So here is my final Knight Enchanter Build.
Unlock Build (Level 13, 13 points)
Knight Enchanter – 6 (Spirit Blade, Fade Cloak, Combat Clarity, Fade Shield, Veiled Riposte, Knight Protector).
Spirit – 1 (Barrier).
Storm – 1 (Chain Lightning).
Inferno – 3 (Immolate, Flashpoint, Clean Burn)
Winter – 2 (Winter Grasp, Fade Step).
Hotbar: - Spirit Blade, Fade Cloak, Fade Step, Immolate, Chain Lightning, Winter Grasp, Barrier.
*Whatever you do, when you manage to get the Knight Enchanter specialization and are ready to respec accordingly, pick Clean Burn. It is essential to make a Knight Enchanter shine*
End Game Build (Level 25, 25 points)
Knight Enchanter – 9 (Spirit Blade upgraded, Fade Cloak upgraded, Resurgence, Combat Clarity, Fade Shield, Veiled Riposte, Knight Protector).
Spirit – 2 (Barrier, Peaceful Aura).
Storm – 4 (Energy Barrage, Chain Lightning, Conductive Current, Static Charge).
Inferno – 4 (Immolate, Flashpoint, Pyromancer, Clean Burn).
Winter – 6 (Winter Grasp upgraded, Fade Step, Mana Surge, Winter Stillness, Frost Mastery).
Hotbar: - Spirit Blade, Fade Cloak, Fade Step, Immolate, Chain Lightning, Winter Grasp, Barrier, Resurgence.
*This is the usual level one would find themselves in after the main quest*
Full Build (Level 30 / Level Limit, 30 points)
Knight Enchanter – 9 (Spirit Blade upgraded, Fade Cloak upgraded, Resurgence, Combat Clarity, Fade Shield, Veiled Riposte, Knight Protector).
Spirit – 4 (Barrier upgraded, Peaceful Aura, Guardian Spirit).
Storm – 5 (Energy Barrage, Chain Lightning upgraded, Conductive Current, Static Charge).
Inferno – 6 (Immolate upgraded, Flashpoint, Pyromancer, Clean Burn, Chaotic Focus).
Winter – 6 (Winter Grasp upgraded, Fade Step, Mana Surge, Winter Stillness, Frost Mastery).
Hotbar: - Spirit Blade, Fade Cloak, Fade Step, Immolate, Chain Lightning, Winter Grasp, Barrier, Resurgence.
*The theoretical and ideal build setup for when your Inquisitor hits the Level Cap*
With this build, I can reliably have:-
1) A Spirit sword that does extra damage against guard & barriers & deflects magical projectiles.
2) A Invulnerability spell that does insane single target spirit damage.
3) Blink to get in an out of situations.
4) A Fire AOE & DOT spell with a side of fear.
5) A Frost AOE, slow & freeze spell.
6) A Lightning AOE & stunlock spell
7) Barrier in case SHTF.
8) AOE healing spell.
With this build I can deal with just about anything, be it groups of enemies or a single enemy. Also I will have one of each elemental spell at my disposal at all times with this build so enemy resistance and enemy immunity is not an issue.
I decided not to use Energy Barrage or upgraded Fade Step as part of the skill line up because I want my elemental attacks to have an AOE. Both of those do no offer AOE and do not offer much secondary effects as well. Winter Grasp with its upgrade does that, Immolate does that on its own and Chain Lightning does that on its own as well.
I also decided to limit my build to just 8 abilities. It makes more sense given our 8 ability lock and IMO ability swap is just a hassle.
