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Skill Trees: View and discuss DA:I's skill tress here.


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#5476
andy6915

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Well first you should definitely throw in a Focus ability. Either Resurgence or Mark of the Rift.

 

Next I would say either Energy Barrage, Immolate, Mind Blast, Dispel, Revival.

 

Energy Barrage is not a lightning spell at all as you said, so it won't agitate your issue with that, even when using it with a lightning staff it technically isn't a lightning spell, since it uses power directly from the staff itself.

 

Immolate is awesome. I used to dislike it, but recent gameplay vids have really changed my mind. When upgraded, it does 1000% weapon damage total and has a fairly short cooldown. When synergized with the Clean Burn passive and Spirit Blade, it becomes super spammable. Imagine being able to spam a 1000% damage dealing spell only a few seconds in between. Did I mention it is an AoE? 

 

Something tells me you would get jitters about investing in a non-Winter tree for this build, unless it has to do with barriers. I guess Immolate will be disregarded.

 

Otherwise, Mind Blast and Revival are great support. Mind Blast and Dispel can do combos. Mind Blast upgrade generates barrier for every enemy you hit. Dispel upgrade can generate 50% barrier and increase your own spell damage for a duration. Very neat upgrades. Not much to say about revival, pretty self explanatory. I wouldn't really go for it personally, but some people like the comfort it brings.

 

Yeah, energy barrage (I think I accidentally called that elemental barrage a few minutes ago...) is definitelyon my list.

 

Where are you seeing immolate's upgrade? My most updated imgur list doesn't show the upgrade. If you're right, you'd be surprised that I might take it. Hawke didn't use fire, fire is fair game. Especially if that +1000 weapon damage is proven.

 

Mind blast isn't worth it, neither is dispel's upgrade. I don't see status ailments or enemy buffs happening enough to get barriers off of dispelling often, and there's more efficient ways to get back barrier than mind blast and would require extra points I seriously DO NOT have.

 

Don't care for healing, someone else can handle that. I'll buff with barriers, but healing health isn't my thing.



#5477
Varus Praetor

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8 from spirit, my goals are 2 of the 3 passives at the very bottom that are both on the far ends. I won't get the heal spell in between those passives, and barrier's upgrade is high priority.

 

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11 points from winter. I have to reach blizzard and its upgrade, meaning a bare minimum of 6 points need to be put in just to reach it. And I'm not going bare minimum, fade step and winters grasp are both getting their upgrades (brings the number to 8), and I'm getting winter mastery (9). Add the 2 points of blizzard itself (11).

 

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Everything except possibly the healing spell, 10 points without. My 31 number wasn't counting the healing spell. And yes, that means missing my focus ability, but I don't care much about a healing power.

 

 

And 2 for elemental barrage. So that's 10 (KE)+11 (winter)+8 (spirit)+2 (energy barrage and upgrade)=31

 

I can cut 9 points out of the spirit tree for you.  It's called "bring another mage."  Rejuvenating Barrier applies to your allies and you.  Once that's gone, is that many points of filler worth it for a 50% boost?  Just grab barrier.  Since our damage boosts our barriers and you aren't taking Chaotic Focus, do you really expect to get that much use out of the CDR from the barrier upgrade?



#5478
KainD

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... Spirit blade does extra damage to frozen and brittle targets? I hadn't heard that, but if that's true... Whoa.

 

Spirit blade is insane, does extra damage vs everything.. Guard, barrier, combo. Also AoE and huge dps overall. 


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#5479
Hellion Rex

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Where are you seeing immolate's upgrade? My most updated imgur list doesn't show the upgrade. If you're right, you'd be surprised that I might take it. Hawke didn't use fire, fire is fair game. Especially if that +1000 weapon damage is proven.

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#5480
KainD

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I just wonder does Arcane blade classify as an attack or a spell? Will static charge work with it? Stormbringer or Clearburn? 



#5481
andy6915

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I think you only have 10 in winter from what you described.

 

Cut out the final ability in KE if you don't plan on using it.

 

Use Mind blast with upgrade instead of energy barrage to save a point? 

 

I want another damaging skill. Mind blast doesn't damage. 3 damaging skills isn't enough for me (spirit blade, winters grasp, blizzard), I need another to fill it out. 4 support (fade step+fade cloak+barrier+disruption field which slows enemies so I count it as support), 4 direct damage (winters grasp+spirit blade+blizzard+whatever my final is), that's how I plan to do it.

