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#176
Xilizhra

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I don't know. Going by the way some people have reacted and how much weight they put on it, it probably could count as a spoiler.

 

 

Somehow I have a vision that if the aggregate fan were to do a hiring interview for the Inquisition the first question would be 'are you a romance option,' while 'are you willing to fight the demons threatening the continent' would be lucky to be in the top five.

Why would anyone who wasn't willing to fight the demons show up to the interview at all?

Unless, of course, they were noncombat NPCs, but those too have a legit role.


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#177
renfrees

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No somethings are more important than love. These things vary from person to person but they are there for everyone. Fenris is loving a supporter of slavery, a blood mage and someone who considered giving him back to slavery. 

 

Anders cannot stomach you making a deal with a demon (in the fade over Feynriel) therefore he immediately breaks the romance. Excuse me but its FAR more realistic than Fenris's case.

The difference is that Anders' breaking point is in A2, when they still had the time for development. While Fenris' supposed breaking point is in A3, where everything is made with rough stitches.

 

But yes, I'd like it if our decisions would matter for LI's to the point of breaking up/leaving.



#178
naddaya

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You mean it would be nice to have a brothel in DAI.

I know Allers wasn't a prostitute but I'd rather go to the Orlesian Pearl ,than suffer an NPC who's only staying at homebase to get into your pc pants

 

Paying for sex seems a tad more desperate. What about NPCs that won't stay around? Characters you meet during the course of the game, like Isabela in DAO and Zev in DA2. Quick tumble and then everyone goes their own way :lol:


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#179
Abelas Forever!

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That was kinda my point, the reason behind it might have been the resources/time but it was bad nonetheless. I was hoping it does not happen in DA:I for any reason.

We'll see. At least there has been more time to make everything better and I'm positive about that DAI will be better than DA2.



#180
Lebanese Dude

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I think the issue for me isn't a male vs female thing but that there's no friendship path with Jack in ME2.  Her change/growth or whatever then seems to happen off-screen in between ME2/ME3.  

 
Speaking for myself, I really like the character interactions in these games (yes, even friendship paths XD) and there's definitely a strong urge to see any character development among a companion to play out in game either with your PC or maybe even another character...they could have shown Jack opening up to another ME2 squad mate in banter or something.
 
I know I'm not entitled to see the 'character developing moments' but I really want to if I like a character.

 

 

Well that's certainly a reasonable request. I actually advocate for more meaningful friendship paths. Luckily, BioWare devs have stated that friendship paths are less limited as before. Here's hoping.

 

Regarding her transition, Jack blatantly says that through her interaction with her students, she has discovered that she cared for their safety and well-being. She even protests against sending them on the front lines. Essentially: Nobody fucks with her students. It's why she has a "motherly" vibe around her. 

Also, we have no idea what happens to her in between ME2 and ME3. Many things could have happened to her.

 

So it wasn't necessarily Shepard that changed her. Only a romanced Shepard can truly understand her background though.



#181
syllogi

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While it's a bad idea, people still do it. It's not really on Bioware to act as mental health professionals , they tell stories. Not practice catharsis through gameplay.

 

Sure, people do it, and Bioware can write any kind of story they want, but players can also point out that they wished for an actual friendship path with Jack, or express dislike for the way the romance plays out.

 

And since Jack seems a lot more laid back and generally happier and healthier no matter what in ME3, again, I prefer the non-romanced path to that ending for her.

 

Bringing this back on topic (and because I REALLY don't want to discuss Jack anymore), I agree wholeheartedly with the sentiment that a full fledged friendship path should be possible along side any romance with a character.  Maybe not all player characters are going to mesh with the character, based on their actions and beliefs, but if they do have aligning values and help the character, it would be nice to feel that the character will appreciate that even without a romance.


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#182
Dean_the_Young

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Why would anyone who wasn't willing to fight the demons show up to the interview at all?

Unless, of course, they were noncombat NPCs, but those too have a legit role.

 

They might have walked in the wrong door- it's ultimately irrelevant. The comedy comes in the priorities of the fanbase, rather than the qualifications of the applicant.


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#183
Lebanese Dude

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Bringing this back on topic (and because I REALLY don't want to discuss Jack anymore), I agree wholeheartedly with the sentiment that a full fledged friendship path should be possible along side any romance with a character.  Maybe not all player characters are going to mesh with the character, based on their actions and beliefs, but if they do have aligning values and help the character, it would be nice to feel that the character will appreciate that even without a romance.

 

*like*



#184
AkiKishi

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They might have walked in the wrong door- it's ultimately irrelevant. The comedy comes in the priorities of the fanbase, rather than the qualifications of the applicant.

 

This is abuse ,arguments are down the corridor. 

 

(Monty Python reference..just in case)



#185
AkiKishi

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Bringing this back on topic (and because I REALLY don't want to discuss Jack anymore), I agree wholeheartedly with the sentiment that a full fledged friendship path should be possible along side any romance with a character.  Maybe not all player characters are going to mesh with the character, based on their actions and beliefs, but if they do have aligning values and help the character, it would be nice to feel that the character will appreciate that even without a romance.

 

That's more or less the role of the PC in relation to the NPCs. The PC fixes their problems. They are all broken in some way, whether emotionally, needing something done , or both. Romaces tend to take that a stage further, which seems about right. 

 

I would however be in favour of it if for no other reason than to take some of the focus of romances.


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#186
Allan Schumacher

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Previously i'd always thought the cost of voiced lines was an impact, so it's interesting to hear of cinematic cost.

Still i'd prefer the less but all accessible approach.

