Aller au contenu

Photo

Those of you who like Sera now... You might want to do things differently than the demo.


278 réponses à ce sujet

#26
smoke and mirrors

smoke and mirrors
  • Members
  • 5 367 messages

Maybe Sara is just injured . She doesn`t have to be dead and i don`t thing BW would show such a big spoiler .



#27
andy6915

andy6915
  • Members
  • 6 590 messages

Actually people knocked unconscious tend to have their eyes open a lot, i'd say its more common than shutting their eyes. This information can easily be found

 

In real life, sure. But you need to learn something about fiction, in fiction going limp with your eyes open means death. That's just how it is. When a writer or scene or something wants to show someone is dead, showing them go limp with their eyes still open is how they do it. Practically every single piece of fiction in history has stuck to this rule.


  • twincast aime ceci

#28
Fortlowe

Fortlowe
  • Members
  • 2 552 messages

I cannot WAIT to take Cole on this op.


  • TripleThreeTwo, Eternal Phoenix, cactusberry et 5 autres aiment ceci

#29
andy6915

andy6915
  • Members
  • 6 590 messages

As I've said this before: They showed Wrex dying before ME came out.

 

Thank you. It seems people are attacking my position because they don't like that I highlighted it and they don't like the idea of her dying so unceremoniously, so they're trying to do everything they can to argue that it can't possibly be what it looks like.


  • Zjarcal, Bayonet Hipshot et LaughingWolf aiment ceci

#30
bunch1

bunch1
  • Members
  • 216 messages

It is possible she is paralyzed by some form of spell or potion though my first thought on seeing it was that she was dead.  After all, why wouldn't they kill a defenseless enemy and likely the same thing happened to the Iron Bull or anyone else you would have brought with you, as happened to her weather death or unconscious.  I wonder if bringing Dorian caused it because if he couldn't open the way out then you would have had to fight your way out with the rest of the party right?  Guess we'll find out in a few months.


  • SamaraDraven aime ceci

#31
Tootles FTW

Tootles FTW
  • Members
  • 2 332 messages

I cannot WAIT to take Cole on this op.

tumblr_mc2tdgrA5K1rh9qlvo1_1280.gif


  • twincast, The Hierophant, Milana et 4 autres aiment ceci

#32
SerCambria358

SerCambria358
  • Members
  • 2 608 messages

In real life, sure. But you need to learn something about fiction, in fiction going limp with your eyes open means death. That's just how it is. When a writer or scene or something wants to show someone is dead, showing them go limp with their eyes still open is how they do it. Practically every single piece of fiction in history has stuck to this rule.

No, there is no unwritten rule where this occurs its completely dependent on the writer. You havent read or seen every piece of fiction to say that every one has used this detail.

 

As for now, there is nothing we can go on beyond her limp body so debating this will lead nowhere. All we know is that they walked in with the limp body of Sera her status as being dead or alive is completely unknown 



#33
J-Reyno

J-Reyno
  • Members
  • 1 158 messages

I'm sorry but that demon is the most ridiculous looking thing.   :lol:

 

I think it's possible she's dead in the demo.  I'm hoping companion death is something that happens if you make certain unfortunate choices, and they've shown us an example of that here.  Either way she looks pretty damn dead to me.  Not sure demons are known for knocking people unconscious and carrying their bodies around for a bit then tossing them to the side.  Seems strange.  But it'd not be the first time BW has given us some awkward cutscenes, if so.


  • twincast aime ceci

#34
Ailith Tycane

Ailith Tycane
  • Members
  • 2 422 messages

Well, this is why I bought the strategy guide. I haven't bought a strategy guide for a game since Majoras mask, lol.



#35
Nocte ad Mortem

Nocte ad Mortem
  • Members
  • 5 136 messages

It's possible that she is dead, but they only die if you have low approval with them, or you didn't do their personal quest, or you take the wrong companions, or you pick the wrong advisor path, or you pick the wrong dialogue options with Alexius, or a combination of these things and even others. Even if she is dead, there may be several ways to do this quest so that nobody dies.  


