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DRAGON AGE E3 Demo Part Two: Redcliffe Castle


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#351
BabyFratelli

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Leliana probably has a million reasons to not be as innocent or perky as she was in Origins. Plus the version of her we see in the demo has just been tortured. While I'm certain her (and others) have had certain personality changes, maybe try to give her the benefit of the doubt until we see her again properly. Everyone has off days. 

 

Demo is beautiful. Thank you so much, Bioware! Also, thanks for making sure to stop talking whenever dialogue is coming up. Appreciated.  ^_^


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#352
SmilesJA

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DA2 was just a terribly rushed game that had way more wrong with it than the combat. It sold less not because it wasn't 'hardcore' enough but because it was, quite frankly, a poor game (and I really enjoyed it). Origins was a really good game, and sold I'd bet through a lot of good press and word of mouth, similar to how Skyrim carried on selling.

 

Hey! I didn't think DA2 was a poor game! It got me into Dragon Age in the first place!  :D



#353
Chewin

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In the dialogue wheel there was an option for the Inquisitor to say: "Release him". Should she choose it, then Leliana would disobey her direct order. Yet the Inquisitor said "Give us the amulet" and "You will answer for what you've done" before that. I don't hear "release the hostage, I want peaceful solution" here. Leliana just used renegade interruption. :)
Beside, the torture, and we didn't know the backstory and what was that horrible thing Alexius did.


Unfortunately, what the Inquisitor says during that scene is "Give us the amulet and we'll release your son" to which Alexsis agrees upon but Leliana kills Felix anyway. So she did disobey, for whatever reasons she had.

As I stated, we don't know the true story so there might be more to it, or at least I hope there is.

#354
Amaror

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DA2 was just a terribly rushed game that had way more wrong with it than the combat. It sold less not because it wasn't 'hardcore' enough but because it was, quite frankly, a poor game (and I really enjoyed it). Origins was a really good game, and sold I'd bet through a lot of good press and word of mouth, similar to how Skyrim carried on selling.

 

Yeah but who do you think provides all this word of mouth? It's not the people playing the game once, be satisfied and then forget about it.

Even though they may make up a more substantial part of the audience, they aren't necessarily the ones that make the game sell well.



#355
Ashelsu

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Unfortunately, what the Inquisitor says during that scene is "Give us the amulet and we'll release your son" to which Alexsis agrees upon but Leliana kills Felix anyway. So she did disobey, for whatever reasons she had.

As I stated, we don't know the true story so there might be more to it, or at least I hope there is.

Hm, I rewatched it and you are right. What was the point of "Release him" option then? :huh: I guess we'll find out in 3 months...



#356
Wissenschaft

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Leliana probably has a million reasons to not be as innocent or perky as she was in Origins. Plus the version of her we see in the demo has just been tortured. While I'm certain her (and others) have had certain personality changes, maybe try to give her the benefit of the doubt until we see her again properly. Everyone has off days. 

 

Demo is beautiful. Thank you so much, Bioware! Also, thanks for making sure to stop talking whenever dialogue is coming up. Appreciated.  ^_^

 

Nothing like a bit of torture to give someone an off day. :P


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#357
Doozerpindan

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While people have raised good points about Leliana's coldness, I do have to say I am not sure I like her new look. I'd love to be able to choose the appearence of companions/NPCs who were in previous games so i can have leliana looking as she did in the Sacred Ashes trailer or in DA2.



#358
godModeAlpha

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Ha well spotted, how would a Dwarf unshackle Leliana, I too would like to know? Applies to Dwarf romance?

Also noticed that Alexius was repeating the elder one line, hope this gets looked at before release.

The require rogue thing has always been an issue, even in DAO and DA2. I do believe there might be a key in the dungeon that needs to be found.

#359
Chewin

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Hm, I rewatched it and you are right. What was the point of "Release him" option then? :huh: I guess we'll find out in 3 months...


I guess it is more of a direct command towards Leliana, instead of negotiating with Alexsis about the amulet.

While people have raised good points about Leliana's coldness, I do have to say I am not sure I like her new look. I'd love to be able to choose the appearence of companions/NPCs who were in previous games so i can have leliana looking as she did in the Sacred Ashes trailer or in DA2.


Or for them at least to change appearances from time to time would be nice. Sometimes wearing more formal outfits or something similar, depending on the situation.
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#360
Sekou

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The rogue thing, or the lacking of one, may simply require the party to enter through a more dangerous area, depleting resources enroute.

