I tried Witcher 2 for the first time.
That combat is pretty complicated. After the tutorial, it recommended that I play on the "Easy" setting.
I am a filthy casual. ![]()
I tried Witcher 2 for the first time.
That combat is pretty complicated. After the tutorial, it recommended that I play on the "Easy" setting.
I am a filthy casual. ![]()
I tried Witcher 2 for the first time.
That combat is pretty complicated. After the tutorial, it recommended that I play on the "Easy" setting.
I am a filthy casual.
Ah don't worry, the combat's very hard and complicated at first but once you crack it it becomes much more easy and fun. I'd recommend making a lot of bombs (I found that useful at least)
I tried Witcher 2 for the first time.
That combat is pretty complicated. After the tutorial, it recommended that I play on the "Easy" setting.
I am a filthy casual.
Imagine when you play the first game
I tried Witcher 2 for the first time.
That combat is pretty complicated. After the tutorial, it recommended that I play on the "Easy" setting.
I am a filthy casual.
The tutorial is very hard, though. It recommended the easy setting for me as well, but I ended up playing through it on "Normal". Got butchered lots of times, but overall I found the game fair but tough. If I got my ass kicked it tended to be because I was being stupid and too careless.
I recommend investing in (dragon's breath) bombs, as they can help a lot.
Witcher 2's biggest issue is "reverse difficulty", which makes things more difficult than they should be for newcommers. the Prologue and the first half of act 1(especially the latter) are the hardest parts of the game.
I tried Witcher 2 for the first time.
That combat is pretty complicated. After the tutorial, it recommended that I play on the "Easy" setting.
I am a filthy casual.
Just remember a few things:
-it greatly rewards stat stacking. So if you want good bleeding for instance, use the right oil, get the right sword, and choose the right upgrade in the skill tree. And all those stats will multiply.
-learn to use all the signs. Don't just stick with one or two at first.
-use bombs and traps liberally. Especially bombs. That's how you do crowd control.
-use oils all the time, especially in the beginning.
Guest_EntropicAngel_*
Imagine when you play the first game
I dunno, I thought TW1 was better, it seemed less twitch based (though you did have the three styles--which is actually a neat concept).
I dunno, I thought TW1 was better, it seemed less twitch based (though you did have the three styles--which is actually a neat concept).
For Real? I thought the first more difficult.
Guest_EntropicAngel_*
For Real? I thought the first more difficult.
When I first started TW2 I kept getting killed at the part in the prologue where you have to shoot the ballista or whatever that was. A bunch of archers kept getting me.
TW is a lot more forgiving starting out, and the "group" attack is just amazing. Plus I don't recall any fights like Letho at the end of Act 1.
*combat starts*
Okay, here we go, attack--and dead.
*combat starts again*
Let's try throwing down Yrden and then att--dead.
*combat starts again*
Well let's wait for him to attack this time and defen--dead.
That fight is ridiculous. Not necessarily "bad," but I'm not a fan of that type of combat.
When I first started TW2 I kept getting killed at the part in the prologue where you have to shoot the ballista or whatever that was. A bunch of archers kept getting me.
TW is a lot more forgiving starting out, and the "group" attack is just amazing. Plus I don't recall any fights like Letho at the end of Act 1.
*combat starts*
Okay, here we go, attack--and dead.
*combat starts again*
Let's try throwing down Yrden and then att--dead.
*combat starts again*
Well let's wait for him to attack this time and defen--dead.
That fight is ridiculous. Not necessarily "bad," but I'm not a fan of that type of combat.
When I played the darkmode was very cool *-* I miss that time.
When I first started TW2 I kept getting killed at the part in the prologue where you have to shoot the ballista or whatever that was. A bunch of archers kept getting me.
Plus I don't recall any fights like Letho at the end of Act 1.
*combat starts*
Okay, here we go, attack--and dead.
*combat starts again*
Let's try throwing down Yrden and then att--dead.
*combat starts again*
Well let's wait for him to attack this time and defen--dead.
That fight is ridiculous. Not necessarily "bad," but I'm not a fan of that type of combat.
If you don't mind feeling like a dirty exploiter
you can always just keep running/rolling in circles around him and spamming Igni until it's over. Works on any difficulty. Guaranteed.
Guest_EntropicAngel_*
If you don't mind feeling like a dirty exploiter
you can always just keep running/rolling in circles around him and spamming Igni until it's over. Works on any difficulty. Guaranteed.
I can't remember what I wound up doing. I think I dropped Yrden, then moved to the other side of it so he would have to pass through it. And when he did, gave two or three whacks, then ran away, repeating over and over.
When I first started TW2 I kept getting killed at the part in the prologue where you have to shoot the ballista or whatever that was. A bunch of archers kept getting me.
TW is a lot more forgiving starting out, and the "group" attack is just amazing. Plus I don't recall any fights like Letho at the end of Act 1.
*combat starts*
Okay, here we go, attack--and dead.
*combat starts again*
Let's try throwing down Yrden and then att--dead.
*combat starts again*
Well let's wait for him to attack this time and defen--dead.
That fight is ridiculous. Not necessarily "bad," but I'm not a fan of that type of combat.
Beast fight in TW1 was really tough too. It's the only one I still struggle with and takes me several tries, even though I use potions and the blade oil. I still feel forced to use Aard and hope for a lucky stun and immediate kill.
