Yes.
Spoiler
"Yes" to which one??? I must know!!
![]()
Yes.
Spoiler
"Yes" to which one??? I must know!!
![]()
"Yes" to which one??? I must know!!
![]()
Oh come on, you don't ruin a joke like this! You just don't.
That's like... super mean.
I shall go cry in a corner nao.
I need someone to explain to me what makes the Witcher series so great? I mean, I've played both games and while I didn't hate them, they never really grabbed me. In fact I didn't make it to the half way point of either game before I lost interest in them.
They just seemed kinda clunky tbh and I never found Geralt himself very interesting. What am I missing?!
Am I supposed to be disappointed by this screenshot again, or can I squeal at how gorgeous it all looks?
Please, refrain from squealing outside of the designated squealing zones... We thank you for your cooperation!
I need someone to explain to me what makes the Witcher series so great? I mean, I've played both games and while I didn't hate them, they never really grabbed me. In fact I didn't make it to the half way point of either game before I lost interest in them.
They just seemed kinda clunky tbh and I never found Geralt himself very interesting. What am I missing?!
The books. You're missing the books.
Yes Sir.
Please, refrain from squealing outside of the designated squealing zones... We thank you for your cooperation!

As for what makes the games great, personally I greatly enjoyed the writing. I thought the theme of the first game, as to what defines a monster and whether true monsters can hide behind ideals and attractive appearance, was interesting and I thought they handled it well. A certain vampire side quest had me reloading several times before I stuck to a decision, still unsure whether I went with the "right" option. They do a good job of creating true shades of grey in the world with no angelic good and muahaha evil side.
Personally I also enjoyed the humor. I think it's a bit more grounded and down-to-earth than Bioware's usual brand of humor, more leaning on the dry side, but I really like it.
Yeah the story/characters/world/gameplay isn't something that would have universal appeal. Look to something like calladoody for that. ![]()
I love the games and don't feel they're clunky at all, though the respawns get on my nerves at times. Hell, in Witcher 2 even traps respawn. wtf?
The humor amuses me though it is on the side of being crude. Chalk it up to the coworkers I've had over the years, I guess. There are times I park in the game and enjoy the atmosphere, or let it run like a screensaver while I'm afk.
I still think the first game is incredibly overrated, with the first two chapters being unnecessarily protracted and sleep inducing.
I enjoyed it once I powered through those though, even if some of the "grey" situations weren't any more successful than Bioware's efforts.
And now to my monthly question: any word on whether we'll be able to determine choices from previous games on PS4? My computer can handle the first two games but probably not the third (Or if it can, only on very low settings and where's the fun in that?)
I agree the first game takes some time to power up and the first chapter is not its strongest point. But it still grew on me a lot and I ended up playing through it all four times to see all the different options. It has its weaknesses, but personally I wouldn't call it overrated. I liked the variation in monster design of the first game too. A little different from most standard creatures you encounter in fantasy games.
Thanks for the responses.
Maybe I just didn't get far enough into it then. I remember making it through the bog/swamp area in the first game and into the first big city before I lost interest. The combat and inventory was way too clunky for my tastes and the character Geralt seemed like a pretty bland/uninteresting person. (Just my opinion)
... I remember I loved the opening cinematic where he fought that girl who turned into a horrible beastie! ![]()
I played the second one a lot longer than the first game but I still lost interest in it before the end for much the same reasons.
I'll be picking up the third game regardless but seeing as Geralt is still the main character and the combat appears to be unchanged I fear I'll have the same qualms with it.
@Dutchess
Just a bad attempt at humor. Squeal away!!! ![]()
I need someone to explain to me what makes the Witcher series so great? I mean, I've played both games and while I didn't hate them, they never really grabbed me. In fact I didn't make it to the half way point of either game before I lost interest in them.
I will give you bullet points, as I'm about to go to sleep ![]()
It grew on me too, but I've rarely replayed it because of how dreadfully slow and tangential I find those first few chapters. If I hadn't really started to enjoy it in chapter III, I doubt I would have finished.I agree the first game takes some time to power up and the first chapter is not its strongest point. But it still grew on me a lot and I ended up playing through it all four times to see all the different options. It has its weaknesses, but personally I wouldn't call it overrated. I liked the variation in monster design of the first game too. A little different from most standard creatures you encounter in fantasy games.
I will give you bullet points, as I'm about to go to sleep
- the games are heavily rooted in Slavic mythology and Eastern European postmodernism. This is what I love about Sapkowski books the most - CDPR hasn't been able to recreate that to the fullest, but they still did admirably. You won't find that in any other Western RPG.
