I would like to see DAI do more with chests. I would like to see warded and/or trapped chests. I want chests that have traps that explode spraying acid that damages both armor, weapons and life points. I want warded chests that require dispelling to open.
Maybe a few chests that are trapped, locked and warded that require lockpicking, trap defeating and dispelling skills to open.
Maybe have creatures that can mimic the appearance of a chest or loot to attack the unwary. It is probably to late for DAI unless Bioware has already included them. Maybe for future installments of the series.





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