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#726
themikefest

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They can be fired from any distance but to manage to get past its armor to hit it right in the eye they need to be close. Not because of precision but because of timing. Destroyer would've managed to close the armor before the missiles reach it if the shot is taken from a long distance.

On Rannoch it took coordinated fire from the whole quarian fleet to defeat the destroyer that way. They are kinda busy during the beam events :)

The whole Quarian fleet did not fire on the reaper on Rannoch.

 

The only reason why the reaper was able to attempt to close its "doors" to its eye because it saw the missiles fired from that location. If it can't see the missiles once fired, it would have no reason to close its "doors".



#727
ZipZap2000

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"Those missiles could be fired from any distance"

 

Even ICBM's have a maximum range, missiles are a lot like a tank themselves in the sense that you can't design one without make trade offs. If you were designing a tank you'd be faced with having to choose between size and firepower/armour and mobility. With a missile you have to decide how big the engine sustaining propulsion will be and factor in how much room you need for fuel and the size of the warhead as well as leaving room for smart tech to guide the missile, on top of that you now have to fit it to an armoured vehicle and take into account that if you have too much thrust your going to flip the vehicle and send your missile flying in the wrong direction.

 

I still agree btw that having Shepard run through the heaviest resistance is a ridiculous line.



#728
themikefest

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When the M1 main battle tank came out it was able to fire a 105 round. With an M1A1/A2 it can fire a 120 round with no trade off.

 

The missle could be fired from the other side of London with no trade off



#729
sH0tgUn jUliA

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There should have been a crater on Rannoch from the orbital bombardment on the Reaper. Shepard should have been dead. The Reaper should have been dead. It is codex that a cruiser can take out a reaper destroyer. But.... reasons and drama for asinine boss fight. - video game logic. Don't think.

 

Science fiction writers have no sense of scale. Those missiles were "thanix missiles." What was so special about them? They packed superheated uranium, tungsten, and iron in a laser beam suspended in a magnetic field? lmao. They hit the eye and boom? Why not go around the damned thing? Do the reapers have some magic Shepard detector? Of course they do! It's a video game. Look at how enemies target you. Do they ever target your squad mates when they can target you? No.

 

And soldiers were firing at the reaper with small arms - wasn't that pretty asinine? Wouldn't it have been more logical to run like hell? Where were the Cains? Why did The Illusive Man have all the good weapons? It seems we spend the entire game gathering the Cerberus arsenal for ourselves. We're on an Alliance ship and we wear Cerberus made armor because it's the best. At least the Alliance isn't cheap about Medi-gel.

 

Shepard: "Uh, where's that Medi-gel dispenser I ordered for Med-Bay?

Illusive Man: "It's on backorder, Shepard. It should arrive in approximately three months."

Shepard: "Can't I just pick up one on Illium? or the Citadel?"

Illusive Man: "It has to be interfaced with EDI, and you know EDI is an AI. AIs are illegal in Council Space. Besides, they're expensive and you can't get the discount that I can. You don't have the funds available. And you've gotten by without one thus far."

Shepard: (completely buys the bullsh*t) "Okay. I guess I'll have to wait then. I'll continue to scrounge in the field."


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#730
ZipZap2000

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But there is a trade off with the Abrahams tanks though mike the sheer size of them is what allows for a large gun but it also makes them easier to hit, which they compensated for with thicker armour, which in turn means they have to be refuelled more often and drive slower. They also have trouble on softer surfaces because of their weight (size issue) I think it was Iraq where an insurgent group was able to smash a sewerage line and flood the local area which bogged down a tank to the point it could not move. Now granted they couldn't penetrate it's armour or stop it firing but it's a good example.  



#731
themikefest

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But there is a trade off with the Abrahams tanks though mike the sheer size of them is what allows for a large gun but it also makes them easier to hit, which they compensated for with thicker armour, which in turn means they have to be refuelled more often and drive slower. They also have trouble on softer surfaces because of their weight (size issue) I think it was Iraq where an insurgent group was able to smash a sewerage line and flood the local area which bogged down a tank to the point it could not move. Now granted they couldn't penetrate it's armour or stop it firing but it's a good example.  

