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#6601
SnakeCode

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Does it really take away that much time though? 

 

Dragon Age is equal parts role playing and combat. The romances and character interactions are part of the role playing aspect which is part of the actual game. 

This ties back into the romances being optional content. If they affected the main plot in any way, shape or form, then this wouldn't be as big of a deal.

 

With these games being on a budget, using more funds to concentrate on one aspect of the game is always going to remove funds that could be used on other aspects. Why pour more money into adding more content for an optional part of the game when that money could be used to add more content for everyone or make the parts that everyone is going to play better?



#6602
Deviija

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Granted, in hindsight, I was but a young child enjoying his first m/m LI, so I might be a tad biased towards Zev.

 

You were but a young child?  What are you now, an old man?  It's only been a few years!  ;p

 

I am the same way with Sky from Jade Empire.  He was my first, and practically THE first in the industry in general.  I'll always remember it fondly, but intellectually I know that romance is riddled with many issues.  



#6603
Hellion Rex

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You were but a young child?  What are you now, an old man?  It's only been a few years!  ;p

 

I am the same way with Sky from Jade Empire.  He was my first, and practically THE first in the industry in general.  I'll always remember it fondly, but intellectually I know that romance is riddled with many issues.  

Lol, I was 15. Now, at 19, that feels like a lifetime ago.



#6604
Kingthlayer

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You can have your opinion, that doesn't change the fact that it won't happen.

 

But it should.

 

Well TBH I don't even want to romance Cole.  He's still a better option than Iron Bull.  Unless Iron Bull is only available for Qunari players.  And Qunari him.



#6605
SilkieBantam

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This ties back into the romances being optional content. If they affected the main plot in any way, shape or form, then this wouldn't be as big of a deal.

 

With these games being on a budget, using more funds to concentrate on one aspect of the game is always going to remove funds that could be used on other aspects. Why pour more money into adding more content for an optional part of the game when that money could be used to add more content for everyone or make the parts that everyone is going to play better?

I suppose the same could be argued about side quests and area exploration as well though.

 

Inquisition is supposed to have these huge environments that will optionally be affected by the player-hunting wolves to extinction, over harvesting a plants-and a fair amount of caves that will have no baring on the main story line. Don't get me wrong I'm totally stoked for these things, but they are optional content as well. 



#6606
HuldraDancer

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I love Zev, but I do wish he was less obviously slanted towards women.  

Even though I hardly play male wardens I agree even playing as a female warden I didn't really like that the only m/m option in a game had an obvious preference towards women, I"m not against a character or person having a preference but it felt like he was bringing it up a lot even during a romance. To me that's kind of like saying constantly to your partner that you like them but you prefer someone else but hey you're still their silver medal! I might be getting to touchy about it but trying a to do a m/m run with Zevran kind of rubs me the wrong way because of him obviously preferring women. Not to mention to me he makes is sounds like enjoying men was an acquired taste from being encouraged to sleep around while working for the crows. One more rant bit here he also said this stuff while he was flirting with the warden if I remember correctly who says they prefer women to a man they are trying to flirt with really??? *sigh* sorry about that ranting when I was agreeing with you ^^;


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#6607
Nocte ad Mortem

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Hell, to be honest, I was just glad to finally get a goddamn option in the game.

Well, my experience with it was not probably most people's. Origins was the first video game I ever played and I played it because it had the same sex option. So, obviously it was very important to me that it was included, but at the same time there wasn't a feeling of waiting for this to become a thing. To be totally honest, I had no real impression about how RPGs and their romances worked before then. I was just like, "Wow, a game where I can play a gay guy and actually have a relationship with someone. That's not something I'm going to see at the movies, I'll check it out."

 

I was pretty happy with it and I do love Zev. I wish he wasn't so slanted towards women, but it didn't ruin the experience or the character for me.


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#6608
Who Knows

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This ties back into the romances being optional content. If they affected the main plot in any way, shape or form, then this wouldn't be as big of a deal.

 

With these games being on a budget, using more funds to concentrate on one aspect of the game is always going to remove funds that could be used on other aspects. Why pour more money into adding more content for an optional part of the game when that money could be used to add more content for everyone or make the parts that everyone is going to play better?

That's a good question to ask if the game was made by robot drones instead of people passionate about creating story and romance content.



#6609
SilkieBantam

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That's a good question to ask if the game was made by robot drones instead of people passionate about creating story and romance content.

Well I suppose it's really about striking a balance.

 

But Bioware has said they're okay with making content that players are never going to experience. And how many people out there have completed every single side quest in every single Bioware game? I can think of several side quests in Origins alone that I didn't do.

 

Let's face it, everything but the main story line is optional content. But that doesn't mean there's no value in it. I love replaying these games and seeing optional content that I missed the first time around. So the more optional stuff the better for me. 



#6610
SnakeCode

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I suppose the same could be argued about side quests and area exploration as well though.

 

Inquisition is supposed to have these huge environments that will optionally be affected by the player-hunting wolves to extinction, over harvesting a plants-and a fair amount of caves that will have no baring on the main story line. Don't get me wrong I'm totally stoked for these things, but they are optional content as well. 

