He was close though is all I meant
especially for a BW game.
He definitely looks like he belongs in a jRPG.
He was close though is all I meant
especially for a BW game.
He definitely looks like he belongs in a jRPG.
Yeah Aimo's art tends to be bittersweet. I mean there's all these wonderful and adorable scenes, but they make you kind of sad knowing they probably won't be in the game proper. I think cute "reading together with your LI" or "Looking for a lost sock with your LI" type scenes would be nice to have in a Bioware game, they'd certainly make the romances feel even more lifelike and dynamic. But I understand that scenes like those are probably too much manpower for too little profit.
I think it's less that we need a bunch of such lifelike situations and more just room for our characters to seem less... married to their jobs. Part of the problem was that it seemed like all the fun was happening "in the back" with your companions - they're the ones who get all the witty banter and the funny offscreen affairs. Sure, if you played Hawke as the Snarky personality, that might not be the case, but if you didn't, you're either a stick-in-the-mud or an aggressive brute. I'm hoping the lack of set personality values will allow us to make for much more organic interactions and help our characters loosen up.
Yeah, I wouldn't call anyone in DA "bishi" but male LI's so far the past have leaned more towards slimmer builds and smoother features compared to characters like IB and Blackwall.
Well, it just kind of rubs me the wrong way seeing someone use androgynous looking males to argue for more manly LIs when it's not like we've ever even gotten a non-LI close to those pictures. The options we've had are very middle ground. They're not really super masculine like the ones in the comic, but they're not anywhere near the androgynous line, either. It's a sore spot, for me, because I'm on the other side of the spectrum and I'd love to have an LI in a DA game that really was more like the "joke" options in the comic.
Guest_Trojan.Vundo_*
Well, it just kind of rubs me the wrong way seeing someone use androgynous looking males to argue for more manly LIs when it's not like we've ever even gotten a non-LI close to those pictures. The options we've had are very middle ground. They're not really super masculine like the ones in the comic, but they're not anywhere near the androgynous line, either. It's a sore spot, for me, because I'm on the other side of the spectrum and I'd love to have an LI in a DA game that really was more like the "joke" options in the comic.
I second that! We need some Bishi characters! Hmnn, it might upset the male players though.
The author of the webcomic actually made a strip just for you!
Spoiler
It's not that she's super against Bishies or anything, it's just that the men she considered attractive (ie big muscled guys) didn't really get a lot of appreciation among fangirls, so she sorta made a webcomic just for them.
People championing Blackwall and IB in the early days of DAI news tended to be of a similar mindset (ie. wanting male LI's who deviated from the typical body type for Dragon Age's male LI's).
Hahah nice!
I second that! We need some Bishi characters! Hmnn, it might upset the male players though.
I think Sera and Anders showed that's not a deal breaker. ![]()
Guest_Trojan.Vundo_*
I think Sera and Anders showed that's not a deal breaker.
True True! But some guys have major inadequacy issues. So when they see girls romancing these bushes, they get all moody.
Well, it just kind of rubs me the wrong way seeing someone use androgynous looking males to argue for more manly LIs when it's not like we've ever even gotten a non-LI close to those pictures. The options we've had are very middle ground. They're not really super masculine like the ones in the comic, but they're not anywhere near the androgynous line, either. It's a sore spot, for me, because I'm on the other side of the spectrum and I'd love to have an LI in a DA game that really was more like the "joke" options in the comic.
She wasn't actually making an argument for manly LIs (nor was I, I just kinda implied it, sorry about that). She's more parodying the bishie obsessed culture found in certain sections of the internet. I'd personally like a variety of LI's, found at all ends of the spectrum, hot guys (and women) come in a multitude of different shapes and sizes and if budget, and time permits, it'd be nice to see that reflected in my video games.
She wasn't actually making an argument for manly LIs (nor was I, I just kinda implied it, sorry about that). She's more parodying the bishie obsessed culture found in certain sections of the internet. I'd personally like a variety of LI's, found at all ends of the spectrum, hot guys (and women) come in a multitude of different shapes and sizes and if budget, and time permits, it'd be nice to see that reflected in my video games.
I understand. I can get behind more variety, in general, as well. ![]()
Lol i wanna throw this out there soo bad because im such a fan of it but Jade Empire i feel did romances right atleast certin aspects of it. Its been a long time since i played that game but man i feel like it was done fairly well. Agree disagree debate? Would you guys be good if Inquisition went some of these routes?
#Jadeempiresequel!
Lol i wanna throw this out there soo bad because im such a fan of it but Jade Empire i feel did romances right atleast certin aspects of it. Its been a long time since i played that game but man i feel like it was done fairly well. Agree disagree debate? Would you guys be good if Inquisition went some of these routes?
#Jadeempiresequel!
