Wow they really did a reboot on Stonefist. It is absolutely nothing what it used to be. BioWare's identity crisis when it comes to Dragon Age is outstanding.
..Not that I'm really complaining. It is a very nice, more powerful change mind you
In a lot of ways, I think the damage increase makes sense. I mean, getting hit by a boulder flying at high speeds would seriously leave a mark. Fire probably wouldn't nearly as much.
Having ideas for my build (Human Female Mage w/ Rift Mage)
1: Flashfire, Chain Lightning (Default)
2: Fade Step, Winter's Grasp (Human Bonus)
3: Frost Mastery, Re-spec: Flashire exchanged for Winter's Grasp upgrade.
4: Arcing Surge
5: Frost Step Upgrade (for some damage)
6: Lightning Bolt
7: Winter Stillness
8: Stormbringer
9: Wall of Ice
10: Gathering Storm
11: Ice Mine
12: (Rift Mage unlocked around now?) Stonefist
13: Static Cage
14: Ice Armor
15: Blizzard
16: Lightning Cage
17: Stonefist upgrade (?)
18: Glacial Strength
19: Ice Storm
20: Firestorm
Extras: I'll delve further into Rift Mage if I get extra points, and possible further into Storm. Essentially, I see my PC as a mage focused on a strategy of aggressive damage mixed (and often directly combined -ice and lightning) with control.
Mapped: That will give me a total of 10 active abilities and 8 slots; I'm not scared of switching things out, but will likely have standards. On an average adventure at full abilities:
1: Winter's Grasp
2: Chain Lightning
3: Stonefist
4: Fade Step
Set 2
1: Blizzard
2: Static Cage
3: Lightning Bolt
4: Wall of Ice
Ice Mine will probably be brought in when I feel like it or when I need to set up paralysis traps for a particular encounter, though I can also see it taking Wall of Ice's place if that proves more situational. I can see myself getting rid of Ice Mine for Energy Barrage if it's not as good as I hope it will be, but the upgrade to freeze duration from Frost Mastery ought to work well. Firestorm will rarely be mapped since I won't likely need it except for particular encounters (I'm looking at you, Mistral Dragon).





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