Of course. It just comes down to what uou personally want from a game. People who would like to see Bioware concentrate more on the romance side of things aren't wrong, and neither are those who would like to see less of that stuff, lest the game falling into "dating sim" territory.

 

Personally I like the current approach as is. It hits the right balance for me as a gamer, but then, the romances are nowhere close to being the most important part of the game for me.



#6611
godModeAlpha

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Not a fan of this tbh. I think the romances are their own reward for those that like them so much. The only content that those who choose to not start a romance should miss out on is the romance content itself. I don't like the idea of missing out on whole quest lines because I didn't romance a particular character.

We like role playing :-). The day we are able to romance elves in real life then maybe that's when we'll close shop here.

Great point, Bioware's hands are likely tied on this matter. Take it away and you'll have riot, leave it and deal with a few angry people.

#6612
SnakeCode

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That's a good question to ask if the game was made by robot drones instead of people passionate about creating story and romance content.

I have no idea what you mean by this.



#6613
Maria Caliban

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I love Zev, but I do wish he was less obviously slanted towards women.


Yeah, it was nice that Leliana's attraction toward women wasn't an aside or something she seemed uncomfortable with.
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#6614
EmperorSahlertz

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I have no idea what you mean by this.

Apparently only drones enjoy the action, exploration, politicing, crafting and general content...



#6615
In Exile

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Yeah, it was nice that Leliana's attraction toward women wasn't an aside or something she seemed uncomfortable with.

 

Opinions may vary, but I felt that Leliana preferred women romantically (and by romantically, I mean, in terms of a romantic, emotional connection). 

 

Edit: I should add that at no point did I feel that this negatively impacted the MWarden romance. It just felt that the romantic aspect of it was an exception for Leliana, deriving a lot out of who the Warden was as a person. 


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#6616
Guest_Dropkick Hellion_*

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Thought I said something to the effect of "except Cole"?  I know he isn't a LI...the notion of it seems to give the devs the creeps.

Which sucks so much. So many of us want to spirit-mance. 


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#6617
Xilizhra

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I have no idea what you mean by this.

I assume your conversation partner was referring to passionate crafters of characters among the developers.

 

 

Apparently only drones enjoy the action, exploration, politicing, crafting and general content...

Well, if you're going for "things everyone will enjoy," I'm reasonably sure that politicking and crafting will not be for "everyone." In any case, romances are done in large part because the fanbase likes them and the developers enjoy making them; do you need any more reason?


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#6618
Clockwork_Wings

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Opinions may vary, but I felt that Leliana preferred women romantically (and by romantically, I mean, in terms of a romantic, emotional connection). 

So did I, especially after Leliana's Song.



#6619
In Exile

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So did I, especially after Leliana's Song.

 

I never played Leliana's Song. Do you mind sharing what it was about it that made you think this way?



#6620
Nocte ad Mortem

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I think crafting is boring. Everyone likes different aspects of the game, that's why they go with broad strokes.  



#6621
SnakeCode

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I assume your conversation partner was referring to passionate crafters of characters among the developers.

 

 

Well, if you're going for "things everyone will enjoy," I'm reasonably sure that politicking and crafting will not be for "everyone." In any case, romances are done in large part because the fanbase likes them and the developers enjoy making them; do you need any more reason?

I understood that part. I'm wondering how it's an answer to the post it was quoting. I'm also wondering how/why the poster equates anyone not interested in increasing romance content to be robot drones.



#6622
Xilizhra

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I understood that part. I'm wondering how it's an answer to the post it was quoting. I'm also wondering how/why the poster equates anyone not interested in increasing romance content to be robot drones.

The point is that the developers aren't robots who are creating each piece of content to be consumed by the maximum number of people.



#6623
godModeAlpha

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So did I, especially after Leliana's Song.

I saw Leliana's name and thought id chip in, pardon me, but I think it is hard to tell. Maybe she is just too trusting ... She was used by Majorline.

Also I think her romance arc was the same for both male and female wardens, or was there a difference?

#6624
mrjack

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Nope. A gay male Shep always had Steve, A gay FemShep always had Liara and Traynor, A straight male Shep always had Liara even if he chose Kaidan over Ashley, a straight female always had...no one. If you didn't save Kaidan and you didn't romance Garrus in ME2 a straight femShep would have zero options.
 
Now I'm not saying female players didn't have it better than gay males cause they did. But saying every new player always had a romance option with their preferred sexuality is not true.
 
Edit:
 
 
I can't resist. :P


I was talking about new players to the series who didn't have imports or use the comic. If a player picked up the game without knowing anything about the characters but romance was important to her, she still had the option to save Kaidan, even if she didn't know who the hell he was. No imports or interactive comic necessary. No new player had to go without is what I said. You're saying a woman could have ended up with zero options. That is only true if she chose to give herself zero options. I don't want to get into the argument entitled "Straight Women vs. Gay Men: Who has it worse?" because both have had it bad but... no actually I'm just gonna stop right there.

#6625
SnakeCode

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The point is that the developers aren't robots who are creating each piece of content to be consumed by the maximum number of people.

Creating content to be consumed by the maximum number of people possible is essentially the number one reason people create games, heck this is true for any medium. Music, film, books.