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I name a fictional kit, and everyone comes up with a build for it


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#151
Loufi

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Quarian vanguard : 

 

Tech Charge

Arc Grenades

Cryo Blast


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#152
RealKobeBean

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Quarian Vanguard


Biotic/Electric Charge
Arc Grenades
Flamer


I always wanted to put Flamer on a vanguard. Just would be really fun to charge and then fry an entire spawn.
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#153
BiggyDX

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My bad for my my lateness. Next Kit: Drell Engineer
 
Completed Kits:
 
Krogan: Engineer
Salarian: Soldier, Sentinel
Quarian: Adept, Vanguard
Drell: Sentinel
Batarian: Infiltrator
Geth: Vanguard
Asari: Engineer
Turian: Adept
Volus: Soldier
Vorcha: Infiltrator
 
Remaining Kits:
 
Krogan: Infiltrator
Asari: Soldier
Drell: Soldier
Batarian: Engineer
Quarian: Sentinel
Salarian: Adept, Vanguard
Vorcha: Adept, Vanguard
Volus: Infiltrator
Geth: Adept, Sentinel


#154
Evil

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Drell Engineer:

 

Energy drain.

Homing grenade.

Tactical scan.

 

Technically an engineer, but it's be just as good with guns as most drell.



#155
Loufi

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Drell engineer :

 

Energy Drain

Recon Mine

Decoy

 

A drell beasty against Geth !


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#156
TheNightSlasher

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Drell Engineer

 

Decoy

Incinerate

Homing Grenades

Standard drell passives and fitness



#157
Matthias King

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Krogan Infiltrator:

 

Cloak (with shotgun damage bonus like AIU)

Incinerate

Inferno Grenades

Krogan Soldier/Sentinel passives and fitness


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#158
BiggyDX

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Next Kit: 
 
Completed Kits: Geth Adept
 
Krogan: Engineer
Salarian: Soldier, Sentinel
Quarian: Adept, Vanguard
Drell: Sentinel, Engineer
Batarian: Infiltrator
Geth: Vanguard
Asari: Engineer
Turian: Adept
Volus: Soldier
Vorcha: Infiltrator
 
Remaining Kits:
 
Krogan: Infiltrator
Asari: Soldier
Drell: Soldier
Batarian: Engineer
Quarian: Sentinel
Salarian: Adept, Vanguard
Vorcha: Adept, Vanguard
Volus: Infiltrator
Geth: Sentinel


#159
Loufi

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Geth Adept (!) :

 

Hunter Mode

Warp

Biotic Orbs

Passives similar to the Geth engineer


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#160
DemiserofD

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Something a bit different this time; the concept of either a Geth Biotic OR a Quarian Biotic seems vanishingly rare. Like, protagonist-rare. But some combination of the two...

 

Quarian/Geth Hybrid Adept

 

Having witnessed firsthand the power and versatility of asari and human(and in limited quantities, other species) biotics, the Geth set out to acquire similar abilities for their own. Unfortunately, most such abilities come with the requirement of a fully developed nervous system, something still far out of reach of the Geth's admittedly somewhat limited grasp of organic functions. However, they were able to come to an agreement with the Quarian people.

 

Some of the Quarians, most notably the least xenophobic, had been integrating Geth processes into their suits to attempt to build their resistance to viruses and bacteria, as well as to build inter-species relations between the two cultures. Using carefully monitored applications of Element Zero to the quarian nervous system, the Geth have been able to quickly develop a new select group of Quarian Biotics. Their new power has already been taken into consideration by the Quarian Admiralty Board.

 

This power does not come without cost, however; the traditional Quarian suits were quickly found to diminish biotic potential, perhaps another reason why no quarian biotics had ever been found. By necessity, large portions of the Quarian suit had to be replaced by specially made inertial barriers, keeping only the traditional helmet and visor for the sake of tradition. With geth support, these barriers are far stronger than they might otherwise be, but once they fail these Quarians have no room to fall back upon, and must immediately retreat into a antibacterial cuccoon until the danger has passed.

 

Health: 0 (no health gate at all. They go down the instant their shield gate is breached.)

Shields: 1250

 

1. Hunter Mode

2. Warp Grenades(Same as warp except in grenade form. One of the tiers increases fragments by one to a maximum of two.)

3. Shockwave

4. Geth Passives(on one half), Quarian Passives(other half)

5. Quarian Female Infiltrator Fitness

 

Not really sure on the powers here...seems like hunter mode makes them prime for wallhax, which instantly suggests Shockwave. But shockwave is relatively useless without a priming power, the only wallhax version being Smash, which is exclusively Cerby. Maybe a new wallhax priming power...? I don't know. Hunter mode boosts power damage, but that's not much use if you're primarily using powers for combos, like the build currently is. Any suggestions?


