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Our castle (Skyhold)


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#126
animedreamer

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Can't tell if we're talking about the Sims medieval or DA:i

Thanks for inspiring me to buy that game, maybe it'll tide me over till DA:I releases.



#127
Riosred2

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Thanks for inspiring me to buy that game, maybe it'll tide me over till DA:I releases.

That and Sims4 comes out in early Sept....;)



#128
Riosred2

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I saw a pic of Cullen in his bedroom, I think? In the Cullen thread....not sure if it's an official pic or not but if so, that is a good first glimpse of what his quarters, in our quarters will look like!



#129
Riosred2

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Found this "Skyhold changes as a reflection of which perks you favour (doesn't elaborate more on how) though it won't be related to decorations since you do that manually from a menu. You can change everything from the windows, throne, banner, and heraldry to the drapes"
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#130
animedreamer

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That and Sims4 comes out in early Sept.... ;)

 

well i dont think i'll be purchasing the later, but im having a interesting time with Sims Medieval as I've named the Kingdom im building Ferelden, and the Hero Monarch is none other than Cailan Theirin Himself.


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#131
Riosred2

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Totally awesome, Animedreamer - I had a lot of fun playing that medieval edition when it came out ;)

#132
teenparty

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I find that interesting, since we effectively had our own estate or castle for all of Mass Effect, except it was a spaceship rather than any of those things.

 

It's not as novel as you might think.

I bet you are fun at parties.


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#133
CronoDragoon

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Just to hop on the "I Love Suikoden" train, those games did such fun things with your castle. Now I'm not expecting any of this in Inquisition or even anything of equivalent interactivity, but here's some of the things you could do in your castles:

 

1. Gambling minigames. Horse racing minigames.

2. Cooking contests.

3. Suggestion box where your party members write criticisms, praises, or just gossip about what is going on in the castle, such as drunken cat fights between two party members.

4. Plays where you could assign roles to party members and have them act it out. At the end you either got cheers or loud boos if you did a crappy casting job (which was more fun anyway).

5. Gardening.

6. Cemetery for NPCs that died during the game. :(

 

Urgh...might be time for a Suikoden III replay.


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#134
PrayingMantis

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I saw a pic of Cullen in his bedroom, I think? In the Cullen thread....not sure if it's an official pic or not but if so, that is a good first glimpse of what his quarters, in our quarters will look like!

 

That would be a pretty shitty bedroom. The ceiling had missing wooden panels and all that. 


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#135
Riosred2

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I know, it prob isn't anything official

#136
OctagonalSquare

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That would be a pretty shitty bedroom. The ceiling had missing wooden panels and all that. 

Sounds like what a Cullen hater would give him.



#137
Aimi

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See, what we really ought to have is a network of smaller keeps and strongholds, between which the Inquisitor travels as a sort of itinerant quasi-king. You retain centralization by having the Important People - epistatai and hetairoi Advisors and Companions - travel around with the Inquisitor, but you also 'show the flag' around a wide variety of areas to bind them into the Inquisition and make hands-on leadership easier. Itinerant rulerships were the rule for most of the world into the early modern era, when communication technology improved (and when wealth and power became more concentrated); most of the salient exceptions didn't work incredibly well and had severe problems with breakaway peripheries.

As far as I can tell, the primary reasons to keep most of the Inquisition's important stuff at Skyhold are twofold: because the Inquisitor is lazy, and because after the Inquisitor stops running the show (i.e. resigns, is deposed, or dies) it's easier for a successor to take control if the only symbol of legitimacy and only decision-making nexus is Skyhold.

Yes, I know that the actual reason is that it's much more technically difficult to do multiple mini-bases like that and it would have weird knock-on gameplay effects on the players and the way that quests are structured. Just let me have this.
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#138
rapscallioness

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maybe when we first get the Hold it's kinda run down. and as we progress thru the game it gets fixed up. with the perks thing it sounds like certain aspects kinda upgrade on their own. but we still get to manually upgrade other aspects.


