On the topic of the level cap, here are some statistics.
Average time per level on a completionist game (150 hours):
25 Cap - 6 Hours per Level
30 Cap - 5 Hours per Level
35 Cap - 4.28 Hours per Level
In DAO at launch my games were usually 60 hours, ending with level 20, which is an average of 3 hours per level.
In DA2 my games were usually 40 hours, ending at 22-23. With is less than 2 hours per level.
Just food for thought.
Interesting, but haven't they said that levels would be on a gradual curve, where the early levels come pretty fast and later levels can take a long time to get, much like ME series where 59-60 required almost the same amount of Exp as 1-59? So a raw average doesn't really mean much, because who would want to spend 108 hours just to reach level 18.
In that case levels 1-6 could take 100xp, then 7-11 could take 200xp, 12 - 250xp, 13 - 300xp, 14 - 350xp, 15 - 400xp, 16 - 500xp, 17 - 700, 18 - 900xp, 19 - 1200xp, 20 - 1600xp, 21 - 2500xp, 21 - 4000xp, 22 - 6000xp, 23 - 8000xp, 24 - 10000xp, 25 - 20000xp. So in terms of time spent it would only take a couple dozen hours to reach say level 20, but then 21-25 could take several dozen hours themselves.





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