  • twincast, ev76, Milana et 1 autre aiment ceci

#36
Joseph Warrick

Joseph Warrick
  • Members
  • 1 290 messages

It's a bold consequence that they straight off kill a companion right there and I applaud them for it. If it is a consequence of course.

 

That said, I see myself reloading again and again in that part until someone I don't care about gets killed.

 

I realize that is the whole reason why Gaider decided to kill our mom in DA2 with no input whatever on our part - otherwise we all would send Gamlen to be made Frankenstein's zombie boyfriend instead. Mea culpa writers, and thank you for taking player choice into account once again despite a potential loss of melodramatic scenes. I think it's worth it. :)


  • LaughingWolf aime ceci

#37
Doctoglethorpe

Doctoglethorpe
  • Members
  • 2 392 messages

Maybe they did die, but whatever it is the Inq and Dorian are doing would bring them back to life.  Just a thought.  

 

Or maybe they did die, but its entirely avoidable and this was a fail run to show off that those happen mid-game now.  That would be a good thing I think.  

 

I doubt this is an unavoidable death scenario, that would be pretty bullshit, just "oh you know your favorite companion you always take with you? too bad." for no reason but scripted event?  Nah.  If that's really what it is, this game will ****** off so many people its almost funny.  Yeah, I have my doubts.  


  • twincast, Pajuschka, ev76 et 1 autre aiment ceci

#38
NoForgiveness

NoForgiveness
  • Members
  • 2 538 messages

In real life, sure. But you need to learn something about fiction, in fiction going limp with your eyes open means death. That's just how it is. When a writer or scene or something wants to show someone is dead, showing them go limp with their eyes still open is how they do it. Practically every single piece of fiction in history has stuck to this rule.


*looks at Frodo* what?
  • SerCambria358 aime ceci

#39
The Hierophant

The Hierophant
  • Members
  • 6 908 messages

Maybe Sara is just injured . She doesn`t have to be dead and i don`t thing BW would show such a big spoiler .


Nah. I think she's deader than Kobe's rap career.

#40
andy6915

andy6915
  • Members
  • 6 590 messages

Or maybe they did die, but its entirely avoidable and this was a fail run to show off that those happen mid-game now.  That would be a good thing I think.  

 

That's what I suspect. The demo did seem to show a worst case scenario for how that whole castle invasion could have went. That's why the title says to do things differently. I have no doubt tackling that quest with different choices and dialogue will let you get out with everyone alive.


  • twincast aime ceci

#41
The Hierophant

The Hierophant
  • Members
  • 6 908 messages

*looks at Frodo* what?


only an orgasm.

#42
smoke and mirrors

smoke and mirrors
  • Members
  • 5 367 messages

Nah. I think she's deader than Kobe's rap career.

 

 

:crying: :crying: :crying: :crying:


  • The Hierophant aime ceci

#43
deuce985

deuce985
  • Members
  • 3 567 messages

I sure hope she's not dead there. That would be a totally random way to die haha. I was wondering if that was her in the demo. It just seems really odd she and IB would walk out the door and all of sudden IB disappears while she's thrown on the floor dead.

 

I don't think she's dead. I can't recall a time where a death was anything but a dramatic moment in Bioware games. Like, this is dramatic I guess but you don't even see what happens to her. It's just okay I walk about the door and I'm thrown back in while IB is MIA? Maybe. I don't know. Is it bad I find it kinda funny if she did die that way because it seems so random? I suppose that's a more realistic way to die though. Not like everyone can have a long dramatic heroic death.


  • SerCambria358 aime ceci

#44
NoForgiveness

NoForgiveness
  • Members
  • 2 538 messages

only an orgasm.

 

*blinks*... the ****?


  • The Hierophant aime ceci

#45
Eternal Phoenix

Eternal Phoenix
  • Members
  • 8 471 messages

I cannot WAIT to take Cole on this op.

 

You and me both brother. You and me both.