 

31 points?  I'm guessing you're going into elemental trees just for %barrier boosting passives despite not planning to use any of the filler you need along the way.  That's a terrible idea.

 

I'll be honest, I think the idea of shooting for "100% barrier up time" to the exclusion of all else is fairly non-optimal.  For one thing, barrier appears to degrade on a % basis over time.  If that's accurate, all those boosting passives are only valuable against incoming damage.  They don't do squat to extend duration.  The only way to extend duration is with the spells that explicitly do that and staggering barriers with mage NPCs, whose barriers are unlikely to be near as strong, rendering your efforts less effective.

 

IMO since the KE tree has so much that boosts barrier already, you're far better off going out and getting the most bang for your buck damage wise deep into an elemental tree and then getting some dps or utility from some of the low hanging fruit early in the other trees to get a complete build as fast as possible.

 

The elemental ones? No, I'm focusing on winter. Winter doesn't even have a barrier increasing skill. If you mean spirit instead of elemental, yeah I am doing it just for the passives... Mostly. I do "legit" want the skill that grants barrier at low health and the calming aura that makes enemies less likely to target you. The only truly wasted points in spirit are mind blast and dispel. 2 wasted points isn't THAT bad.

 

You're somewhat wrong about barrier. KE's have a skill that slow barrier's self decay down by 35%. A KE's barriers can and will last a long longer than a non-KE's barriers. My focus on barriers is specifically because KE's get such great bonuses to it. No other spec lets you be a barrier master like KE does. It's true that KE boosts barrier already, but that just means extra skills on top of it make the barrier that much stronger.



#5482
andy6915

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I can cut 9 points out of the spirit tree for you.  It's called "bring another mage."  Rejuvenating Barrier applies to your allies and you.  Once that's gone, is that many points of filler worth it for a 50% boost?  Just grab barrier.  Since our damage boosts our barriers and you aren't taking Chaotic Focus, do you really expect to get that much use out of the CDR from the barrier upgrade?

 

Or how about I focus on barriers so my companions can focus more on killing? That sounds like a better idea.



#5483
Dunbartacus

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I just wonder does Arcane blade classify as an attack or a spell? Will static charge work with it? Stormbringer or Clearburn? 

I'm Pretty sure its counted as a spell otherwise static charge would be an Underwhelming slightly useless passive.



#5484
Varus Praetor

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The elemental ones? No, I'm focusing on winter. Winter doesn't even have a barrier increasing skill. If you mean spirit instead of elemental, yeah I am doing it just for the passives... Mostly. I do "legit" want the skill that grants barrier at low health and the calming aura that makes enemies less likely to target you. The only truly wasted points in spirit are mind blast and dispel. 2 wasted points isn't THAT bad.

 

You're somewhat wrong about barrier. KE's have a skill that slow barrier's self decay down by 35%. A KE's barriers can and will last a long longer than a non-KE's barriers. My focus on barriers is specifically because KE's get such great bonuses to it. No other spec lets you be a barrier master like KE does. It's true that KE boosts barrier already, but that just means extra skills on top of it make the barrier that much stronger.

 

Yeah, you missed my point completely the moment you started comparing KE builds with non-KE builds.  You also missed my point about a mage NPC to make up for the fact that you can't get 31 points, but maybe this is more RP weirdness where you MUST have all the spells on your MC.



#5485
Dunbartacus

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Or how about I focus on barriers so my companions can focus more on killing? That sounds like a better idea.

Don't go so deep into the winter tree then. Grab winters grasp + Upgrade, Fade step + Upgrade, Frost mastery passive and use resurgence for oh crap moments. I highly doubt you'll get to 31. 



#5486
KainD

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I'm Pretty sure its counted as a spell otherwise static charge would be an Underwhelming slightly useless passive.

 

Clear burn sounds pretty OP with the Blade though, every blade hit -1 sec cooldown for all spells, and blade itself doesn't have a cooldown and can hit about once a sec. 


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#5487
ElementalFury106

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Yeah, energy barrage (I think I accidentally called that elemental barrage a few minutes ago...) is definitelyon my list.

 

Where are you seeing immolate's upgrade? My most updated imgur list doesn't show the upgrade. If you're right, you'd be surprised that I might take it. Hawke didn't use fire, fire is fair game. Especially if that +1000 weapon damage is proven.