#361
Doozerpindan

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Or for them at least to change appearances from time to time would be nice. Sometimes wearing more formal outfits or something similar, depending on the situation.

 

I was talking about her physical appearence, but that would also be nice.

 

EDIT: She has a round face in the first two games, and now she has an oval face, it's just very weird to look at considering how different her face is now..



#362
BabyFratelli

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Nothing like a bit of torture to give someone an off day. :P

 

Right? I mean if it were me, I'd be fetal position on the floor crying hysterically and begging the Inquisitor to carry me the rest of the way. I think we can safely say Leliana's a tough nut to crack.



#363
Telsia

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#364
Sasie

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I have to say I absolutely hate how the combat looks. I was looking forward to Inquisition quite a bit but after just getting a taste of what RPGs used to be like over the last week with Divinity Original Sin I just don't care all that much anymore. Videos of this game just pales in comparison when meet with a modern game that tries to give us the freedom we used to have in the 90's. 

The sad thing is that Dragon Age Origins was originally made with a similar concept in mind but all it's sequels seems to go further and further away from the concept of a traditional RPG. I probably end up getting it anyway but in my mind the RPG/Game of the year has already arrived and Inquisition is only a after thought at this point.

(Accidently posted it on my Origin and not my Bioware account at first.  :(
 )



#365
Morroian

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I have to say I absolutely hate how the combat looks. I was looking forward to Inquisition quite a bit but after just getting a taste of what RPGs used to be like over the last week with Divinity Original Sin I just don't care all that much anymore. Videos of this game just pales in comparison when meet with a modern game that tries to give us the freedom we used to have in the 90's. 

The sad thing is that Dragon Age Origins was originally made with a similar concept in mind but all it's sequels seems to go further and further away from the concept of a traditional RPG. I probably end up getting it anyway but in my mind the RPG/Game of the year has already arrived and Inquisition is only a after thought at this point.

(Accidently posted it on my Origin and not my Bioware account at first.  :(
 )

 

DAO combat is not at all like Divinity OS.



#366
Deflagratio

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I'll keep it short, but I did want to mention the part I found most singularly impressive with the E3 demo PT2 and it's going to sound a little odd. And that's how they  managed to make Alexius a sympathetic antagonist in such a brief time. His immediate willingness to surrender his plans ('anything you want') for his son's 'life' really took me aback, grounded by the unexpectedly sincere VO performance of whoever was behind Alexius.


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#367
Sasie

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DAO combat is not at all like Divinity OS.

Of course not, there hasn't been a game like OS in over ten years, however Dragon Age O was built as a spiritual successor to Baldur's gate and it did have a bit of a more traditional feel to it at times. One thing I specially like/liked is that enemies used the same skill trees most of the time as the player. They moved very far away from that in Dragon Age 2 and Inquisition.



#368
Doozerpindan

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I have to say I absolutely hate how the combat looks. I was looking forward to Inquisition quite a bit but after just getting a taste of what RPGs used to be like over the last week with Divinity Original Sin I just don't care all that much anymore. Videos of this game just pales in comparison when meet with a modern game that tries to give us the freedom we used to have in the 90's. 

The sad thing is that Dragon Age Origins was originally made with a similar concept in mind but all it's sequels seems to go further and further away from the concept of a traditional RPG. I probably end up getting it anyway but in my mind the RPG/Game of the year has already arrived and Inquisition is only a after thought at this point.

(Accidently posted it on my Origin and not my Bioware account at first.  :(
 )

 

I completely disagree. I used to love turn-based combat, but now I find it to be too slow and boring, and I just don't enjoy it the way I used to. I loved the combat in DA2, it was so much more responsive than the combat in Origins, and I quite enjoyed the combat in Origins despite how unresponsive it was (I played both games on console first, Origins is vastly more responsive on PC than it ever was on console).

 

Progression is a good thing. Would you want all FPS games to be like Doom? Or all shooters where you fight waves of enemies to be like Space Invaders?

 

Everybody has different tastes. I personally consider Grandia to be my favourite turn-based RPG game and franchise of all time, yet Final Fantasy games have never appealed to me. The only one that did was FFX and I stopped playing because of the retarded overdrive system with its stupid minigames arbitrarily holding your damage back.


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#369
The Elder King

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I still love turn-based combat. Though i can appreciate different combat systems.

