Wow Patrick K. Mills (Alpha Protocol) actually worked on Witcher 3. This guy is awsome.
Some quotes:
"I thought the exact same FC3/4 thing when that trailer marketing-talked about it. Find a village with a PoI marker on the map, clear the scripted monster squad that was hand placed there, get a Bethesda-esque "Jonestown Cleared" and next time you're there some NPCs are walking around. Maybe several boxes around town to donate money to in order to upgrade the shops/town.
But you're telling me you fuckers put actual effort and quality into these? Dude..."
"We have that thing you are describing, but we also have lots of other stuff. I think we do a good, but not perfect, job of not making our living world feel like an ubi theme park."
"Does your company know you're admitting imperfections/fault?
Seriously, it must be nice to not have a muzzle agreement beyond the standard NDA."
"I don't think I am really doing that, I'm just saying that some of our living world stuff feels a little ubi, other parts don't. I think this is legit the best rpg I've played in a decade.
Edit: I should shut up, though, or this will wind up on kotaku, "witcher Dev says w3 sucks, ubisoft sucks, hates his boss"
"The reviews should start dropping soon, I really am looking forward to seeing what people think. I've been working on this thing for a while now and I can say that I'm immensely proud of what we've done and I really think it's the best thing I've ever worked on. I hope you guys (not just ya'll, but the general audience as well) enjoy it as much as I think you will"
"There are multiple troll quests in W3, I worked on some of them. If you guys kill those trolls I'm going to ask the mods to ban you."
About downgrade:
"Downgrade" is not a part of the development process, it's entirely made-up by people who have never worked in dev and have no idea how anything actually works. Not speaking specifically of our game, but the thing is that promotional stuff is fake, it's always been fake and will always be fake. But it's not like, completely made up bullshit. It's saying, "Hey, this is what we think the game will look like when it comes out, but obviously we can't show you what it will actually look like, because it's not ****** done yet."
People are taking stuff from *years* before release and getting worked up about downgrade. No, not how it works. Never how it worked, never will work that way. It's not like the movies, where 95% of the movie hasn't even been shot yet, but you've got a couple of scenes or shots that are complete enough to show; a year before a game is released there's *nothing* that can be shown to the general public or even the press. Anytime you are seeing something that far out, that was made for the express purpose of showing it to people. There is no downgrade.
I'm not speaking specifically of our company, and actually we've done a really really good job of showing things that *are* representative of the finished product.
Though I'm super glad that people are excited enough about this game to get worked up over VFX on reddit or whatever. The game is awesome, it looks awesome, you'll ****** love it."