I am a 58 year old black man, (I became a sci-fi fan watching those new TV series Twilight Zone and Outer Limits everybody talked about, with my parents). I like having my avatar be as much like me as possible. I have always liked having the freedom to create an avatar that resembles me, and trying what I think I would try to do in a given situation. 513.WRT.WTW.13G.AEV.JFD.VEW.6PG.T74.FL1.ESC.A is as close as I get, could user a fuller beard really grey hair.
Pretending to be someone who should know their way around someplace they’ve never been (Prince in family castle), as opposed to a visitor who has to explore to find their way around (mercenary exploring royal castle), requires a suspension of disbelief that disrupts immersion until I have learned the basics I should already know.
A few weeks ago when I tried to check the progress of ME-4 I came across the following about a ME-4 developer at Gaming Developer Conference 2014 calling for an end to negative stereotyping in video gaming and to craft game mechanics to tackle diversity and inclusiveness more so that players have to deal with issues of social injustice. (Noble intentions reported in way that raised red flags, I commented on it in the ME-1 character development thread; Sexuality in Character development, a respondent suggested I bring my concerns here.)
Wrote reporter Brendan Griffiths of Gamer headlines; “The Mass Effect veteran went on to discuss how gaming consistently fails to tackle issues like “misogyny, sexism, racism, ethnocentrism, nationalism, ageism, ableism, homophobia, transphobia, queerphobia and other types of social injustice.”'
"We should use the ability of our medium to show players the issues first hand, or give them a unique understanding of the issues and complexities by crafting game mechanics along with narrative components that result in dynamics of play that create meaning for the player in ways that other media isn’t capable of.”
“I think this is Heir’s way of making gamers think about the ‘issue’ rather than the sort of ‘there if you want it’ options offered by the sexuality of Mass Effect’s Commander Shepard.” http://www.gamerhead...e-stereotyping/
The writers and developers of Mass Effect are as creative and talented a crew as you will find in the industry, you have your choice of age, sex, race, sexual preference for your avatar already, and you are welcome to select as love interests characters, including aliens crafted with great personalities.
The quotes above imply reducing the options to choose who you want to be and crafting game mechanics to push gamers down paths we might not choose if free to take or leave them. I can't help recalling my first run through of ME-3 being friendly and sympathetic to the grieving shuttle pilot Cortez and then not having enough paragon points to use the option to broker peace between the Geth and Quarians, because I used the only option I was given to turn him down when he hit on me in the Citadel bar, (because I favored having Liara my love interest in the game.)
I had also turned away Ashley and Miranda (whom I had selected in earlier games,) but I don't remember not selecting them earning me renegade points, and though they are game characters, I actually felt like I had hurt a girl friend who loved me. The developers who created them seem to have too much skill and talent to put something like this petty, and ham handed political correctness in a game unless pressured to go along to get along. That was years ago, this proposal at GDC 2014 was a few months ago.
Maybe that is the ’art part’ of the coercion, to experience what it is to be penalized for trying to be with the love interest of your choice, but accepting the coercion seems to be growing, apparently the suggestion there wasn’t enough social justice crafting of game mechanics and narrative components in the industry was met with a two minute standing ovation.
No matter how well intentioned these efforts start out, the attitude to coerce as opposed to attract support and acceptance tends to draw and create the wrong type of activists. I have to wonder how many who stood in standing ovation were expressing their hearts, or going along to get along.
Are we looking at having waited years, finally buying ME-4 or some future ME or Bioware game, and getting special penalties because we pick options political activists find politically incorrect? Do we really want to sanction the coercion of gamers (and eventually game developers), in the name of the ‘higher causes’ called social justice and political correctness?
I would really like to retain the ability to choose and put together my own avatar and not have game mechanics and narrative components driven by tolerance and diversity activists with a Jesse Jackson, Al Sharpton, or Louis Farrakhan attitude of go along to get along with our agenda, or else. Such activists tend to generate compliance at the cost of more resentment than acceptance of their cause.





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