- no black and white morality - sure, Abigail choice in Act I might seem obvious [even if she wasn't completely innocent]. But what about the Order and the Scoia'tael? Who is the real monster here? In your typical Bioware RPG you would have your good elves and bad, bad oppressive templ... I mean humans.
- I'm currently replaying TW1 and I just got to Chapter III. I love, love, love Chapter I and II. I love slowly uncovering what kind of corrupt, hypocritical and horrible place the Outskirts really is. I love the fact that I've got sloshed and played dice poker with rapists and murderers without even knowing it. I loved the investigation in Chapter II, especially when I played for the first time. Every time I play through it now I admire all the work than went into fooling the player into thinking Kalkstein or Ramsmeat were the ones guilty and the little clues here and there that said otherwise.
- I will never understand the people who have problems with the combat system of TW1. You have sooo many tools to make your life easier, but most of the time people just don't use them. Oils, potions, runes, bombs - you have a bestiary that tells you everything you need to know about monsters and a simple rhythm-click system that keeps you on your toes with different types of enemies requiring different combat stances. OPTIONS, OPTIONS, OPTIONS my dear.
- fantastic soundtrack - again rooted heavily in Slavic and Celtic sound
While I think you're very much right with regard to almost all of your points, I do want to point out that a lot of the non-black/white morality often boils down to black/black morality, or at least making both parties sufficiently objectionable that the wanting to wash your hands of the whole mess can easily feel like the most acceptable choice. Which of course ties in with the post-modernism of the setting.
That's not to say it isn't a wortwhile setting or a very valuable exploration of what it means to have enough power to be free from a lot of the most limiting ties of your social order without having any power to change it or even to really improve your own lot in life.
This is, of course, my own view, but a lot of TW1 and TW2 are illustrate the problem with constantly thinking about choices as these big ticket moral dillemas between opposing sides or ideologies, instead of focusing on the suffering right in front of you.
The werewolf quest in TW1 is a good example of this point.
Thanks for the responses.
Maybe I just didn't get far enough into it then. I remember making it through the bog/swamp area in the first game and into the first big city before I lost interest. The combat and inventory was way too clunky for my tastes and the character Geralt seemed like a pretty bland/uninteresting person. (Just my opinion)
... I remember I loved the opening cinematic where he fought that girl who turned into a horrible beastie!
I stopped playing the first time through when I was still Chapter 1, mind you. Left it alone for a while, then stumbled on the first book in the library and read that. Because I enjoyed all the spins on fairy tales, I restarted the game and this time I thundered through all the way. I enjoyed it more and more.
Geralt definitely suffers from an awkward streak in a lot of scenes, mainly due to the writing of the dialogue. But I still liked the dry humor he could display, and I thought the Identity quest provided several interesting questions for roleplaying and shaping Geralt. If you stopped playing in Chapter 2, you haven't had any of those moments though. Is Geralt as a Witcher meant to protect humans at all cost against whatever attacks them (including angry elves)? Or is he, as a mutant and outcast himself, no longer part of the human community and does he sympathize more with the oppressed nonhumans? Does he resent being a witcher and would he have preferred to have an ordinary life? I think these sort of questions are actually more meaningful than the nice vs. not-so-nice choices in Bioware game (although I do prefer being able to create my own character and am willing to make some sacrifices in depth for that).
It grew on me too, but I've rarely replayed it because of how dreadfully slow and tangential I find those first few chapters. If I hadn't really started to enjoy it in chapter III, I doubt I would have finished.
When you've completed Chapter 1, you can play through it a lot faster the second time. It took me a long time to finish it the first time, but now I can do all the quests in maybe two in-game days. Chapter 2 can still take a while though, especially with the swamp section. If you really don't enjoy that part either, I can see why you'd be less willing to play it again.
- I'm currently replaying TW1 and I just got to Chapter III. I love, love, love Chapter I and II. I love slowly uncovering what kind of corrupt, hypocritical and horrible place the Outskirts really is. I love the fact that I've got sloshed and played dice poker with rapists and murderers without even knowing it. I loved the investigation in Chapter II, especially when I played for the first time. Every time I play through it now I admire all the work than went into fooling the player into thinking Kalkstein or Ramsmeat were the ones guilty and the little clues here and there that said otherwise.
- fantastic soundtrack - again rooted heavily in Slavic and Celtic sounds
The investigation is really clever. It's a miracle I did not muck it up on my first try, because I was totally convinced of Kalkstein's guilt after the autopsy and had not discovered the corpse.