 

Mind blast isn't worth it, neither is dispel's upgrade. I don't see status ailments or enemy buffs happening enough to get barriers off of dispelling often, and there's more efficient ways to get back barrier than mind blast and would require extra points I seriously DO NOT have.

 

Don't care for healing, someone else can handle that. I'll buff with barriers, but healing health isn't my thing.

 

Eluvianus Rex just posted it for you. It increases damage by 100% and reduces the cooldown by 4 seconds; making it a total of 400% weapon damage, 75% burning damage per second, burning duration of 8 seconds, and a 12 second cooldown. Oh and did I mention it detonates combos?

 

So 75 * 8 = 600. 600 + 400 = 1000% weapon damage. Clean Burn could knock off a second for every Spirit Blade you cast after using Immolate, making the already impressive 12 seconds cooldown go even lower.

 

A very, very awesome combination. Spamming 1000% damage AoE spell in between Spirit Blades, imagine the DPS potential. The fact that Immolate and Spirit Blade both detonate combos is just that much more impressive.



#5488
KainD

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It increases damage by 100% and reduces the cooldown by 4 seconds; making it a total of 400% weapon damage, 75% burning damage per second, burning duration of 8 seconds, and a 12 second cooldown. 

 

No, 150%, the upgrade also upgrades the burning damage by additional 75%. 



#5489
Dunbartacus

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Clear burn sounds pretty OP with the Blade though, every blade hit -1 sec cooldown for all spells, and blade itself doesn't have a cooldown and can hit about once a sec. 

To me it sounds like its kinda built for the KE and the more you spam Spirit blade the less mana you have for other spells no matter how much there cooldown is reduced.



#5490
andy6915

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Yeah, you missed my point completely the moment you started comparing KE builds with non-KE builds.  You also missed my point about a mage NPC to make up for the fact that you can't get 31 points, but maybe this is more RP weirdness where you MUST have all the spells on your MC.

 

I can't? I already know for a fact that the Inquisitor gets a couple extra bonus points from quests and stuff, so I might be able to pull this off even without hitting level 30. And even then, I have my needs prioritized. Those spirit passives are low priority, I'll work towards them after everything more important are already obtained.

 

And I don't feel I need to have all the spells on my MC. I've made it quite clear that healing for instance is not going to be done by me.



#5491
ElementalFury106

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No, 150%, the upgrade also upgrades the burning damage by additional 75%. 

 

Hmm, the description doesn't say so. It says Fire Damage Bonus, but not Burning Damage Bonus. Also in the description it does not mention an increase to the burning damage.

 

But hey, I hope you're right. More power to us. Even more incentive to get immolate :)



#5492
DMaster2

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The elemental ones? No, I'm focusing on winter. Winter doesn't even have a barrier increasing skill. If you mean spirit instead of elemental, yeah I am doing it just for the passives... Mostly. I do "legit" want the skill that grants barrier at low health and the calming aura that makes enemies less likely to target you. The only truly wasted points in spirit are mind blast and dispel. 2 wasted points isn't THAT bad.

Drop rejuvenating barrier and let one of your companion pick it. That save you 2 points (dispel and the passive itself). I wouldn't focus that much on barrier anyway, but it's your call.



#5493
andy6915

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Eluvianus Rex just posted it for you. It increases damage by 100% and reduces the cooldown by 4 seconds; making it a total of 400% weapon damage, 75% burning damage per second, burning duration of 8 seconds, and a 12 second cooldown. Oh and did I mention it detonates combos?

 

So 75 * 8 = 600. 600 + 400 = 1000% weapon damage. Clean Burn could knock off a second for every Spirit Blade you cast after using Immolate, making the already impressive 12 seconds cooldown go even lower.

 

A very, very awesome combination. Spamming 1000% damage AoE spell in between Spirit Blades, imagine the DPS potential. The fact that Immolate and Spirit Blade both detonate combos is just that much more impressive.

 

True, it making a massive burst of damage every time I hit a frozen enemy sounds great. Good use of cross-elemental combos there. But I'm still undecided. Energy barrage just plain looks cool, and I think it would fit my character's character. But as far as usefulness, immolation probably has it beat. Good enough on its own, but mixed with a character who's freezing everything? Scary. Well the point amount hasn't changed, 2 points for immolation or 2 points for barrage. I've got a lot of time to decide.


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#5494
KainD

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To me it sounds like its kinda built for the KE and the more you spam Spirit blade the less mana you have for other spells no matter how much there cooldown is reduced.