Don't like the sounds of any of the gating in the slightest but hoping i can make do and mend with one workable romance once breakdown of availabilities breaks.

 

Voiced lines is a cost.  But we have 2 male and 2 female voices, so I am not certain it's as big of a cost as other things (I don't actually know the raw numbers).



#187
Xilizhra

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They might have walked in the wrong door- it's ultimately irrelevant. The comedy comes in the priorities of the fanbase, rather than the qualifications of the applicant.

But the priorities of the fanbase come from the question of what may or may not happen, as opposed to what will definitely happen. There's no need for the fanbase to ask for dedicated demon hunters as PCs, because we all know that's what we'll get. I'm certain if there was a real chance for any given companion to be terrible and fearful in a fight, the players would protest most vociferously, but since that won't happen, there's no need for anyone to worry.

 

Basically, I don't think the joke worked.


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#188
Allan Schumacher

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Still I don't understand how the new system is more cost efficient than the DA2 one.

We get more LI , in theory , if you play the game with different characters.

If you don't replay the game , and most player don't , I'm not sure players will get more options in the end.

 

If it's about the Qunari/dwarves ...I don't know , more talking , sitting or lying in a bed and less kissing , hugging etc would have worked no?

Instead of probably limiting the romance option for the players who choose those races.

 

I wouldn't say that it's more "cost efficient."  That we have multiple player races shoots that in the foot right out the door.  I'd also say it's very likely that we are giving you more romance content than you got in DA2.
 


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#189
godModeAlpha

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That was kinda my point, the reason behind it might have been the resources/time but it was bad nonetheless. I was hoping it does not happen in DA:I for any reason.

 
 

Spoiler
 



#190
Abelas Forever!

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That's more or less the role of the PC in relation to the NPCs. The PC fixes their problems. They are all broken in some way, whether emotionally, needing something done , or both. Romaces tend to take that a stage further, which seems about right. 

It would be nice that there would be a companion who doesn't need your help and refuses it even if you try to offer it.:D



#191
Dean_the_Young

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But the priorities of the fanbase come from the question of what may or may not happen, as opposed to what will definitely happen. There's no need for the fanbase to ask for dedicated demon hunters as PCs, because we all know that's what we'll get. I'm certain if there was a real chance for any given companion to be terrible and fearful in a fight, the players would protest most vociferously, but since that won't happen, there's no need for anyone to worry.

 

Basically, I don't think the joke worked.

 

Or it struck a bit too close to home for you.

 

Oh well.



#192
Fiery Phoenix

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Hasn't Dragon Age always been much better than ME when it comes to the whole friendship versus romance thing?



#193
LilyasAvalon

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Spoiler
 

 

Spoiler



#194
Xilizhra

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You know, there's something I'm somewhat interested in that no one ever talks about, and that's polyamory.

 

I grant that it's extremely hard to have work properly and may well be more trouble than it's worth to implement in any believable manner; I won't be upset with anyone at Bioware for not including it as an option. But I will say that, if there are two companions with the proper dynamics for it and it can be implemented without any major blunders... it would be interesting.

 

Or it struck a bit too close to home for you.

 

Oh well.

Er, no; I assure you that it's not a "u mad" situation. I'm not offended, I just don't think it made sense.



#195
The Elder King

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I wouldn't say that it's more "cost efficient."  That we have multiple player races shoots that in the foot right out the door.  I'd also say it's very likely that we are giving you more romance content than you got in DA2.

I guess that some people are worried that this means more content with the sum of every race/gender combo, and not more content for every race/gender combo.
It doesn't affect me personally, but I can see why people might be worried about this.

#196
godModeAlpha

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Paying for sex seems a tad more desperate. What about NPCs that won't stay around? Characters you meet during the course of the game, like Isabela in DAO and Zev in DA2. Quick tumble and then everyone goes their own way :lol:

 

Even better is not paying and not getting LI upset because of a fling.



#197
Char

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You know, there's something I'm somewhat interested in that no one ever talks about, and that's polyamory.

 

I grant that it's extremely hard to have work properly and may well be more trouble than it's worth to implement in any believable manner; I won't be upset with anyone at Bioware for not including it as an option. But I will say that, if there are two companions with the proper dynamics for it and it can be implemented without any major blunders... it would be interesting.

 

Er, no; I assure you that it's not a "u mad" situation. I'm not offended, I just don't think it made sense.

It has been done before with Jade Empire, so you never know, but it would have to be handles sensitively, with the right characters to be done well :)



#198
Abelas Forever!

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Spoiler
 

Not necessarely. When I romanced Fenris he didn't leave even if I sided with the mages but I had maximum friendship with him.



#199
jtav

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And um, forgive me but the demon hunting aspect really isn't that interesting. Because I know perfectly well Thedas is going to be more or less fine because they want to keep the franchise going. And I've saved the generic fantasy world a lot in the last twenty years. Romance was pretty much the only value-added element that interested me in DAI specifically.

#200
LilyasAvalon

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You know, there's something I'm somewhat interested in that no one ever talks about, and that's polyamory.

 

I grant that it's extremely hard to have work properly and may well be more trouble than it's worth to implement in any believable manner; I won't be upset with anyone at Bioware for not including it as an option. But I will say that, if there are two companions with the proper dynamics for it and it can be implemented without any major blunders... it would be interesting.

 

Er, no; I assure you that it's not a "u mad" situation. I'm not offended, I just don't think it made sense.

 

Technically you could have polyamory with Alistair if he was king and you were his mistress.

 

I don't see Bioware ever properly implementing something like that though. At least not between companions.