack*
(So it's actually less circunstancial and more useful in all scenarios, which is awesome since the 8 slot limitation)
I didn't notice that, so once you cast the spell that enemy will die in ten seconds? What if it's a particularly powerful enemy, could they somehow survive being blown up or would they just be immune?
I wonder if Reaver skills/passives take into consideration Guard HP as well.
the skills say HP but Guard description often describe guard as a HP bar as well.
I was thinking of some gif where Cassandra deflected a dragon's fire (or ice?) breath attack. Perhaps that never happened and I am experiencing gaslighting... by my very own hand.
I saw that too, think it was the "Two Angry Gamers TV" rundown of the dragon fight in the Hinterlands.
However, I think the reflected fireball (or iceball actually) did no damage to the dragon.
I was thinking of some gif where Cassandra deflected a dragon's fire (or ice?) breath attack. Perhaps that never happened and I am experiencing gaslighting... by my very own hand.

If you're interested in theorycrafting, I made an indepth guide + walkthrough of my synergistic Knight Enchanter spec: Here
That was a great write up. It's unfortunate that there's a decent amount of filler abilities that have to be taken to get to the key skills deeper in some of the elemental trees, but the synergies with KE seem pretty amazing. Definitely starting to lean toward a human KE to get the extra ability point and a jump on a full build.
This has to be the goofiest thing I've seen in DA:I's combat thus far.
However, I think the reflected fireball (or iceball actually) did no damage to the dragon.
I'd imagine that's cause it's extremely resistant/immune to its own element.
Spirit Mark upgrade
Found the upgrade to Spirit Mark in one of the videos.
Don't know if this was already posted though....
After upgrading it does 150% weapon damage instead of 75% and costs no mana.
This video shows off some necro stuff.
(edit) The upgrade is from this video.
http://youtu.be/MFpt...NIibSDREYBMb2XA
That was a great write up. It's unfortunate that there's a decent amount of filler abilities that have to be taken to get to the key skills deeper in some of the elemental trees, but the synergies with KE seem pretty amazing. Definitely starting to lean toward a human KE to get the extra ability point and a jump on a full build.
Thank you. Yeah there's fillers but that's gonna be the case with just about every high lvl build out there. I think KE will be the strongest spec in the game if built properly considering it's the only spec that essentially gets defense from building offense. And yeah, human looks like the most optimal race for KE considering it seems like it's feasible to only get around 20 ish points overall.
Mikey, you got a timestamp?
Huh. I wonder if that upgrade makes the Spirit Mark free? Looking at the Inferno tree, none of the upgrades have the mana cost repeated in the upgrade description. They mention things like "burning duration" or "fear duration" but nothing about the cost. Now, this does have repeat info in the cool down and charm duration but I wonder why they don't have a 50 mana cost listed? Could be an oversight...I find it hard to believe they'd make this free.
Mikey, you got a timestamp?
1:52 I am actually confused as to why it's a seperate ability and why it has that icon. ![]()
We also get a look at Tempest and Champion in that vid btw.
ok a few notes:
Thank you. Yeah there's fillers but that's gonna be the case with just about every high lvl build out there. I think KE will be the strongest spec in the game if built properly considering it's the only spec that essentially gets defense from building offense. And yeah, human looks like the most optimal race for KE considering it seems like it's feasible to only get around 20 ish points overall.
Might be worthwhile to consider a low point build, something around 20 points. If nothing else it would give an idea of priority to the build.
Tempest is at 2:40 and Champion is at 2:46
sadly it looks like we only get to see the descriptions so no skills ![]()
Allthough at 2:33 we can see the names of two Tempest skills if they aren't already known.
Flask Of Fire and Flask Of Lightning.
He had 28 willpower, yet only 100 mana. Does willpower only effect regen rates now?