Unless you count the world as a romance option, I don't recall romances being all that interesting in Jade Empires. They were pretty sweet and sugary, but not terribly full of substance.
What I loved about Jade Empires was the combat (yay jumping!), story, and world design.The mythology was superb, the side quests were varied and interesting, the plot twists were wonderfully constructed, and the world was so ****** beautiful and unique, I was in awe everytime I moved to a new location. I'd love to be able to go back there at some point.
#Jadeempiresequel! Seconded!
DA2 was the only game that gave me anywhere near equal choices as a gay male, so I pretty much default to thinking it did romances best.
Unless you count the world as a romance option, I don't recall romances being all that interesting in Jade Empires. They were pretty sweet and sugary, but not terribly full of substance.
What I loved about Jade Empires was the combat (yay jumping!), story, and world design.The mythology was superb, the side quests were varied and interesting, the plot twists were wonderfully constructed, and the world was so ****** beautiful and unique, I was in awe everytime I moved to a new location. I'd love to be able to go back there at some point.
#Jadeempiresequel! Seconded!
I thought Silk Fox and Sky were handled well in that game but i always went for Dawn Star well except for the time i got her and Silk fox ha ha i liked having that option
Jade Empire i feel did romances right atleast certin aspects of it. Its been a long time since i played that game but man i feel like it was done fairly well. Agree disagree debate? Would you guys be good if Inquisition went some of these routes?
#Jadeempiresequel!
Extremely disagree that it was done well at all for m/m Sky romance. You literally have to be a jerk all the time to all the women LIs (Dawn Star and Silk Fox) in order to not accidentally set their romance flags. Only then does the opportunity open for you to pursue Sky. BUT. You must also say the right thing at the right time to Sky in a specific dialogue, or else you miss the chance to set his romance flag as active. There are far too many hoops and poor mechanics involved. Also, m/f relationships get a kiss scene at the end while m/m receive a panning away from the moment and doesn't show it at all. This could be technical difficulties of both models being large men models, but it is still not positive by comparison.
There are two romance options for men, Drawn Star and Silk Fox. Only Sky for straight women. Only Sky for gay men. Only Silk Fox for lesbians. One of the romance outcomes is for the straight dude PC to have both Dawn Star and Silk Fox in a threesome relationship.
Nothing about the above is interesting or favorable to me. I say this as someone that loves Jade Empire and did enjoy Closed Fist Sky m/m romance. If you enjoyed the ability to sway your LIs and companions to 'good' or 'evil,' then sure, I always had a little spot in my heart for such mechanics in games. Like in KOTOR. But beyond that, I find DAII to be better in implementation of romance distribution and plot arcs.
I remember next to nothing about Jade Empire except for that I really loved that game, and it had an amazing twist.
Also, Sir Roderick Ponce von Fontlebottem THE Magnificent Bast---....Fellow.
DA2 was the only game that gave me anywhere near equal choices as a gay male, so I pretty much default to thinking it did romances best.
As far as Bioware romances go, DA2 isn't a bad contender for a single game. I think the pacing and depth for romances in DA2 is actually pretty solid. I'm not even that big of a fan of Fenris, but I got quite a lot of emotional fulfillment out of his romance. Mass Effect wins for best romances across the series, but only because it had 2-3 games and the gorram Citadel DLC to flesh out most of its romances, (and because I liked the romancable characters better).
Extremely disagree that it was done well at all for m/m Sky romance. You literally have to be a jerk all the time to all the women LIs (Dawn Star and Silk Fox) in order to not accidentally set their romance flags. Only then does the opportunity open for you to pursue Sky. BUT. You must also say the right thing at the right time to Sky in a specific dialogue, or else you miss the chance to set his romance flag as active. There are far too many hoops and poor mechanics involved. Also, m/f relationships get a kiss scene at the end while m/m receive a panning away from the moment and doesn't show it at all. This could be technical difficulties of both models being large men models, but it is still not positive by comparison.
There are two romance options for men, Drawn Star and Silk Fox. Only Sky for straight women. Only Sky for gay men. Only Silk Fox for lesbians. One of the romance outcomes if for the straight dude PC to have both Dawn Star and Silk Fox in a threesome relationship.
Nothing about the above is interesting or favorable to me. I say this as someone that loves Jade Empire and did enjoy Closed Fist Sky m/m romance. If you enjoyed the ability to sway your LIs and companions to 'good' or 'evil,' then sure, I always had a little spot in my heart for such mechanics in games. Like in KOTOR. But beyond that, I find DAO and DAII to be better in implementation of romance distribution and plot arcs.
Hmm never thought about it that way i guess like i said been years i just thought the characters were handled well but your right about saying the right thing at the right time that ruins it. It was over 9 years ago i guess now i thought it was pretty ahead of its time at that time.