 

Well if you take Rejuvenating barrier which gives you 35% increased mana regen while the barrier is up, which is up all the time on a KE, since you get barrier back from every hit. And if you also take combat clarity which gives you 50% more increased mana regen while enemies are nearby. That's an 85% bonus mana regen rate. 

 

Oh and there's also the conductive current, which will make you happy that your mana went down a bit. 



#5495
Varus Praetor

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I can't? I already know for a fact that the Inquisitor gets a couple extra bonus points from quests and stuff, so I might be able to pull this off even without hitting level 30. And even then, I have my needs prioritized. Those spirit passives are low priority, I'll work towards them after everything more important are already obtained.

 

And I don't feel I need to have all the spells on my MC. I've made it quite clear that healing for instance is not going to be done by me.

 

Well, I suppose it depends on how dedicated you are.  Considering the soft cap is in the mid-20's.  IF you are human and IF you take the extra point perk and IF you are a completionist (and I mean a complete and total one) and IF you don't mind potentially having to end up grinding a bit, then yeah, I suppose you could get 31 points.  It requires a level 29 character and your build will be complete once there's no content left to use it on.  Good luck with that.


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#5496
KainD

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Hmm, the description doesn't say so. It says Fire Damage Bonus, but not Burning Damage Bonus. Also in the description it does not mention an increase to the burning damage.

 

But hey, I hope you're right. More power to us. Even more incentive to get immolate :)

 

It's right here on this page the image. 

 

+100% bonus damage.

+75% burning damage

-4 sec cooldown



#5497
DMaster2

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Well, I suppose it depends on how dedicated you are.  Considering the soft cap is in the mid-20's.  IF you are human and IF you take the extra point perk and IF you are a completionist (and I mean a complete and total one) and IF you don't mind potentially having to end up grinding a bit, then yeah, I suppose you could get 31 points.  It requires a level 29 character and your build will be complete once there's no content left to use it on.  Good luck with that.

Wasn't the soft cap at 28-30?



#5498
ElementalFury106

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True, it making a massive burst of damage every time I hit a frozen enemy sounds great. Good use of cross-elemental combos there. But I'm still undecided. Energy barrage just plain looks cool, and I think it would fit my character's character. But as far as usefulness, immolation probably has it beat. Good enough on its own, but mixed with a character who's freezing everything? Scary. Well the point amount hasn't changed, 2 points for immolation or 2 points for barrage. I've got a lot of time to decide.

 

Yeah you can't go wrong with those two. Very simple yet very effective spells. Energy Barrage can also detonate combos, which is always nice.



#5499
ElementalFury106

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It's right here on this page the image. 

 

+100% bonus damage.

+75% burning damage

-4 sec cooldown

 

It's confusing though because it doesn't say "+75% burning damage" or even "75% burning damage bonus" unlike it says for the 100% Fire Damage Bonus or the cooldown. It just says "75% burning damage"

 

It's just another one of those cases of bad wording. Like I said, I hope you're right and it is an implied increase.



#5500
andy6915

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Drop rejuvenating barrier and let one of your companion pick it. That save you 2 points (dispel and the passive itself). I wouldn't focus that much on barrier anyway, but it's your call.

 

Problem is, that means I'm forced to drag another mage everywhere. I like to be self sufficient, I don't want my barriers to be weaker because I left someone at the keep. Besides, that would mean my companion would need to focus on spirit, which is bad because I want companions to focus on direct skills. I'm focusing on barriers so nobody else has to. Every point I put into spirit is a point a companion mage has to focus on other areas. And this is on this character. My other future mages, my rift mage and necromancer, will probably not use barrier that much (barrier will still be used, but a companion will have that job next time). I'm trying to make a tank mage with my Qunari. Once that role is done, on future playthroughs I'll ignore barrier for myself and be more focused on controlling or killing than surviving like I am for my KE.

 

This mage playthrough- tank, durable, very very hard to kill

next mage playthrough- necromancer, controls the battlefield and enemies to make enemies unable to fight at their best

next next mage playthrough- rift mage, focus on massive damage and power and obliterating enemies

 

See? Focusing on barriers is my theme for my first playthrough. And like I said, those spirit powers will be some of the last I focus on. I'll start working towards that when I'm level 21/22 and already have KE and winter pretty much maxed out. I won't be super broken up if I fail to get those passives.