#370
Reznore57

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I'm quite happy with the demo.

Some details annoys me , like the quality of the video on Youtube.

I remember the dwarf demo someone recorded with a phone at E3 looked better.(I'm puzzled by this)

 

And Leliana's face , I think she looks great in screenshots , but animations and her face aren't working so well.

She has thin lips just like  the Iron Bull , and it looks like they have the same mouth when they talk.

It's distracting.

Dorian was mostly fine but I think it's because he has a bigger mouth bigger nose etc...so animations looks smoother.

 

Also the Inquisitor really doesn't talk much compared to companions.And her lines are very short.I'm slightly worried about this.

 

Overall though it looks great.



#371
The Elder King

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I'm quite happy with the demo.
Some details annoys me , like the quality of the video on Youtube.
I remember the dwarf demo someone recorded with a phone at E3 looked better.(I'm puzzled by this)
 
And Leliana's face , I think she looks great in screenshots , but animations and her face aren't working so well.
She has thin lips just like  the Iron Bull , and it looks like they have the same mouth when they talk.
It's distracting.
Dorian was mostly fine but I think it's because he has a bigger mouth bigger nose etc...so animations looks smoother.
 
Also the Inquisitor really doesn't talk much compared to companions.And her lines are very short.I'm slightly worried about this.
 
Overall though it looks great.

Well, at least the PC didn't talk without input. For me anyways is a good thing.

#372
AllThatJazz

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I have to say I absolutely hate how the combat looks. I was looking forward to Inquisition quite a bit but after just getting a taste of what RPGs used to be like over the last week with Divinity Original Sin I just don't care all that much anymore. Videos of this game just pales in comparison when meet with a modern game that tries to give us the freedom we used to have in the 90's. 

The sad thing is that Dragon Age Origins was originally made with a similar concept in mind but all it's sequels seems to go further and further away from the concept of a traditional RPG. I probably end up getting it anyway but in my mind the RPG/Game of the year has already arrived and Inquisition is only a after thought at this point.

(Accidently posted it on my Origin and not my Bioware account at first.  :(
 )

I disagree. Origins was never turn-based (certainly no more so than Inquisition looks like it will be), and it was only ever supposed to be a 'spiritual successor' to BG, not a successor in terms of its mechanics. Bioware has been going the more action-orientated approach for a long time now, since way before Origins. Also, while I enjoy TB combat (I'm also loving Original Sin atm), I don't want or need every CRPG to play the same way, or even a similar way. That would be unbelievably tedious. I would rather different devs take different approaches, giving me different experiences.

 

I liked the demo overall, I would still like to see an entire combat sequence played out in tactical view, though, as well as some out of combat tactical view, since apparently we can play the whole game like that. Looking forward to October!


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#373
Doozerpindan

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I disagree. Origins was never turn-based (certainly no more so than Inquisition looks like it will be), and it was only ever supposed to be a 'spiritual successor' to BG, not a successor in terms of its mechanics. Bioware has been going the more action-orientated approach for a long time now, since way before Origins. Also, while I enjoy TB combat (I'm also loving Original Sin atm), I don't want or need every CRPG to play the same way, or even a similar way. That would be unbelievably tedious. I would rather different devs take different approaches, giving me different experiences.

 

I liked the demo overall, I would still like to see an entire combat sequence played out in tactical view, though, as well as some out of combat tactical view, since apparently we can play the whole game like that. Looking forward to October!

 

Yeah, it's not often I look forward to sinking my teeth into a games combat system rather than just looking forward to the story and exploration. But I've always enjoyed the combat in the Dragon Age franchise, and I really don't think turn-based would suit it. I mean, that last fight with the arch-demon would not be nearly as epic or intense in a turn-based game, for one thing.


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#374
The Elder King

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Actually, Bioware never made truly turn based combat systems.
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#375
andy6915

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Actually, Bioware never made truly turn based combat systems.

Truly turned based, sure they've never done it. Technically turned based? They've done it. Unless I'm mistaken, Star Wars Knights of the Old Republic (the old ones, not the MMO) was turned based. You couldn't see it because it well hidden and covered up by constant combat animations to make an illusion of real time combat, but behind the scenes every battle in that game was turn based game with you and the enemy automatically going to the next turn in the queue. Remember that you decided several turns in a row in that game, up to 3 future moves could be decided, and your character would cycle through them in turn order.

 

In case you want reminded, this was turn based. Pretty well hidden though.

 


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