I don't think every thing has to be equal in the context described, as it takes away a degree of realism if everyone ends up being satisfied, and to be honest I sincerely doubt this is even achievable.I wouldn't be angry about it or anything, but I would think it was weird and I wouldn't like it very much.
I could also see how people might be a bit offended that they would make a female character exclusively and specifically same-sex and then not do the same with a male character. People still point to how Mass Effect only allowed for a "same sex" romance for female characters.
I also like to think that a character being exclusively gay or exclusively straight will have some bearing on how they come across in the game and in a romance in particular. We'll see if that turns out to be the case.
Modifié par godModeAlpha, 16 juin 2014 - 09:01 .
I dont know, personally i liked Isabella and Merrill as Romances...Mostly Merrill...
But Anders and Fenris were a bit too...i dont know...angsty.
As far as Bioware romances go, DA2 isn't a bad contender for a single game. I think the pacing and depth for romances in DA2 is actually pretty solid. I'm not even that big of a fan of Fenris, but I got quite a lot of emotional fulfillment out of his romance. Mass Effect wins for best romances across the series, but only because it had 2-3 games and the gorram Citadel DLC to flesh out most of its romances, (and because I liked the romancable characters better).
I really enjoyed both Anders and Kaidan, but I can't give much praise to Mass Effect when there were only options for me in one game, and then it was only one actual companion with a poorly developed NPC on the side.
I dont know, personally i liked Isabella and Merrill as Romances...Mostly Merrill...
But Anders and Fenris were a bit too...i dont know...angsty.
Oh sweet sweet Merrill.
Its hard to be bros with them to because of the angst its soooo much easier to be friends with Varric ha ha.
Oh sweet sweet Merrill.
Its hard to be bros with them to because of the angst its soooo much easier to be friends with Varric ha ha.
Merrill is just delightful. I keep worrying they're going to pull a Jacob with her in DA:I.
But yeah, Anders got a bit too fanatical, and Fenris was so anti mage that it got frustrating. Especially because I prefer the mage class.
(Also he was mean to Merrill, that S.O.B.)
Merrill is just delightful. I keep worrying they're going to pull a Jacob with her in DA:I.
But yeah, Anders got a bit too fanatical, and Fenris was so anti mage that it got frustrating. Especially because I prefer the mage class.
(Also he was mean to Merrill, that S.O.B.)
I doubt they will pull a Jacob with Merrill (Im terrified of them doing it with leliana tho but again prolly not) They are both pretty popular.
That bastard lets lynch him!
Just because Sera is gay does not mean a dude also has to be gay.
Certainly, it is no concrete indication that there will or must be a gay man. But "realism" of any sort in these discussions is unrealistic in itself, seeing as though a group of developers, sitting around, discussing the features and characters and romances, actually are the ones deciding on what to put in their fictional fantasy game. It's already artificial from the start.
Extremely disagree that it was done well at all for m/m Sky romance. You literally have to be a jerk all the time to all the women LIs (Dawn Star and Silk Fox) in order to not accidentally set their romance flags. Only then does the opportunity open for you to pursue Sky. BUT. You must also say the right thing at the right time to Sky in a specific dialogue, or else you miss the chance to set his romance flag as active. There are far too many hoops and poor mechanics involved. Also, m/f relationships get a kiss scene at the end while m/m receive a panning away from the moment and doesn't show it at all. This could be technical difficulties of both models being large men models, but it is still not positive by comparison.
There are two romance options for men, Drawn Star and Silk Fox. Only Sky for straight women. Only Sky for gay men. Only Silk Fox for lesbians. One of the romance outcomes if for the straight dude PC to have both Dawn Star and Silk Fox in a threesome relationship.
Nothing about the above is interesting or favorable to me. I say this as someone that loves Jade Empire and did enjoy Closed Fist Sky m/m romance. If you enjoyed the ability to sway your LIs and companions to 'good' or 'evil,' then sure, I always had a little spot in my heart for such mechanics in games. Like in KOTOR. But beyond that, I find DAII to be better in implementation of romance distribution and plot arcs.
I think there's a difference between "handling romances well" (ie the actual plot and substance of the romances) and "handling romantic options well" (ie the group of characters available to the player as LI's) but you're right, Jade Empires handled neither particularly well. Though props to them for providing both gay men and women with at least one LI to romance, way back in 2005. It took the Mass Effect series 3 games to do that.
I think there's a difference between "handling romances well" (ie the actual plot and substance of the romances) and "handling romantic options well" (ie the group of characters available to the player as LI's) but you're right, Jade Empires handled neither particularly well. Though props to them for providing both gay men and women with at least one LI to romance, way back in 2005. It took the Mass Effect series 3 games to do that.
Agreed