That works, yes. Now it makes me wonder just how big a value it'll have? Double max HP of a character? I doubt it'll scale of Magic stat or Weapon Damage, BW seemed to do away with beneficial effects scaling since DA2, where all buffs and heals were in %.
You could search a little, page 39 of this same thread!
Barrier
You create a shimmering protective barrier that acts as temporary additional health. The barrier decays naturally over time.
Barrier: 100%
Area of Effect: 4 meters
Cooldown Time: 24 seconds
Cost: 50 mana
So yes, it seems it is 100% additional health.
This means it absorbs more damage on a tank, than on a mage, since it is not a fixed amount. And that it does not scale with weapon damage nor magic, but with the health you have, so it scales with the Constitution of the targets.
It makes for an interesting spell, if there are many of these support spells that do not scale of magic, you can ignore it and build a support mage in a different way, with lots of willpower, or constitution, or even dex, who knows!





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