Guest_EntropicAngel_*
Beast fight in TW1 was really tough too. It's the only one I still struggle with and takes me several tries, even though I use potions and the blade oil. I still feel forced to use Aard and hope for a lucky stun and immediate kill.
Do you mean the Striga? Yeah, that one was definitely tough too, though you've had much more time to level up and design your combat style than in TW2.
Do you mean the Striga? Yeah, that one was definitely tough too, though you've had much more time to level up and design your combat style than in TW2.
No, no. She meant the Beast - that's what the monster is called - at the end of chapter I.
I've heard people had difficulties with that fight, but that never happened to me. I was properly leveled, used spectre oil and right potions, it was actually pretty easy. The only thing that made things difficut was the framerate that dropped below 30 FPS on my old PC [waaay back in 2007] due to the fire effects
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God, I hope they don't go all Bioware with her. She needs to have weaknesses and be a grounded character. The lead writer even admitted she was a bit of a mary sue. Hopefully that means they'll make adjustments.
I don´t know. She had her character arc during the saga, and went through very bad things to get to where she was by the end. Regressing the character is not the way to go imho. It´s not her fault she´s the last known descesdant of Lara´s bloodline (never got clear if Alvin was too or just a spontaneous source), she just wants to be left in peace.
Guest_EntropicAngel_*
No, no. She meant the Beast - that's what the monster is called - at the end of chapter I.
I've heard people had difficulties with that fight, but that never happened to me. I was properly leveled, used spectre oil and right potions, it was actually pretty easy. The only thing that made things difficut was the framerate that dropped below 30 FPS on my old PC [waaay back in 2007] due to the fire effects
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Ooooooooh, that one. Yes. Definitely yes. I had trouble with that one too. Those spectral hounds...
No, no. She meant the Beast - that's what the monster is called - at the end of chapter I.
I've heard people had difficulties with that fight, but that never happened to me. I was properly leveled, used spectre oil and right potions, it was actually pretty easy. The only thing that made things difficut was the framerate that dropped below 30 FPS on my old PC [waaay back in 2007] due to the fire effects
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I don't get it. I'm never underleveled there either (completed all quests) and use spectre oil and potions, and still Geralt goes down in a few hits, usually because the Beast manages to stun/scare/whatever him and I can't do anything. I think my last attempt came closest to success. I took the perk that Geralt is immune to stun when he is intoxicated and had him drink booze during the fight. ![]()
The hound fight was next to broken, I hated that f*ckin' thing. The striga I just used Quen till she changed back. FCR 1 is about as hard as TW2 dark mode, it's very challenging. One thing I hope they improved on is starting a fight right after a cut scene, where the enemies get the jump on you and Geralt always has his sword sheathed. They need to come up with a better way of doing that.
I never bothered to fight the hound without an adequately upgraded Aard spell after my first fight with it. It, the giant spider/crab in Act V and the swamp in Acts 2+3 are the only challenging parts of TW1.
DAI was delayed about 13 months, and personally have had no issues with the KB&M, as I simply re-mapped the keys before starting play.
I feel CDPR is better than Bioware at coding, so they'll do more in a few months than Bioware can do in a year. Also I didn't say I was having issues in DA:I, but I can see the effects of consoles on my PC games, since I have a frame of reference from when the two platforms were very different and devs either focused on one or the other.
Anyway, I have Witcher 1 and 2 reinstalled for a fresh "neutral" session in preparation for W3. Also have all books/fan docs to read/re-read. Only about 3 1/2 months left to wait.
I feel CDPR is better than Bioware at coding, so they'll do more in a few months than Bioware can do in a year. Also I didn't say I was having issues in DA:I, but I can see the effects of consoles on my PC games, since I have a frame of reference from when the two platforms were very different and devs either focused on one or the other.
Anyway, I have Witcher 1 and 2 reinstalled for a fresh "neutral" session in preparation for W3. Also have all books/fan docs to read/re-read. Only about 3 1/2 months left to wait.
Currently doing my ultimate Witcher 1 & 2 playthrough so didn't really keep up with any TW3 news.
However, I have seen the 14 minutes trailer/cinemati scenes compilation and meant to ask one thing. Did they actually came up with a fully realized Nilfgaardian dialect? I mean, I have read all the books and I know it's based on Elder Speech. Just wondering if they took a linguist or some such to fully realize this in the game. Sorry if it has been already asked.
Currently doing my ultimate Witcher 1 & 2 playthrough so didn't really keep up with any TW3 news.
However, I have seen the 14 minutes trailer/cinemati scenes compilation and meant to ask one thing. Did they actually came up with a fully realized Nilfgaardian dialect? I mean, I have read all the books and I know it's based on Elder Speech. Just wondering if they took a linguist or some such to fully realize this in the game. Sorry if it has been already asked.
Yes, the camp soldiers speak another language that was subtitled
It appears the devs are being exceedingly faithful to the source material.
Nilfgaardians manipulating the peasantry through kind treatment was precisely what they did in "Blood of Elves." Then, they promised the guilds more privileges and riled the nonhumans so nearly all powers would rebel against the Northern Kings while they waited and inundated the market with Nilfgaardian goods.