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#161
TheNightSlasher

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Geth adept (feels odd to even say that out loud)

 

Geth turret

Singularity

Reave

Std. geth passives and fitness

 

(I intentionally left out Hunter mode)


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#162
q5tyhj

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Quarian Vanguard


Biotic/Electric Charge
Arc Grenades
Flamer


I always wanted to put Flamer on a vanguard. Just would be really fun to charge and then fry an entire spawn.

:lol: That's ridiculous... But the Flamer Vanguard should really most properly be a Vorcha- The GigaTroll Vorcha Vanguard: Flamer, Biotic Charge and Cluster Grenades...  :wub:

 

*Edit: I see that Vorcha Vanguard is on your list, I guess you have my answer for that one...


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#163
Marksmad is waving goodbye

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:lol: That's ridiculous... But the Flamer Vanguard should really most properly be a Vorcha- The GigaTroll Vorcha Vanguard: Flamer, Biotic Charge and Cluster Grenades...  :wub:

 

*Edit: I see that Vorcha Vanguard is on your list, I guess you have my answer for that one...

 

What about Flamer, BC, and Nova?  Charge-Nova-Flamer and repeat, with pauses only to do the bloodlust scream.



#164
RealKobeBean

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Drell Engineer

 

Homing Grenades

Recon Mine

Incinerate

 

Standard Drell Passives, although I would buff his Fitness. Mind you, the Drell Engineer doesn't have a source of DR or Cloak. Therefore, a significant buff to his Fitness - be it extra movement speed or health - would be fair.

 

 

Geth Adept

 

Warp

Smash

Hunter Mode

 

Standard Geth Passives and Health. With this set-up, it would be really rewarding to put point in Power Damage/Recharge on Hunter Mode.



#165
RealKobeBean

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:lol: That's ridiculous... But the Flamer Vanguard should really most properly be a Vorcha- The GigaTroll Vorcha Vanguard: Flamer, Biotic Charge and Cluster Grenades...  :wub:

 

*Edit: I see that Vorcha Vanguard is on your list, I guess you have my answer for that one...

 

Hehe, I know...but the goal was, to create kits that put the GI to shame. Did I succeed?  ;)



#166
Marksmad is waving goodbye

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Drell Engineer

 

Homing Grenades

Recon Mine

Incinerate

 

Standard Drell Passives, although I would buff his Fitness. Mind you, the Drell Engineer doesn't have a source of DR or Cloak. Therefore, a significant buff to his Fitness - be it extra movement speed or health - would be fair.

 

What about Energy Drain in place of Incinerate? Because that would be like the tech version of Reave.


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#167
RealKobeBean

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What about Energy Drain in place of Incinerate? Because that would be like the tech version of Reave.

 

Good call! I guess, I'm just too obsessed with creating easy Fire Explosions. Haha.


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#168
BiggyDX

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Next Kit: Asari Soldier
 
Completed Kits: Geth Adept
 
Krogan: Engineer
Salarian: Soldier, Sentinel
Quarian: Adept, Vanguard
Drell: Sentinel, Engineer
Batarian: Infiltrator
Geth: Vanguard, Adept
Asari: Engineer
Turian: Adept
Volus: Soldier
Vorcha: Infiltrator
 
Remaining Kits:
 
Krogan: Infiltrator
Asari: Soldier
Drell: Soldier
Batarian: Engineer
Quarian: Sentinel
Salarian: Adept, Vanguard
Vorcha: Adept, Vanguard
Volus: Infiltrator
Geth: Sentinel
 
I'm thinking:
 
Adrenaline Rush (or Biotic Focus)
Flare
Warp


#169
Loufi

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Asari soldier :

 

Marksman Sphere (teammates inside the sphere receive a boost to rate of fire and weapons accuracy)

Flare (Aria's power in Omega DLC)

Carnage



#170
TopTrog

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Asari Soldier

 

Adrenaline Rush

Biotic Focus

Warp



#171
TheNightSlasher

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Asari Soldier

 

1. Adrenaline rush

2. Biotic sphere

3. Carnage



#172
2girls1reaper

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This one believes that this thread needs more hanar

#173
Evil

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Asari Soldier:

 

Lift grenades.

Barrier.

Biotic sphere.

 

Uses the Justicar's character model and passives.

 

Better suited to the defensive tank role than the justicar, but can't BE or exploit warp ammo as easily.


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#174
Bartimaeus616

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Asari Soldier:

 

Flare

Barrier

Warp Mine

 

Warp mine is similar in concept to the proxy mine, except it takes on the characteristics of the acolyte. Bonus damage to shields and barriers, weakens armour (in a similar manner to warp), and maybe primes for a BE?


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#175
DemiserofD

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Asari Soldier

 

Biotic Rush (Reloads instantly and gives +100% clip capacity for slightly longer than AR and Marksman. Also makes your bullets explode. If they already explode, they explode BIGGER.)

Flare

Recon Mine

 

Asari Weapons Training gives +35% rocket capacity.

Light melee explodes on contact. Heavy melee has slightly larger radius. Biotic rush makes both explode EVEN BIGGER.

 

Because explosions.