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The most ABSURD statements in the game series --


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#226
Oni Changas

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Well, there's always Ashley and Kaidan's responses to Steve's death, anyways.

 

A couple other howlers:

 

SHEPARD: "Not just any Reaper, a human Reaper."

 

WASEA: "At least I can take pleasure in turning your head into a pulpy mass!" The way Wasea says "pulpy mass" sounds straight out of the John Travolta handbook on how to deliver lines in the most ridiculous way possible.

Kaidan's is passable, especially if they'd taken the damn time to animate him being pissed off. And the "STEVE!!" delivery was one of Meer's best. The botch falls on Bioware who failed to follow up correctly for a straight Shepard who sees Cortez survive. It was supposed to be for a romanced Steve that dies. I just wish Mark had put as much emotion into more lines.



#227
AsheraII

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They're not absurd statements. They're statements made from the point of view of the character making the statement. No matter if the statement was made out of ignorance or to push a different personal agenda. Watch the news a bit more, and see politicians do the exact same thing in real life. And generaly get away with it as well!



#228
Hello!I'mTheDoctor

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They're not absurd statements. They're statements made from the point of view of the character making the statement. No matter if the statement was made out of ignorance or to push a different personal agenda. Watch the news a bit more, and see politicians do the exact same thing in real life. And generaly get away with it as well!

 

What?

 

Are you really comparing video game characters to news anchors and politicians with their statements?



#229
ImaginaryMatter

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But this is a Cerberus gunship, and those are, of course, better than everything else. Cerberus just craps out a better Normandy too, like it's nothing. (let's give that multibillion credits worth resurrection experiment an even more expensive ship, they must've thought)

 

I always wondered about that gunship. Like how did it get off Thessia? Did it meet up with a Cerberus ship in orbit or did it have FTL capabilities itself?


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#230
Hello!I'mTheDoctor

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This, again, is something that's a part of the story. You can try to say it isn't so all you want, but it only makes you look like this:

 

Just because it was part of the story does not mean that it was by any means good.

 

They did a pretty bad job building up the mentor/student relationship throughout the series, and they especially did a poor job with how Anderson is a sudden father-figure to Shepard.

 

In the first game, you could get pretty negative with Anderson, and definitely disagree with a lot of his ideals. He was portrayed more as an ally rather than a mentor or father figure. He barely figured at all in ME2, and even then, you could hardly define that at all. ME3 is where they sort of throw the whole relationship onto you, and they don't really give you much of a chance to shake it off and define it someway else.



#231
ImaginaryMatter

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Just because it was part of the story does not mean that it was by any means good.

 

They did a pretty bad job building up the mentor/student relationship throughout the series, and they especially did a poor job with how Anderson is a sudden father-figure to Shepard.

 

In the first game, you could get pretty negative with Anderson, and definitely disagree with a lot of his ideals. He was portrayed more as an ally rather than a mentor or father figure. He barely figured at all in ME2, and even then, you could hardly define that at all. ME3 is where they sort of throw the whole relationship onto you, and they don't really give you much of a chance to shake it off and define it someway else.

 

The whole Anderson thing always confused me. I thought him and Shepard didn't know each other until they were assigned to the Normandy.



#232
Farangbaa

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Just because it was part of the story does not mean that it was by any means good.
 
They did a pretty bad job building up the mentor/student relationship throughout the series, and they especially did a poor job with how Anderson is a sudden father-figure to Shepard.
 
In the first game, you could get pretty negative with Anderson, and definitely disagree with a lot of his ideals. He was portrayed more as an ally rather than a mentor or father figure. He barely figured at all in ME2, and even then, you could hardly define that at all. ME3 is where they sort of throw the whole relationship onto you, and they don't really give you much of a chance to shake it off and define it someway else.


Never said it was good, just that it was so.

#233
DeinonSlayer

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Haha what??? Which one?

Anhur.

A garden world with heavy populations of humans and batarians, Anhur was home to one of the ugliest violations of sapient rights in modern human history. A consortium of corporations and corrupt politicians, fearing batarian economic competition due to their custom of legal slavery, passed a resolution that abolished the minimum wage - effectively relegalizing slavery on a human-dominated world.

Opponents of the motion quickly turned to activism and violence. A civil war erupted as one side sought to end slavery throughout the system and the other, primarily a batarian faction called the Na'hesit, sought to keep the slaves they had. The Anhur Rebellions raged from 2176 to 2178. The Na'hesit had a significant advantage in ships, labor, and weapons, forcing the Anhur militias to hire mercenary companies to even the odds. In the end the abolitionists won out, though at the cost of much of their infrastructure. Though Anhur today still has significant natural wealth, it is economically depressed save for the reconstruction industry.


#234
DeinonSlayer

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I was hoping for a renegade-interrupt facepalm to appear when Aveena went on her spiel in ME2 about "cornucopia technology" as the solution to all the galaxy's problems. Someone on the writing team must reaaaally like the idea given the presence and heavy favoritism for Synthesis (especially in the original endings).

I still think it'd have been a funny twist if Glowbrat was Aveena, with a less annoying voice. The ever-helpful VI which assumes the form of whichever race first reaches the Citadel in each cycle, helping new arrivals to acclimate without poking around too much or asking too many questions - always present, always watching...

#235
Hello!I'mTheDoctor

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Never said it was good, just that it was so.

 

It was essentially non-existent, even in ME3, until the plot needed it to be existent.