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#139
Dean_the_Young

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See, what we really ought to have is a network of smaller keeps and strongholds, between which the Inquisitor travels as a sort of itinerant quasi-king. You retain centralization by having the Important People - epistatai and hetairoi Advisors and Companions - travel around with the Inquisitor, but you also 'show the flag' around a wide variety of areas to bind them into the Inquisition and make hands-on leadership easier. Itinerant rulerships were the rule for most of the world into the early modern era, when communication technology improved (and when wealth and power became more concentrated); most of the salient exceptions didn't work incredibly well and had severe problems with breakaway peripheries.

As far as I can tell, the primary reasons to keep most of the Inquisition's important stuff at Skyhold are twofold: because the Inquisitor is lazy, and because after the Inquisitor stops running the show (i.e. resigns, is deposed, or dies) it's easier for a successor to take control if the only symbol of legitimacy and only decision-making nexus is Skyhold.

Yes, I know that the actual reason is that it's much more technically difficult to do multiple mini-bases like that and it would have weird knock-on gameplay effects on the players and the way that quests are structured. Just let me have this.

 

Never!

 

There's also the possibility that the idea of an itenerant ruler didn't even occur to them as such. Centralism and stationary governance is so rooted in modern culture that I doubt many/any in Bioware even know about itinerant rulers in history. Most people would assume that the King ruled from their castle and generally stayed there except for the occasional campaign.


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#140
LadySatsuki

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I can just see me now . . .

 

"Inquisitor! There's a band of Red Templars approaching-"

"Quiet! I'm choosing my drape patterns!"


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#141
Jesse91

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I can just see me now . . .
 
"Inquisitor! There's a band of Red Templars approaching-"
"Quiet! I'm choosing my drape patterns!"


I have nothing to add but a ton of laughs directed at the above post.

#142
Riosred2

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We do, don't we?? We take control of all the keeps and it's Skyhold that is our main base, right?

#143
UgnokOfOtherThings

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Just need a rotating heart-shaped bed and some candles and we're in business.


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#144
Riosred2

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I hope that we'll have the option of having a tavern where the whole team can party. I never played Mass Effect but I saw this video once of Sheppard dancing... I hope my Inquisitor dances like that too :P


We do get a tavern inside our castle!!!!
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#145
Guest_EntropicAngel_*

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I still recall suggesting a similar feature in my "What Can Dragon Age Learn From Assassin's Creed?" thread.

 

I'm glad they decided to implement it.


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#146
Riosred2

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Wherever they got it from, it is awesome! I am so pumped (although bummed by the delay)....cant wait to get my hands on it. Sure hope to get some more screenshots before release.

#147
Riosred2

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That would be a pretty shitty bedroom. The ceiling had missing wooden panels and all that.


It must be an official pic because it is on the Origin website for the game...lol

#148
Riosred2

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After that wicked new trailer, can anyone post any screenshots of our Skyhold here? Still trying to figure out my new laptop etc...

#149
Hizoku

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I think these might be early concept-art pictures of it.

Spoiler

There's apsolutely no confirmation, I just think it would be unlikely that they would show so many pictures of a single inquisition stronghold unless it was our HQ. Also it looks like it might be in the frostback mountains which seems like a likely place for our HQ to be placed as it would be near Fereldan and Orlais and it would make it easy to defend.

 

Anyway I don't know about you but I think it looks ****ing awesome.

that third image makes it look like its just a single building surrounded by some big walls  :huh:



#150
Riosred2

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maybe when we first get the Hold it's kinda run down. and as we progress thru the game it gets fixed up. with the perks thing it sounds like certain aspects kinda upgrade on their own. but we still get to manually upgrade other aspects.


I think that is the way it is sounding, and, after the newest trailer with shots of the war table it looks like we can spend perks/points in ways like that....great way to manage your power I think!