 

I just cannot stand his appearance. 

 

I want him out of my game ASAP.


  • Fortlowe et The Hierophant aiment ceci

#46
andy6915

andy6915
  • Members
  • 6 590 messages

I don't think she's dead. I can't recall a time where a death was anything but a dramatic moment in Bioware games. Like, this is dramatic I guess but you don't even see what happens to her. It's just okay I walk about the door and I'm thrown back in while IB is MIA? Maybe. I don't know. Is it bad I find it kinda funny if she did die that way because it seems so random? I suppose that's a more realistic way to die though. Not like everyone can have a long dramatic heroic death.

 

Pretty much. It's to show that your choices can result in your companions dying like dogs, just like how in ME2 the tech expert messing up resulted in them being hit in the face with a missile and dying instantly without a word.


  • twincast et deuce985 aiment ceci

#47
Adhin

Adhin
  • Members
  • 2 997 messages

@Andy: So I actually did notice that but and instead of pointing out, like has already been, that people who're unconscious can and often have eyes open (**** some peoples eyes partly open when they sleep, its creepy). I don't actually care about that as the reason, nor do I care about your reasoning of 'its a story they're always closed omg aaahh!' that's also... pointless.

 

It's a video game, do you have ANY idea how many video games I've played where, after i've KILLED something they sat there, on the ground, blinknig? I've had video games where I've killed **** and they fall over and played walking animations. Or there head would just look side to side, **** sometimes they just keep standing up then 'fade out' when the game cleans up.

 

It's Alpha, the mages are shooting in random directions when the players not controlling them. They have a glitch that causes the eye color to be brown half the time when they take SCREEN SHOTS. So im sorry if I don't think the eyes being open is a sign they're dead. Maybe they are, sure, but it's just as likely they aren't. And no the eyes being open or close are not an indication in either direction.

 

I personally don't think they're all dead as they showed ZERO choice on your end about what was going to happen. Bull and Sera decided, on there own, where to go - maybe that's a choice and it just wasn't shown? Leliana also gets captured while your watching her, maybe she dies. But like I said it's ODD that they would decide to kill off Leliana and 2 companions you have with you simply because you had Leliana go scout out ahead of time.

 

But hey I'm trying not to jump to conclusions because of that scene, partly because her being dead implies the other 2 are as well and that's super bizar unless it's like the super near ending of the game. And then it's even more bizar you have no choice at that point to stop them, or tell them where to go, or have any pull in the matter. Keep in mind this isn't ME2, the game doesn't just end when its over. We have a playable state after and they have content designed for you to do 'after' you 'beat the game'.


  • Gamemako et Burricho aiment ceci

#48
St. Victorious

St. Victorious
  • Members
  • 763 messages
It's possible she's dead. It's also possible she's alive. We'll have to wait for the game to come out and someone is going to have to figure out the exact scenario for those choices to see the results.

My best guess is that there is a point system like the ME2 suicide mission. You need say 100 points for everyone to make it out alive. Otherwise companions die from squishiest to most solid. If Sera's personal mission isn't complete/approval is too low then she's fertilizer. Likewise IB is probably like Grunt where he always survives.

#49
Bob from Accounting

Bob from Accounting
  • Members
  • 1 527 messages

I really don't think BioWare would be that stupid.

 

If you have companions dying on missions, all that teaches players is to leave the characters they actually like at camp and only take companions they don't care about losing on missions.

 

It would mean getting the 'optimal' story means spending the bulk of the game around characters the player isn't fond it. In other words, to get the 'best' story, you have to have considerably less fun. Less enjoyable out of the experience. For a game with such a focus on the characters, such a thing would go a long way into making DA:I into a chore instead of entertainment.

 

And that is terrible, terrible design.


  • cronshaw et Burricho aiment ceci

#50
Han Shot First

Han Shot First
  • Members
  • 21 144 messages

Didn't a dev confirm that companion(s) can die at Redcliffe depending on player choices?


  • ev76 aime ceci