Kudos to the vibrating amulet, haha. Even knowing the true guilty party, I managed to accidentally lock Geralt into believing Vincent was guilty in my fourth play through. I must have chosen too many overly suspicious dialogue options, and because I gave the C1 Scoia'tael the goods, that drug dealer was killed and I didn't get the scene on the bridge that automatically cleared Vincent' of suspicion.
And oh yes, the music, how could I forget? I prefer the combat music in TW2, but TW1 wins in ambient exploration music. The song that plays by the Lakeside is incredible. ![]()
I also really liked Chapter 1 and especially chapter 2. Chapter 3 I just remember the loading times mostly and Chapter 4 I don't really remember liking much at all. I think Ch. 5 was too short to really form an impression.
I usually just lurk here, but thought I ask something. I'm still trying to (convince myself to) play TW1 a second time and wonder if I should eventually buy TW2 and 3.
[...]
I will never understand the people who have problems with the combat system of TW1. You have [...] a simple rhythm-click system that keeps you on your toes with different types of enemies requiring different combat stances.
I find this rhythm click system so sleep inducing boring, all the time just 'click-wait-click-wait'. This was the reason I almost did not complete the game and I haven't touched it again.
Having only heard some stuff about TW2's combat system being equally bad -needing Gerald to roll around all day: Is this really so? Is it at least a bit fun?
Gameplay videos I've seen seem to confirm the endless rolling style ...
I usually just lurk here, but thought I ask something. I'm still trying to (convince myself to) play TW1 a second time and wonder if I should eventually buy TW2 and 3.
I find this rhythm click system so sleep inducing boring, all the time just 'click-wait-click-wait'. This was the reason I almost did not complete the game and I haven't touched it again.
Download these two mods below for witcher 1 and you get some graphical improvements to character models and to combat a guarantee that it wont put you to sleep. You simply wont have a chance.
Full Combat Rebalance:
Rise of the White Wolf:
As for the combat in Witcher 2......Maybe it does contain a little too much rolling but I enjoyed it nonetheless because it is one of those neat combat systems that are easy to learn, but difficult to master. Thus it stayed very rewarding for me in all my playthroughs. But if it bothers you too much, it also has nice little mod available that chances it radically:
http://www.nexusmods...her2/mods/635/?
I'm curious. I'm barely versed in the Witcher universe, but had a blast playing through most of TW2 before my 360 red-ringed. So...does the game look good, to you veterans out there?
So...does the game look good, to you veterans out there?
No, not really.
Chapter 4 was great for me.
A nice chill-out time away from the main plot.
Plus
Probably my favourite track from BOTH Witcher games
Well I know some people really liked it, I saw someone somewhere say it was the best part, it seems kind of divisive anyway. I guess I just fell into the former camp. I like the song regardless.
Guest_simfamUP_*
Well I know some people really liked it, I saw someone somewhere say it was the best part, it seems kind of divisive anyway. I guess I just fell into the former camp. I like the song regardless.
Yeah the OST for part 4 is fantastic.
2 more months to go!!
I usually just lurk here, but thought I ask something. I'm still trying to (convince myself to) play TW1 a second time and wonder if I should eventually buy TW2 and 3.
I find this rhythm click system so sleep inducing boring, all the time just 'click-wait-click-wait'. This was the reason I almost did not complete the game and I haven't touched it again.
Having only heard some stuff about TW2's combat system being equally bad -needing Gerald to roll around all day: Is this really so? Is it at least a bit fun?
Gameplay videos I've seen seem to confirm the endless rolling style ...
I kinda liked TW2 combat more than TW1, although there were a few kind of cheap spells you could use to make things a lot easier IMO.
It's sort of similar to some kind of messy 3rd person action game like a brawler almost rather than this precise clicky thing.
I will give you bullet points, as I'm about to go to sleep
- the games are heavily rooted in Slavic mythology and Eastern European postmodernism. This is what I love about Sapkowski books the most - CDPR hasn't been able to recreate that to the fullest, but they still did admirably. You won't find that in any other Western RPG
This kind of the most important one to me I think, because the reality is that most western RPGs are these days are representing a very strict and literal form of mythology or higher powers and meaning.
The pagan mythological business animating the Witcher series is more earthy and sexual in ways I find consistently appealing. It doesn't take itself nearly as seriously for the most part, but it's not necessarily bereft of driving pathos either.
TW2 wasn't sloppy, it was inspired by Arkham Asylum where you don't have combos - you press attack, time the random animation and then target your next foe. It was never meant to be like a hack and slash game. I'm not saying the execution was as elegant as Rocksteady's, but there was a lot under the hood to make things interesting.