If your going to put my name in a post have it begin with an uppercase letter and not a lowercase letter. Example Sara and not sara

 

The size is the same as M1A1 as a M1. The armor is the same. The main gun is bigger with  more torque in the engine to handle the extra weight otherwise it still is mobile as its predessor. I had a tank over 65 mph without the governor. The amount of horsepower in the engine is enough for it to get out of trouble faster then it got itself into trouble to begin with

 

Your example appies to anything with a lot of weight, be it a tank or large cargo vehicle.  I even had a tank that I was driving get stuck in the mud. The reason those idiots couldn't penetrate the armor was because they were too stupid to fire at its weak points



#732
von uber

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The biggest problem with priority earth is the fact that shep only has 1,5km to cross from the shuttle drop off to the beam. They could have just swarmed it with shuttles and not bothered with anything else.
Or even just walked it.

Fun fact, I am right by big ben at the moment; it would take me 15mins to walk to the beam from here.
You could even use the underground tunnels...

#733
ImaginaryMatter

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Ashley: Workers, all the real guards must be dead.

 

Worker: Don't move or we'll shoot.

 

Shepard: Now would be a good time to find a new job.

 

Worker: Yeah you're right, I never like fist anyway.

 

 

 

Seriously? They went from "Let's blow his head off" to "I should go" in 3 seconds flat. Obi Wan is jealous Shep.

 

I hope in the next game they tone down how persuasive the main character is. Or at least make persuasion attempts more of a verbal duel where the player has to select the right dialogue prompts instead of "Have enough points to unlock superior option X or option Y."


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#734
ImaginaryMatter

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No its not. Especially when that idiot tells Shepard to support the tanks. The tanks are for suppotring the ground troops. All the clown had to say is that he send Shepard where the resistance is the heaviest, but will have support from the tanks to make it easier.

 

This is the future though, where advancements like biotics, tech, and personal shielding have changed combat. Also, Shepard does indeed end up supporting the tanks in one part by clearing those husks in the building with the Reaper turrets.



#735
ZipZap2000

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@imaginarymatter

 

I think they probably will asking the player to use a bit of brain power when choosing the option as well might be a good idea as well instead of top right = paragon bottom right is renegade.



#736
themikefest

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This is the future though, where advancements like biotics, tech, and personal shielding have changed combat. Also, Shepard does indeed end up supporting the tanks in one part by clearing those husks in the building with the Reaper turrets.

Tanks are used for clearing out the heavy stuff so ground troops can come in to clear out the enemies ground forces that may of been missed by the tanks. Why don't you mention Shepard also cleared out that room to prevent the ground troops from being killed that were following the tanks?

 

There are tactics that sre being used today that was used in WW2, so I wouldn't be surprised if combat is similair to what its now.



#737
ZipZap2000

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Exactly Mike if the main gun is bigger it weighs more there's the trade off power>weight. You're not talking about a new design either your talking about upgrading the old design.

 

As for the stuck tank they couldn't hit the weak points because they were semi submerged due the amount of water that was released testament to how much weight is an issue with tanks.

 

In any case we're going well off topic now let's agree to disagree.



#738
ImaginaryMatter

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Tanks are used for clearing out the heavy stuff so ground troops can come in to clear out the enemies ground forces that may of been missed by the tanks. Why don't you mention Shepard also cleared out that room to prevent the ground troops from being killed that were following the tanks?

 

There are tactics that sre being used today that was used in WW2, so I wouldn't be surprised if combat is similair to what its now.

 

Okay, "Also, Shepard does indeed end up supporting the tanks and the troops following them in one part by clearing those husks in the building with the Reaper turrets." Doesn't seem to change what I meant, Shepard still supports the tanks at one part.

 

WW2 didn't have biotics though, or people shooting ice and fireballs from holographic projectors.



#739
themikefest

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Okay, "Also, Shepard does indeed end up supporting the tanks and the troops following them in one part by clearing those husks in the building with the Reaper turrets." Doesn't seem to change what I meant, Shepard still supports the tanks at one part.

 

WW2 didn't have biotics though, or people shooting ice and fireballs from holographic projectors.

You have no idea what will be happening in the future in regards to comabt. I wouldn't be surprised if some of the tactics being used today are still being used in 200 years, except updated



#740
ImaginaryMatter

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You have no idea what will be happening in the future in regards to comabt. I wouldn't be surprised if some of the tactics being used today are still being used in 200 years, except updated

 

You're right I don't. However, in the Mass Effect universe apparently people can support tanks, which I don't find surprising given that people in this future can do a lot of heavy lifting that tanks can't.



