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Skill Trees: View and discuss DA:I's skill tress here.


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#76
Adhin

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Yeah, that spell definitely looked like it was frost but the icon wasn't. Looked arcane oriented, wouldn't surprise me if there are a few arcane generalist skills that take on the shape of your staff. I just don't think any Primal spells will really. I bet you they have an Arcane tree that incorporates some staff related stuff. Kind of like a weapon tree for the other class, they kinda did that with DAO. Arcane Bolt or Bolts? I mean in DAO that was spirit but would make sense for it to be a shotgun missile storm that takes the staff element with some staff focus passive in there somewhere.

 

So yeah definitely agree with ya on that one. Kinda hoping there is a staff focus line that, that spell is apart of now heh.


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#77
mikeymoonshine

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Oh don't get me wrong, there are definitely spells that are not influenced by staff elements, I was just thinking perhaps SOME of the spells we've seen function a lot how the Elemental Weapons spell did in DA2.

For example I'm pretty sure whenever I've seen a Mage character cast the missile spell ( the one that bursts out in front of the caster, kind of reminds me of magic missile storm spells from d&d) the element corresponds with the staffs element. In the demo we see the inquisitors wields an ice staff and both the missile spell and her basic missile attack are both ice.
Then we see Vivienne wielding a fire staff, and her missiles are flame.

I apologise, I should've been bit more cleare in my last post. :)

 

Oh, in that case you could be right. Yeah their basic attack seems correspond with the staff element, I guess other spells could also do that. 



#78
Adhin

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Mikey you should watch the video, spells hes specifically talking about is the one bound to Y, looks like 3 missiles. It's the 10+ scatter shot like thing that all home in on a single target. That thing is definitely 'not' cold dmg based, but is doing same dmg as the staff element.



#79
mikeymoonshine

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Yeah, that spell definitely looked like it was frost but the icon wasn't. Looked arcane oriented, wouldn't surprise me if there are a few arcane generalist skills that take on the shape of your staff. I just don't think any Primal spells will really. I bet you they have an Arcane tree that incorporates some staff related stuff. Kind of like a weapon tree for the other class, they kinda did that with DAO. Arcane Bolt or Bolts? I mean in DAO that was spirit but would make sense for it to be a shotgun missile storm that takes the staff element with some staff focus passive in there somewhere.

 

So yeah definitely agree with ya on that one. Kinda hoping there is a staff focus line that, that spell is apart of now heh.

 

That could be the case, I noticed what looks like some of DA2's arcane skills are back in the spirit tree but maybe arcane is still a thing and it's just back to how it was in origins, with a few tweaks. 



#80
mikeymoonshine

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Mikey you should watch the video, spells hes specifically talking about is the one bound to Y, looks like 3 missiles. It's the 10+ scatter shot like thing that all home in on a single target. That thing is definitely 'not' cold dmg based, but is doing same dmg as the staff element.

 

I had seen it several times, just hadn't got round to focusing on the combat yet. That scatter spell does indeed seem to be a non elemental spell. it's probably a staff combat ability, that makes the whole thing allot less confusing tbh. I bet that teleport ability in from there. 

 

I wonder how many trees mages will actually have though, will elemental and primal be different trees again, coz that's allot of arcane (or whatever) is also a tree. 



#81
themageguy

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I'm hoping the Primal tree will incorporate all 4 element types. How it used to be in Origins. I tend to like using ice magic with stone magic and was a little disappointed I had to invest in 2 separate trees to gain mastery in those 2 elements in DA2.

With the spirit tree being seemingly a little different compared to older games I've been thinking ( didn't hurt too much haha) what if the creation tree incorporated the stone spells as part of its repertoire? It's very nature based magic that's for sure.
Pure speculation of course.

I'm so happy with how the spells look so far, especially the ice spells. They look so damn cool, and I can't wait utilise them with all my Mage characters!

#82
Adhin

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I think we'll get Primal instead of the split. The tabs they showed had 9-10 abilities in it, DA2 had 5.2 on average. That's literally twice the amount. But it's obviously just a guess we don't know. But I think it's safe to assume 'Primal' is back as an all inclusive for those 4 elements. Do hope the arcane thing is a general arcane tree with some staff focus and the (not)teleport dodging thing.

 

Currently though my biggest concern is figuring out how many, if there is even more then 1, and what kind the weapon summon stuff is on the Knight Enchanter. And then hopefully finding out we can get any of the specialization early on and not this 2/3rds into the game bullcrap from DAO. Really hoping they have a dual wield glow arcane daggers so I can do that, craft up some heavy armor and teleport around into melee hackin' fewls. Wanna do that with mostly tactical advantage like spells. You know, ice wall stuff like that, less used for damage, more used for field control (with a few damage of course, but less a focus).


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#83
themageguy

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I wonder if we'll see Knight Enchanters summon their swords, and fight Gandalf style?

That'd be pretty damn epic, especially if I can evolve the sword to be a sword made of magical flame!

#84
Mornmagor

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By the way, if they didn't want Mages to melee with a staff, why are staves, as they said, having blunt edges like maces, or spear heads etc?

 

I thought it was an indication of meleeing from close space, but anyway, i won't be that bothered, since there is KE.



#85
themageguy

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Well after watching part 2 of the demo, seeing Dorian wield a lighting staff, and the missiles from the basic attack and that missile swarm spell are lightning, I guess that is a pretty strong indication of what the staff effects.

The video also destroys my idea that perhaps the staffs also influenced the wall spells, as Dorian cast a mighty wall of flame too :)


And the spell Dorian casts at about 11.18, I want to use that spell.
I want to use it now!

