It's possible, but that might be something that only works well in multiplayer which was designed around a smaller number of potential skills per character... The SP two handed tree, for example, starts off with active abilities blocking access to the passives on both sides. Even if those passives could effect one handed weapons, you'd need to either pay 2 talent points to access them or build a character with the intention of using both weapon styles... considering how limited talent points and available skills will be, this might not worth it...
I'm not even sure it would work on every passive... take "Clear a Path" for example. Can one handed weapons even hit multiple targets? If not, then the passive won't do anything... On the other hand, I could see "Shield Breaker" working regardless of the weapon... it's hard to say at this point.
Oh yeah, I know you'd have to spend some points to get to some of them. I just think that, for some builds, it could be worth it.
I wonder if we'll get bonus points to spend on talents for certain story points like in Origins and/or manuals and such. It would be nice.





Retour en haut






