At this point it seems likely. The Necromancy tree would be pretty light without some of the old spells mixed in, and Walking Bomb was a prerequisite for Animate Dead in DA:O. It wouldn't be unreasonable for some of the Spirit and Entropy spells to have migrated to the spec. I'm thinking an active version of Death Sypon + Death Magic, Drain Life, Spirt Bolt, and some kind of debuff... I dunno. We won't have many spells to work with, so there may be spirit damage spells combined with Entropy debuffs, like Drain Life + Weakness or maybe Spirit Bolt + Vulnerability Hex...
I was more thinking classic DA spirit spells would be in rift mage (crushing prison would fit quite nicely in a spec called that) and entropy would be in necromancy. Guess we'll see soon enough.





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