October all of a sudden looks so very far away.......
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#86
Adhin

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Yup that is confirmation that spell is staff element based. That's pretty damn kewl. Other one looked like it maybe a return of the spell blizzard. Makes me wonder if earthquake is back too.



#87
Borosini

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Thought I'd put this here, since I find this fascinating. Source: dragonaging.tumblr.com

trees_zps9705595b.png

Evidently these trees are called, from left to right, Entropy, Discord, Discipline (and Knight Enchanter).

It seems pretty clear that lightning spells are now part of the Entropy tree, fire spells are part of the Discord tree, and cold spells are part of the Discipline tree. Earth spells are likely part of an unseen but analogous tree.

 

Personally I am very excited to have freedom in which elements I specialize in—earth/cold or lightning/fire mages are now more effective than in DA2, and so is the possibility of choosing to focus on only one element. On the other hand, it seems like elemental magic is basically unavoidable.

 

My apologies if this is already being discussed somewhere else, but this seemed like a good place to put it.


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#88
mikeymoonshine

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Thought I'd put this here, since I find this fascinating. Source: dragonaging.tumblr.com

 

*snip

 

Well I certainly did not expect that. The trees don't specifically have to fit the way the circle classifies spells ofc but it's odd that they would put a Primal ability under Entropy. I guess I was wrong about the green one being the creation tree.  :P



#89
DarkKnightHolmes

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Looking at those skill tree's, what happened to the Sustained icon? Because I see the passive icon (the circle) and the activated icon (the diamond) but I don't see any sustained hexagon shapes in the skill tree.


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#90
mikeymoonshine

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So if the green one is entropy then what the hell is the tree with DA2's Horror symbol (an entropy spell)?

 

Looking at those skill tree's, what happened to the Sustained icon? Because I see the passive icon (the circle) and the activated icon (the diamond) but I don't see any sustained hexagon shapes in the skill tree.

 

I had not noticed that. 



#91
Icy Magebane

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Evidently these trees are called, from left to right, Entropy, Discord, Discipline (and Knight Enchanter).

It seems pretty clear that lightning spells are now part of the Entropy tree, fire spells are part of the Discord tree, and cold spells are part of the Discipline tree. Earth spells are likely part of an unseen but analogous tree.

Wut?  I never thought they'd change something so basic as the schools of magic...



#92
mikeymoonshine

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Wut?  I never thought they'd change something so basic as the schools of magic...

 

Well the schools of magic are just how the circles categorize spells. It doesn't have to always be the same for every mage but this change is pretty big, I could understand DA2's change but this one confuses me a bit. 


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#93
Icy Magebane

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Well the schools of magic are just how the circles categorize spells. It doesn't have to always be the same for every mage but this change is pretty big, I could understand DA2's change but this one confuses me a bit. 

I know, right?  I mean, "Entropy," "Discord..."  We'll get used to it in time, I'm sure, but it seems very odd... Ugh.  If only we had more details.  Right now I'm not sure what to think so I'll just hope for the best.  It looks interesting at least.

 

Edit:  I mean, at first glance it seems like they could have just called it the schools of "Fire," "Ice," etc... and what happened to all the non-elemental magic like, you know, the actual entropy spells?


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#94
azarhal

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So if the green one is entropy then what the hell is the tree with DA2's Horror symbol (and entropy spell)?

 

All the spells are mixed around. It's possible it's not the final name and placement of spells though. That build is over 4 months old by now.


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#95
Morroian

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Thought I'd put this here, since I find this fascinating. Source: dragonaging.tumblr.com

trees_zps9705595b.png

Evidently these trees are called, from left to right, Entropy, Discord, Discipline (and Knight Enchanter).

 

I don't think the one on the left is entropy, its more likely a version of creation.



#96
Icy Magebane

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I don't think the one on the left is entropy, its more likely a version of creation.

A creation tree with lightning spells? :unsure:



#97
amggrunt

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I don't think the one on the left is entropy, its more likely a version of creation.

Just checked the demo again it's entropy. I didn't see Creation at all. These are also Viv's spell trees.

 

The spell trees shown in the demo are spirit, entropy, discord, discipline, and knight enchanter. I did not see what the PC mage spell trees were.



#98
BananaBoy

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Like someone mentioned before, the builds are super old. Maybe you get different kinds of schools of magic depending on what race/culture you are? Dorian may have different schools from Solas and Viv, for instance ... MAYBE. Although that would be unnecessarily confusing.



#99
mikeymoonshine

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All the spells are mixed around. It's possible it's not the final name and placement of spells though. That build is over 4 months old by now.

 

I hope you are right. I remember someone in an interview saying the demo was just an as close to ship-able version of the game at the time. I guess the skill trees could just be incomplete or not in their final version.

 

 

Maybe you get different kinds of schools of magic depending on what race/culture you are? Dorian may have different schools from Solas and Viv, for instance ... MAYBE. Although that would be unnecessarily confusing.

 

If that was the case I would expect Viv to have the four schools that the circle teaches, her spec and possibly the discipline tree seeing as that contains that staff related spell and the teleport so It seems like it's mostly general mage abilities 

 

That is what the Warden has in origins after all. The four schools of magic taught by the circle, a bunch of specs to choose from and Arcane which was general mage abilities. 



#100
Mornmagor

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So that sword and shield icon is Knight Enchanter after all.

 

Sword and Shield eh? Interesting...

 

I guess this makes Vivienne a Knight Enchanter? I wonder when we are going to see details for specializations.