#741
Han Shot First

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"Saren had assassins after you Tali?"

 

 

That is one potential line of dialogue in ME3. I suppose its there for the people who started at ME3, but....LOL. Come on...it's kind of life an important part of the plot in Mass Effect 1. Shouldn't Shepard remember that? I guess Miranda dun goofed when reconstructing that part of his brain.

 

To be fair though that line is thankfully entirely skippable, just like the one from ME1 where Shepard can act surprised to hear that the Asari can reproduce with their own species.


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#742
themikefest

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You're right I don't. However, in the Mass Effect universe apparently people can support tanks, which I don't find surprising given that people in this future can do a lot of heavy lifting that tanks can't.

Tanks are used to takeout heavily fortified areas that ground troops can't. All the troops do is cleanup  and at times may encounter spots the tank may of missed. If so they do, call in air support or if a tank is nearby, have it clear out the area. What you try to do is minimize any unnessary casulties.



#743
themikefest

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As for the stuck tank they couldn't hit the weak points because they were semi submerged due the amount of water that was released testament to how much weight is an issue with tanks.

 

That's incorrect. If the tank is still able to fire, it still has a weak point



#744
KaiserShep

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"Saren had assassins after you Tali?"

 

 

That is one potential line of dialogue in ME3. I suppose its there for the people who started at ME3, but....LOL. Come on...it's kind of life an important part of the plot in Mass Effect 1. Shouldn't Shepard remember that? I guess Miranda dun goofed when reconstructing that part of his brain.

 

To be fair though that line is thankfully entirely skippable, just like the one from ME1 where Shepard can act surprised to hear that the Asari can reproduce with their own species.

 

Yeah, I'm not really keen on the "refresher course" dialogue. It's kind of like characters who say that Shepard probably doesn't remember them.


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#745
steamcamel

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"Strategy? This isn't about tactics or strategy. This is about survival."

 

That line was just an overdose of BLEH!



#746
KrrKs

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"Saren had assassins after you Tali?"

I find the worst is, that this line is required to get Tali to tell you about her venture from Illium. And that she wanted to tell the council about Saren, but coulnd't because of C-sec.


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#747
Neverwinter_Knight77

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99% of what Shepard says is the most absurd crap in Mass Effect. (S)he is such a cheeseball. Quite frankly, I don't understand why everybody in-universe worships him/her.
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#748
KaiserShep

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It wouldn't be much of a power fantasy if they didn't. But then, no one kills as well as Shepard.

 

NPC: You know, sometimes you can be a real dumba...

 

[Shepard turns around and takes out several krogan with a biotic blast]

 

NPC: OMG, please have my babies!


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#749
teh DRUMPf!!

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 Don't think I posted a ME3 entry so here we goooo!

 

"The Citadel? The fight's here!" - Shepard.

 

Anderson: "I know that, Shepard, and so does the committee."

"Yeah, I trust you, Shepard, and so does the committee." ... not absurd as such but it sounded really goofy in sequence.

 

"You saw those men back there. There's a million more out there, and they need a leader!" - Anderson. Yeah, wounded soldiers just need inspirational leaders, not like medical attention or something that would actually help. Apparently one man is a difference-maker in a war raging across planet Earth.

 

"You've got to admit it's a bit, uh... convenient" - VS (accusing Shep of being a double-agent). Oh I suppose you missed the part where Hackett ordered us to Mars. No, wait. You were standing right there. Or do you think he's also an undercover Cerberus operative.

 

"Nothing good ever came from Reaper tech!" - Garrus.

 

"The rachni queen are very intelligent and they turned on us.(...) You should have saved them." - Javik.

 

 

... more to come, maybe...



#750
SporkFu

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Ashley: Workers, all the real guards must be dead.

 

Worker: Don't move or we'll shoot.

 

Shepard: Now would be a good time to find a new job.

 

Worker: Yeah you're right, I never like fist anyway.

 

 

 

Seriously? They went from "Let's blow his head off" to "I should go" in 3 seconds flat. Obi Wan is jealous Shep.

This one never bothered me that much. Those two guys, who are only regular working stiffs, just watched shep and crew take out a room full of Fist's thugs -- the ones who are supposed to be good at killing the people Fist wants killed -- and now shep and crew are standing in front of them, weapons drawn, giving them one chance to do the smart thing.