#236
Hello!I'mTheDoctor

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I was hoping for a renegade-interrupt facepalm to appear when Aveena went on her spiel in ME2 about "cornucopia technology" as the solution to all the galaxy's problems. Someone on the writing team must reaaaally like the idea given the presence and heavy favoritism for Synthesis (especially in the original endings).

I still think it'd have been a funny twist if Glowbrat was Aveena, with a less annoying voice. The ever-helpful VI which assumes the form of whichever race first reaches the Citadel in each cycle, helping new arrivals to acclimate without poking around too much or asking too many questions - always present, always watching...

 

To be fair, I think everyone likes the idea of cornucopia technology, and it wasn't advocating for it. It was merely stating that the solution to all resource problems would indeed be technology that is capable of proving any resource in any quantity at any time without limitations. Seeing as it was a line that you can very easily ignore, there's no real reason to worry about it or take it too seriously.



#237
Hello!I'mTheDoctor

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Anhur.

A garden world with heavy populations of humans and batarians, Anhur was home to one of the ugliest violations of sapient rights in modern human history. A consortium of corporations and corrupt politicians, fearing batarian economic competition due to their custom of legal slavery, passed a resolution that abolished the minimum wage - effectively relegalizing slavery on a human-dominated world.

Opponents of the motion quickly turned to activism and violence. A civil war erupted as one side sought to end slavery throughout the system and the other, primarily a batarian faction called the Na'hesit, sought to keep the slaves they had. The Anhur Rebellions raged from 2176 to 2178. The Na'hesit had a significant advantage in ships, labor, and weapons, forcing the Anhur militias to hire mercenary companies to even the odds. In the end the abolitionists won out, though at the cost of much of their infrastructure. Though Anhur today still has significant natural wealth, it is economically depressed save for the reconstruction industry.

 

I take it you don't like the outcome? Or the depressingly realistic presentation of libertarianism?



#238
DeinonSlayer

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I take it you don't like the outcome? Or the depressingly realistic presentation of libertarianism?

I find the comparison childish and think modern demands to double it will only cause more economic hardship. But, as you noted, this isn't the place for politics - he asked where it was brought up, and I answered.

#239
myahele

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Kasumi: come back later I migt have more to say
"I wonder if he likes Japanese girls with a penchant for cleptomania"

Jacob: (paraphrase)we are going to need a bar in the normandy. Yet there is one!

Anything those krogans say

How did humans advance so fast in just 26 years after 1st contact . theymare everywhere in the galaxy.

#240
Hello!I'mTheDoctor

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Kasumi: come back later I migt have more to say
"I wonder if he likes Japanese girls with a penchant for cleptomania"

Jacob: (paraphrase)we are going to need a bar in the normandy. Yet there is one!

Anything those krogans say

How did humans advance so fast in just 26 years after 1st contact . theymare everywhere in the galaxy.

 

*Kleptomania*

 

That was an in-joke made by the developers, who ended up adding said bar with Kasumi's DLC.

 

Humans are like weeds. Same reason the population on Earth rose from 5 billion to 7 billion in 24 years (and from 4 billion to 7 billion in 38 years). We breed a lot. And we get around a lot. They move around a lot in the future.



#241
zestalyn

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Turian at bachelor party: There aren't many Turian women on Illium. 

 



#242
Village_Idiot

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Wrex: Well there was this one time the Turians almost wiped out our entire race. That was fun.

 

Shepard: I heard about that. You know they almost did the same to us.

 

Wrex: It's not the same.

 

Shepard: It seems pretty much the same to me.


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#243
dreamgazer

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Shepard's ignorance in ME1 for the sake of player discovery of the universe is baffling at times. 


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#244
naddaya

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Wrex: Well there was this one time the Turians almost wiped out our entire race. That was fun.

 

Shepard: I heard about that. You know they almost did the same to us.

 

Wrex: It's not the same.

 

Shepard: It seems pretty much the same to me.

 

That's a classic :D

 

Shepard's ignorance in ME1 for the sake of player discovery of the universe is baffling at times. 

 

Yep. I wish they let players learn about things that should be obvious to Shepard through the story, dialogues between other characters or even just the codex.



#245
ImaginaryMatter

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Yep. I wish they let players learn about things that should be obvious to Shepard through the story, dialogues between other characters or even just the codex.

 

I did kind of like the parts where Shepard gave the expository explanation dialogue rather than some other character.

 

I wish they did it more often.



#246
KaiserShep

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I did kind of like the parts where Shepard gave the expository explanation dialogue rather than some other character.
 
I wish they did it more often.


I agree. It would've been nice if we were able to play a Shepard who was more educated about things.
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#247
dreamgazer

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I did kind of like the parts where Shepard gave the expository explanation dialogue rather than some other character.

 

I wish they did it more often.

 

This amuses me whenever a character needs to remind the audience where they once fit into the story.

 

"Hey, Commander, remember me? I scraped the Thorian sludge off your boot on Feros three years ago!"



#248
Hello!I'mTheDoctor

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Shepard's ignorance in ME1 for the sake of player discovery of the universe is baffling at times. 

 

To be fair, there aren't a huge number of those moments. Most of them are things that you learn via other characters and the codex.



#249
dreamgazer

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To be fair, there aren't a huge number of those moments. Most of them are things that you learn via other characters and the codex.

 

Huge? No.  Frequent and pronounced enough to be memorable? Yes.



#250
DeinonSlayer

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I agree. It would've been nice if we were able to play a Shepard who was more educated about things.

Poor dope doesn't even know what a VI is.